Player Matchup

Merlin
Merlin
Nagatoyukibtch
Merlin
Level 97
God Stats
2W - 2L
1,471 SR
Queue Stats
285W - 210L
1,560 Elo+
Party 2
Fenrir
Fenrir
ROCKETFISH187
Fenrir
Level 69
God Stats
96W - 64L
1,637 SR
Queue Stats
168W - 153L
1,594 Elo+
Solo
Apollo
Apollo
SynSeraph
Apollo
Level 87
God Stats
0W - 2L
1,214 SR
Queue Stats
229W - 155L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
TriggerManLui
Baron Samedi
Level 114
God Stats
17W - 18L
1,435 SR
Queue Stats
789W - 814L
1,572 Elo+
Solo
Cerberus
Cerberus
wieboldt
Cerberus
Level 69
God Stats
16W - 12L
1,671 SR
Queue Stats
125W - 94L
1,522 Elo+
Party 2
Team Averages
Level 87
1,486 SR
1,562 Elo+

VS

Team Averages
Level 99
1,620 SR
1,545 Elo+
Hades
Hades
Beastjr4678
Hades
Level 55
God Stats
43W - 35L
1,701 SR
Queue Stats
319W - 342L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fieryskull73
Ah Muzen Cab
Level 142
God Stats
1W - 0L
1,853 SR
Queue Stats
51W - 43L
1,601 Elo+
Party 1
Tiamat
Tiamat
Zenspark66X
Tiamat
Level 114
God Stats
12W - 8L
1,303 SR
Queue Stats
112W - 95L
1,536 Elo+
Solo
Achilles
Achilles
brandi232
Achilles
Level 102
God Stats
3W - 6L
1,439 SR
Queue Stats
118W - 125L
1,499 Elo+
Solo
Athena
Athena
destinyIover
Athena
Level 82
God Stats
6W - 1L
1,802 SR
Queue Stats
69W - 71L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
9,615
962
14,213
10,774
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 3
10,506
1,051
4,204
15,991
26,139
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
SynSeraph
Apollo
16
1 / 2 / 5
10,548
1,055
8,583
9,480
4,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
TriggerManLui
Baron Samedi
15
3 / 2 / 2
10,268
1,027
4,154
4,960
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
wieboldt
Cerberus
16
0 / 4 / 6
10,882
1,088
8,953
23,885
37,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

201

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
10,616
1,062
13,631
8,179
6,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Fieryskull73
Ah Muzen Cab
16
3 / 1 / 9
10,834
1,083
18,719
5,823
3,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
16
3 / 1 / 8
10,475
1,048
9,791
7,690
6,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
brandi232
Achilles
16
7 / 2 / 5
11,046
1,105
12,917
10,259
5,627
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
16
1 / 1 / 8
10,786
1,079
4,781
10,504
15,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
6
Kills
16
16
Deaths
6
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
Ah Muzen Cab
Fieryskull73
Ah Muzen Cab
3
1
9
7.5
L
0
5
3
0.3
L
2
3
3
1.17
L
Apollo
SynSeraph
Apollo
1
2
5
1.75
L
Baron Samedi
TriggerManLui
Baron Samedi
3
2
2
2
W
Tiamat
3
1
8
7
W
Achilles
brandi232
Achilles
7
2
5
4.75
W
Athena
1
1
8
5
L
Cerberus
wieboldt
Cerberus
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,107
Damage
59,839
65,090
Taken
42,455
75,402
Mitigated
36,389
7,204
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,631
745
780
3,541
8,179
6,541
0
4,507
3,672
32,092
0
W
Ah Muzen Cab
Fieryskull73
Ah Muzen Cab
18,719
10,312
0
2,054
5,823
3,020
0
4,139
1,684
0
49,751
L
14,213
556
0
0
10,774
4,923
0
3,118
7,656
46,225
0
L
4,204
843
217
2,051
15,991
26,139
0
7,908
8,083
0
7,411
L
Apollo
SynSeraph
Apollo
8,583
3,580
0
0
9,480
4,466
0
3,026
6,454
0
41,766
L
Baron Samedi
TriggerManLui
Baron Samedi
4,154
239
263
318
4,960
2,527
0
3,032
1,928
18,352
0
W
Tiamat
9,791
1,184
176
1,474
7,690
6,109
0
4,615
3,075
36,058
0
W
Achilles
brandi232
Achilles
12,917
3,911
0
1,342
10,259
5,627
0
6,691
3,568
0
17,274
W
Athena
4,781
721
0
1,054
10,504
15,092
0
7,368
3,136
6,581
0
L
Cerberus
wieboldt
Cerberus
8,953
677
0
4,355
23,885
37,347
0
11,119
12,766
12,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,819
Gold Earned
53,757
242
Minions Killed
200
5
Camps Cleared
9
923,582
Distance Traveled
1,034,475
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,616
1,062
55
6
1
198,249
1
W
Ah Muzen Cab
10,834
1,083
61
6
6
214,995
0
L
Merlin
9,615
962
87
9
1
187,598
1
L
Fenrir
10,506
1,051
9
1
1
195,052
0
L
Apollo
10,548
1,055
96
10
1
188,157
1
L
Baron Samedi
10,268
1,027
29
3
1
164,179
0
W
Tiamat
10,475
1,048
78
8
1
204,346
0
W
Achilles
11,046
1,105
5
1
1
219,426
0
W
Athena
10,786
1,079
1
0
0
197,459
0
L
Cerberus
10,882
1,088
21
2
1
188,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role