Player Matchup

Nike
Nike
 
Nike
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
EHawk
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,580 Elo+
Party 2
Horus
Horus
JPateAllDay91
Horus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 247L
1,366 Elo+
Solo
Izanami
Izanami
TheNell666
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,515 Elo+
Party 2
Anubis
Anubis
Xexeko
Anubis
Level 88
God Stats
4W - 3L
1,581 SR
Queue Stats
212W - 229L
1,399 Elo+
Solo
Team Averages
Level 71
1,516 SR
1,472 Elo+

VS

Team Averages
Level 66
1,404 SR
1,261 Elo+
Fafnir
Fafnir
FAT-HENDO
Fafnir
Level 23
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 6L
1,085 Elo+
Party 1
Janus
Janus
FAT-pickleKoby
Janus
Level 53
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 6L
1,085 Elo+
Party 1
Chang'e
Chang'e
HARLEM_TrIcKsTeR
Chang'e
Level 86
God Stats
4W - 3L
1,429 SR
Queue Stats
158W - 179L
1,375 Elo+
Solo
Scylla
Scylla
Possessed_lion23
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,476 Elo+
Party 1
Skadi
Skadi
TheycallmeYumi
Skadi
Level 122
God Stats
0W - 1L
1,450 SR
Queue Stats
1W - 6L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
2 / 2 / 16
9,522
794
9,609
10,126
6,538
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
EHawk
Geb
18
6 / 3 / 15
11,156
930
12,366
15,927
21,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 2 / 9
8,898
742
4,316
6,800
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
TheNell666
Izanami
19
13 / 2 / 5
11,231
936
20,585
9,408
5,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Xexeko
Anubis
17
1 / 1 / 13
9,732
811
12,345
6,357
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FAT-HENDO
Fafnir
15
4 / 5 / 4
8,311
693
4,592
16,743
19,058
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
1 / 5 / 8
8,962
747
13,381
11,914
6,283
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 3 / 6
8,470
706
3,749
11,812
7,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 6
7,308
609
2,330
10,890
3,861
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 3 / 6
8,744
729
11,218
11,809
5,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
22
Kills
10
10
Deaths
22
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
16
5
W
Geb
EHawk
Geb
6
3
15
4.5
L
Fafnir
FAT-HENDO
Fafnir
4
5
4
1.2
L
1
5
8
1
L
2
3
6
1.67
W
0
2
9
2.25
L
0
6
6
0.5
W
Izanami
TheNell666
Izanami
13
2
5
7.75
L
3
3
6
2
W
Anubis
Xexeko
Anubis
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,221
Damage
35,270
48,618
Taken
63,168
45,490
Mitigated
41,820
20,098
Healing
21,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,609
1,153
600
1,555
10,126
6,538
221
4,586
5,540
0
24,078
W
Geb
EHawk
Geb
12,366
1,354
1,136
2,435
15,927
21,668
488
7,287
8,640
15,547
0
L
Fafnir
FAT-HENDO
Fafnir
4,592
1,151
0
762
16,743
19,058
0
8,255
8,488
8,313
0
L
13,381
812
1,273
559
11,914
6,283
0
3,662
8,252
34,582
0
L
3,749
70
9,790
5,343
11,812
7,163
0
4,142
7,670
7,442
0
W
4,316
2,158
1,936
1,868
6,800
7,432
408
3,625
3,175
0
6,702
L
2,330
861
0
0
10,890
3,861
0
4,327
6,563
5,930
0
W
Izanami
TheNell666
Izanami
20,585
9,077
1,901
3,091
9,408
5,969
1,807
5,379
4,029
0
41,414
L
11,218
6,314
1,097
2,692
11,809
5,455
0
4,325
7,484
0
27,448
W
Anubis
Xexeko
Anubis
12,345
660
2,603
2,973
6,357
3,883
770
3,175
3,182
33,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,539
Gold Earned
41,795
136
Minions Killed
107
0
Camps Cleared
0
1,072,331
Distance Traveled
1,049,384
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,522
794
25
2
0
224,676
0
W
Geb
11,156
930
10
1
0
224,306
1
L
Fafnir
8,311
693
4
0
0
207,129
0
L
Janus
8,962
747
48
4
0
203,722
0
L
Chang'e
8,470
706
12
1
0
234,937
0
W
Horus
8,898
742
3
0
0
199,735
0
L
Scylla
7,308
609
6
1
0
194,676
0
W
Izanami
11,231
936
50
4
0
240,850
1
L
Skadi
8,744
729
37
3
0
208,920
0
W
Anubis
9,732
811
48
4
0
182,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role