Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
AcidNinja2287
Artio
Level 109
God Stats
6W - 6L
1,565 SR
Queue Stats
153W - 165L
1,412 Elo+
Solo
Neith
Neith
DEMON-EYEZ44
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 143L
1,622 Elo+
Party 1
Vulcan
Vulcan
Elkasoraus
Vulcan
Level 63
God Stats
5W - 10L
1,370 SR
Queue Stats
477W - 418L
1,620 Elo+
Party 1
Nike
Nike
fabredelga
Nike
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 79L
1,464 Elo+
Solo
Team Averages
Level 95
1,487 SR
1,523 Elo+

VS

Team Averages
Level 59
1,445 SR
1,443 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FirstPrinceJr22
Vamana
Level 122
God Stats
2W - 1L
1,417 SR
Queue Stats
98W - 106L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
GinGriffith
Ao Kuang
Level 42
God Stats
2W - 1L
1,316 SR
Queue Stats
21W - 31L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
JustGoatifiedG
Baron Samedi
Level 39
God Stats
9W - 15L
1,488 SR
Queue Stats
22W - 36L
1,396 Elo+
Solo
Freya
Freya
LeoProStalker
Freya
Level 42
God Stats
25W - 29L
1,502 SR
Queue Stats
77W - 98L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 1 / 0
6,682
514
4,138
7,479
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 2 / 4
6,403
493
4,647
15,861
9,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 0 / 3
6,112
470
5,231
3,923
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Elkasoraus
Vulcan
12
3 / 3 / 0
7,235
557
7,963
7,197
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 2 / 0
5,683
437
3,697
7,503
3,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 1 / 2
7,950
612
6,105
7,340
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 4
5,825
448
6,969
11,632
6,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
GinGriffith
Ao Kuang
12
4 / 1 / 2
7,059
543
7,400
12,576
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
JustGoatifiedG
Baron Samedi
11
0 / 3 / 3
6,462
497
3,295
8,238
3,745
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 1 / 3
6,639
511
6,158
6,145
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
8
8
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
1
0
3
W
Xbalanque
 
Xbalanque
3
1
2
4
L
0
2
4
1
L
0
0
3
1.5
L
Vulcan
Elkasoraus
Vulcan
3
3
0
1
W
0
1
4
2
W
Ao Kuang
GinGriffith
Ao Kuang
4
1
2
5
W
Baron Samedi
JustGoatifiedG
Baron Samedi
0
3
3
0.5
W
1
1
3
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
29,927
41,963
Taken
45,931
21,482
Mitigated
20,084
16,425
Healing
17,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,138
1,359
0
3,702
7,479
2,964
0
2,324
5,035
0
46,370
W
Xbalanque
 
Xbalanque
6,105
2,433
0
2,640
7,340
2,732
1,552
197
7,143
0
69,936
L
4,647
450
524
7,386
15,861
9,827
84
8,474
7,359
20,058
0
L
5,231
2,296
0
1,878
3,923
1,678
0
575
3,348
0
46,080
L
Vulcan
Elkasoraus
Vulcan
7,963
3,425
0
1,415
7,197
3,229
342
3,556
3,520
48,213
0
W
6,969
2,591
409
4,581
11,632
6,703
0
2,221
9,411
4,316
34,069
W
Ao Kuang
GinGriffith
Ao Kuang
7,400
1,489
0
6,163
12,576
4,692
0
4,215
8,361
53,251
0
W
Baron Samedi
JustGoatifiedG
Baron Samedi
3,295
495
83
1,522
8,238
3,745
185
4,418
3,820
43,316
0
W
6,158
2,057
0
2,026
6,145
2,212
0
1,559
4,586
48,703
746
L
3,697
473
0
1,520
7,503
3,784
0
2,377
5,075
0
26,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
33,935
341
Minions Killed
449
0
Camps Cleared
0
1,121,256
Distance Traveled
1,195,217
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,682
514
96
7
0
273,302
2
W
Xbalanque
7,950
612
126
10
0
236,033
2
L
Artio
6,403
493
28
2
0
254,507
2
L
Neith
6,112
470
81
6
0
212,098
5
L
Vulcan
7,235
557
89
7
0
243,818
3
W
Vamana
5,825
448
41
3
0
250,761
1
W
Ao Kuang
7,059
543
97
7
0
264,021
3
W
Baron Samedi
6,462
497
92
7
0
196,757
4
W
Freya
6,639
511
93
7
0
247,645
3
L
Nike
5,683
437
47
4
0
137,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role