Player Matchup

Nike
Nike
TomokoLain
Nike
Level 49
God Stats
1W - 2L
1,241 SR
Queue Stats
115W - 72L
1,583 Elo+
Party 2
Tiamat
Tiamat
XzVengeance
Tiamat
Level 12
God Stats
4W - 3L
1,610 SR
Queue Stats
10W - 10L
1,477 Elo+
Party 2
Thanatos
Thanatos
melepticle
Thanatos
Level 124
God Stats
1W - 1L
1,242 SR
Queue Stats
75W - 25L
1,673 Elo+
Party 2
Team Averages
Level 62
1,365 SR
1,578 Elo+

VS

Team Averages
Level 45
1,310 SR
1,206 Elo+
Scylla
Scylla
COBRAcode
Scylla
Level 74
God Stats
3W - 9L
1,333 SR
Queue Stats
156W - 180L
1,302 Elo+
Party 1
Atlas
Atlas
UncleCandy
Atlas
Level 16
God Stats
3W - 6L
1,289 SR
Queue Stats
3W - 11L
1,127 Elo+
Party 1
Cupid
Cupid
bigswoo32
Cupid
Level 45
God Stats
11W - 30L
1,307 SR
Queue Stats
15W - 37L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 14
10,778
719
8,586
21,880
21,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
15
2 / 1 / 14
10,715
714
14,200
9,983
6,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
melepticle
Thanatos
17
17 / 1 / 5
13,066
871
31,031
13,170
6,522
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
COBRAcode
Scylla
14
3 / 6 / 1
9,987
666
8,684
16,511
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
13
0 / 10 / 4
8,911
594
5,545
31,127
21,533
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
bigswoo32
Cupid
13
2 / 6 / 1
9,543
636
5,463
14,521
3,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
22
Kills
5
5
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
COBRAcode
Scylla
3
6
1
0.58
W
3
3
14
3.33
L
Atlas
0
10
4
0.2
W
Tiamat
2
1
14
9
L
Cupid
bigswoo32
Cupid
2
6
1
0.42
W
Thanatos
melepticle
Thanatos
17
1
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,817
Damage
19,692
45,033
Taken
62,159
34,087
Mitigated
28,482
23,181
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
COBRAcode
Scylla
8,684
569
0
720
16,511
3,461
0
2,570
13,691
32,066
0
W
8,586
1,153
347
4,356
21,880
21,011
660
5,422
15,214
0
37,101
L
Atlas
5,545
2,360
414
1,517
31,127
21,533
0
9,551
20,793
13,866
0
W
Tiamat
14,200
547
109
4,466
9,983
6,554
681
4,468
5,187
32,222
0
L
Cupid
bigswoo32
Cupid
5,463
2,310
194
714
14,521
3,488
0
888
13,439
0
31,205
W
Thanatos
melepticle
Thanatos
31,031
8,359
0
13,903
13,170
6,522
1,539
5,335
7,835
0
61,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,559
Gold Earned
28,441
144
Minions Killed
90
10
Camps Cleared
2
869,395
Distance Traveled
687,132
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,987
666
29
2
1
188,299
2
W
Nike
10,778
719
38
3
1
252,979
1
L
Atlas
8,911
594
10
1
1
240,688
0
W
Tiamat
10,715
714
56
4
3
295,175
0
L
Cupid
9,543
636
51
3
0
258,145
1
W
Thanatos
13,066
871
50
3
6
321,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role