Player Matchup

Chang'e
Chang'e
Apex Liger
Chang'e
Level 140
God Stats
5W - 5L
1,561 SR
Queue Stats
76W - 93L
1,447 Elo+
Solo
Achilles
Achilles
DasurgingSpirit
Achilles
Level 82
God Stats
7W - 7L
1,797 SR
Queue Stats
674W - 708L
1,508 Elo+
Solo
Amaterasu
Amaterasu
FinesseMcDiesel
Amaterasu
Level 127
God Stats
8W - 0L
1,426 SR
Queue Stats
76W - 80L
1,547 Elo+
Solo
Medusa
Medusa
poisonivii
Medusa
Level 109
God Stats
1W - 2L
1,627 SR
Queue Stats
286W - 332L
1,536 Elo+
Solo
Bakasura
Bakasura
simpfart
Bakasura
Level 63
God Stats
20W - 11L
1,591 SR
Queue Stats
46W - 47L
1,485 Elo+
Solo
Team Averages
Level 104
1,600 SR
1,505 Elo+

VS

Team Averages
Level 101
1,559 SR
1,500 Elo+
King Arthur
King Arthur
BallastedPack08
King Arthur
Level 106
God Stats
0W - 1L
1,188 SR
Queue Stats
87W - 82L
1,502 Elo+
Party 1
Discordia
Discordia
ByEndou
Discordia
Level 125
God Stats
2W - 4L
1,592 SR
Queue Stats
190W - 180L
1,513 Elo+
Solo
Jing Wei
Jing Wei
CamaroJake4566
Jing Wei
Level 113
God Stats
1W - 2L
1,724 SR
Queue Stats
63W - 59L
1,514 Elo+
Party 1
Nemesis
Nemesis
Exglo
Nemesis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,336 Elo+
Party 1
Cabrakan
Cabrakan
WoolliestMean16
Cabrakan
Level 69
God Stats
7W - 3L
1,793 SR
Queue Stats
15W - 10L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Apex Liger
Chang'e
19
3 / 1 / 15
12,263
766
21,816
17,692
9,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
8 / 1 / 12
13,060
816
15,231
32,172
44,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
FinesseMcDiesel
Amaterasu
19
1 / 3 / 12
13,003
813
9,339
29,079
28,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
poisonivii
Medusa
20
4 / 3 / 7
12,794
800
12,562
13,204
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
simpfart
Bakasura
18
7 / 6 / 8
12,523
783
17,041
22,931
13,504
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BallastedPack08
King Arthur
18
2 / 5 / 3
10,708
669
13,863
26,703
33,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
ByEndou
Discordia
19
4 / 3 / 7
11,470
717
23,073
9,854
4,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
20
3 / 2 / 10
12,084
755
17,029
15,452
9,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Exglo
Nemesis
16
2 / 6 / 6
10,364
648
14,911
19,452
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
17
3 / 7 / 6
10,414
651
12,780
17,306
11,221
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
46
23
Kills
14
14
Deaths
23
54
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Apex Liger
Chang'e
3
1
15
10.5
L
King Arthur
BallastedPack08
King Arthur
2
5
3
0.7
L
Discordia
ByEndou
Discordia
4
3
7
2.5
L
Jing Wei
3
2
10
4
W
Achilles
8
1
12
14
L
Nemesis
Exglo
Nemesis
2
6
6
0.83
W
Amaterasu
FinesseMcDiesel
Amaterasu
1
3
12
2.33
L
Cabrakan
3
7
6
0.86
W
Medusa
poisonivii
Medusa
4
3
7
2.5
W
Bakasura
simpfart
Bakasura
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,989
Damage
81,656
115,078
Taken
88,767
101,736
Mitigated
70,749
46,967
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Apex Liger
Chang'e
21,816
270
10,001
9,983
17,692
9,062
1,889
5,607
11,996
52,283
0
L
King Arthur
BallastedPack08
King Arthur
13,863
661
475
1,329
26,703
33,405
0
7,006
17,769
155
38,674
L
Discordia
ByEndou
Discordia
23,073
2,083
0
1,358
9,854
4,999
557
2,860
6,329
61,544
0
L
Jing Wei
17,029
13,447
0
1,567
15,452
9,027
917
3,591
10,826
0
71,270
W
Achilles
15,231
4,811
581
8,876
32,172
44,121
1,272
11,412
20,263
0
24,013
L
Nemesis
Exglo
Nemesis
14,911
5,709
0
3,263
19,452
12,097
0
3,335
14,199
0
25,179
W
Amaterasu
FinesseMcDiesel
Amaterasu
9,339
2,897
2,548
7,199
29,079
28,742
1,258
6,563
22,203
0
54,017
L
Cabrakan
12,780
1,575
0
543
17,306
11,221
285
4,615
11,257
24,814
0
W
Medusa
poisonivii
Medusa
12,562
6,127
0
2,413
13,204
6,307
7,091
3,734
9,419
0
57,286
W
Bakasura
simpfart
Bakasura
17,041
12,935
476
4,890
22,931
13,504
1,047
8,692
14,076
0
35,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,643
Gold Earned
55,040
325
Minions Killed
284
0
Camps Cleared
0
1,819,264
Distance Traveled
1,537,230
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,263
766
66
4
0
372,324
3
L
King Arthur
10,708
669
52
3
0
313,311
0
L
Discordia
11,470
717
81
5
0
329,412
0
L
Jing Wei
12,084
755
96
6
0
317,193
0
W
Achilles
13,060
816
24
2
0
388,413
2
L
Nemesis
10,364
648
32
2
0
316,607
2
W
Amaterasu
13,003
813
87
5
0
356,892
2
L
Cabrakan
10,414
651
23
1
0
260,707
1
W
Medusa
12,794
800
87
5
0
341,987
1
W
Bakasura
12,523
783
61
4
0
359,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role