Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Docs Prospect
Cerberus
Level 20
God Stats
5W - 4L
1,338 SR
Queue Stats
5W - 11L
1,149 Elo+
Party 2
Cernunnos
Cernunnos
Flymann66
Cernunnos
Level 37
God Stats
3W - 7L
1,176 SR
Queue Stats
8W - 22L
1,153 Elo+
Party 2
Baron Samedi
Baron Samedi
MrKain0218
Baron Samedi
Level 146
God Stats
4W - 3L
1,590 SR
Queue Stats
6W - 5L
1,400 Elo+
Party 2
Team Averages
Level 82
1,421 SR
1,340 Elo+

VS

Team Averages
Level 51
1,409 SR
1,197 Elo+
Baron Samedi
Baron Samedi
AdjusT Ruthless
Baron Samedi
Level 101
God Stats
39W - 24L
1,564 SR
Queue Stats
194W - 187L
1,289 Elo+
Solo
Pele
Pele
BirdmanTheTipsy
Pele
Level 20
God Stats
1W - 5L
1,344 SR
Queue Stats
34W - 79L
1,213 Elo+
Party 1
Izanami
Izanami
Ghanja Ninja
Izanami
Level 28
God Stats
17W - 18L
1,371 SR
Queue Stats
49W - 50L
1,110 Elo+
Party 3
Zeus
Zeus
Miracle Void
Zeus
Level 45
God Stats
1W - 5L
1,106 SR
Queue Stats
234W - 284L
1,281 Elo+
Party 1
Amaterasu
Amaterasu
Papa OG93
Amaterasu
Level 61
God Stats
2W - 1L
1,662 SR
Queue Stats
90W - 82L
1,092 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 0
5,550
555
3,743
6,700
2,975
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
 
Lancelot
7
0 / 0 / 1
4,978
498
2,775
4,427
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Docs Prospect
Cerberus
7
0 / 1 / 2
4,938
494
403
6,076
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Flymann66
Cernunnos
7
0 / 0 / 2
4,558
456
1,256
2,597
859
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
MrKain0218
Baron Samedi
11
5 / 1 / 0
6,559
656
5,645
7,025
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdjusT Ruthless
Baron Samedi
7
0 / 1 / 0
5,041
504
2,291
3,825
1,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 0
4,832
483
2,401
8,289
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Ghanja Ninja
Izanami
7
0 / 1 / 0
4,363
436
1,238
4,186
1,364
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 0
4,658
466
801
4,026
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Papa OG93
Amaterasu
7
0 / 0 / 0
4,320
432
2,639
6,545
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Lancelot
 
Lancelot
0
0
1
0.5
L
Baron Samedi
AdjusT Ruthless
Baron Samedi
0
1
0
0
L
0
1
0
0
W
Cerberus
Docs Prospect
Cerberus
0
1
2
1
W
Cernunnos
Flymann66
Cernunnos
0
0
2
1
L
Izanami
Ghanja Ninja
Izanami
0
1
0
0
L
1
2
0
0.5
W
Baron Samedi
MrKain0218
Baron Samedi
5
1
0
5
L
Amaterasu
Papa OG93
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,822
Damage
9,370
26,825
Taken
26,871
11,710
Mitigated
11,581
9,915
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,743
555
0
2,080
6,700
2,975
0
0
6,700
0
32,841
W
Lancelot
 
Lancelot
2,775
376
0
2,354
4,427
1,461
0
653
3,774
0
18,976
L
Baron Samedi
AdjusT Ruthless
Baron Samedi
2,291
296
1,210
1,522
3,825
1,742
0
1,793
2,032
14,702
0
L
2,401
467
109
1,782
8,289
2,714
0
1,772
6,517
0
36,782
W
Cerberus
Docs Prospect
Cerberus
403
72
0
1,092
6,076
2,781
400
1,026
5,050
9,631
0
W
Cernunnos
Flymann66
Cernunnos
1,256
536
271
371
2,597
859
1,196
592
2,005
0
16,648
L
Izanami
Ghanja Ninja
Izanami
1,238
925
0
194
4,186
1,364
0
590
3,596
0
30,282
L
801
83
0
301
4,026
1,562
0
1,893
2,133
15,476
0
W
Baron Samedi
MrKain0218
Baron Samedi
5,645
278
377
3,370
7,025
3,634
810
821
6,204
41,962
0
L
Amaterasu
Papa OG93
Amaterasu
2,639
707
0
1,549
6,545
4,199
0
0
6,545
0
17,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,583
Gold Earned
23,214
206
Minions Killed
196
0
Camps Cleared
0
964,687
Distance Traveled
879,263
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,550
555
51
5
0
186,293
0
W
Lancelot
4,978
498
50
5
0
248,066
5
L
Baron Samedi
5,041
504
21
2
0
163,018
1
L
Pele
4,832
483
59
6
0
197,216
2
W
Cerberus
4,938
494
18
2
0
179,621
0
W
Cernunnos
4,558
456
22
2
0
165,694
1
L
Izanami
4,363
436
56
6
0
173,604
0
L
Zeus
4,658
466
30
3
0
135,022
0
W
Baron Samedi
6,559
656
65
7
0
185,013
1
L
Amaterasu
4,320
432
30
3
0
210,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role