Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PitDaddyLoco
Ymir
Level 43
God Stats
7W - 11L
1,537 SR
Queue Stats
44W - 63L
1,441 Elo+
Solo
Cliodhna
Cliodhna
Toptime96
Cliodhna
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
namechanged9708
King Arthur
Level 35
God Stats
0W - 2L
1,323 SR
Queue Stats
99W - 119L
1,453 Elo+
Party 3
Team Averages
Level 63
1,472 SR
1,479 Elo+

VS

Team Averages
Level 84
1,621 SR
1,553 Elo+
Baron Samedi
Baron Samedi
Broogy3066
Baron Samedi
Level 45
God Stats
2W - 2L
1,435 SR
Queue Stats
176W - 146L
1,581 Elo+
Party 1
Skadi
Skadi
Pooptheorist
Skadi
Level 48
God Stats
5W - 5L
1,603 SR
Queue Stats
88W - 64L
1,559 Elo+
Party 2
Osiris
Osiris
Tapp Water2915
Osiris
Level 121
God Stats
7W - 1L
1,790 SR
Queue Stats
321W - 284L
1,593 Elo+
Party 1
Agni
Agni
jm 232903
Agni
Level 48
God Stats
51W - 58L
1,482 SR
Queue Stats
118W - 144L
1,413 Elo+
Solo
Jing Wei
Jing Wei
swimrelic77
Jing Wei
Level 156
God Stats
12W - 5L
1,795 SR
Queue Stats
201W - 167L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 2 / 0
6,473
498
7,126
8,774
3,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
 
Nu Wa
11
2 / 4 / 0
6,063
466
6,612
9,291
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 0
5,670
436
3,020
8,801
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Toptime96
Cliodhna
9
0 / 3 / 2
5,538
426
2,509
9,160
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
namechanged9708
King Arthur
10
1 / 2 / 0
6,165
474
4,145
11,820
10,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Broogy3066
Baron Samedi
11
3 / 1 / 3
6,914
532
9,137
8,487
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 1
7,196
554
6,656
8,611
2,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 1 / 3
7,155
550
5,358
9,145
6,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
12
2 / 2 / 0
7,916
609
5,339
6,490
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
swimrelic77
Jing Wei
12
1 / 1 / 2
6,754
520
4,151
12,386
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
11
11
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
2
0
1
L
Nu Wa
 
Nu Wa
2
4
0
0.5
W
Baron Samedi
Broogy3066
Baron Samedi
3
1
3
4.5
L
0
0
0
0
W
2
1
1
2.5
W
3
1
3
4.5
L
Cliodhna
Toptime96
Cliodhna
0
3
2
0.33
W
Agni
2
2
0
1
L
King Arthur
namechanged9708
King Arthur
1
2
0
0.5
W
Jing Wei
swimrelic77
Jing Wei
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,412
Damage
30,641
47,846
Taken
45,119
26,328
Mitigated
19,783
13,364
Healing
18,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,126
2,983
0
3,267
8,774
3,038
66
716
8,058
0
51,901
L
Nu Wa
 
Nu Wa
6,612
1,426
0
832
9,291
3,723
0
4,596
4,695
43,985
0
W
Baron Samedi
Broogy3066
Baron Samedi
9,137
1,086
1,025
3,422
8,487
3,779
0
5,271
3,216
45,502
0
L
3,020
528
449
2,018
8,801
6,140
0
2,316
6,485
19,143
0
W
6,656
2,941
0
1,470
8,611
2,911
0
703
7,908
0
53,464
W
5,358
1,784
1,751
2,282
9,145
6,662
0
1,754
7,130
0
20,547
L
Cliodhna
Toptime96
Cliodhna
2,509
596
0
3,018
9,160
3,297
0
1,509
7,651
0
30,710
W
Agni
5,339
402
0
1,444
6,490
2,039
771
498
5,503
50,596
0
L
King Arthur
namechanged9708
King Arthur
4,145
772
0
3,780
11,820
10,130
0
5,339
6,481
270
32,826
W
Jing Wei
swimrelic77
Jing Wei
4,151
3,535
0
6,956
12,386
4,392
0
1,676
10,622
0
57,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,909
Gold Earned
35,935
297
Minions Killed
377
0
Camps Cleared
0
1,181,133
Distance Traveled
1,253,355
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,473
498
85
7
0
225,483
2
L
Nu Wa
6,063
466
72
6
0
232,727
2
W
Baron Samedi
6,914
532
65
5
0
247,249
0
L
Ymir
5,670
436
25
2
0
264,007
3
W
Skadi
7,196
554
84
6
0
246,048
2
W
Osiris
7,155
550
31
2
0
245,525
4
L
Cliodhna
5,538
426
52
4
0
243,394
0
W
Agni
7,916
609
107
8
0
251,143
5
L
King Arthur
6,165
474
63
5
0
215,522
2
W
Jing Wei
6,754
520
90
7
0
263,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role