Player Matchup

Kukulkan
Kukulkan
Jrvance0819
Kukulkan
Level 66
God Stats
99W - 104L
1,473 SR
Queue Stats
206W - 233L
1,418 Elo+
Solo
Mulan
Mulan
LeoRodrigo11
Mulan
Level 101
God Stats
44W - 28L
1,525 SR
Queue Stats
481W - 524L
1,529 Elo+
Solo
Ne Zha
Ne Zha
el_bordo2
Ne Zha
Level 146
God Stats
30W - 31L
1,505 SR
Queue Stats
754W - 738L
1,490 Elo+
Solo
Ishtar
Ishtar
msl22
Ishtar
Level 125
God Stats
2W - 0L
1,450 SR
Queue Stats
17W - 13L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
temp-635599
Kuzenbo
Level 160
God Stats
2W - 1L
1,736 SR
Queue Stats
343W - 310L
1,492 Elo+
Solo
Team Averages
Level 120
1,538 SR
1,491 Elo+

VS

Team Averages
Level 124
1,607 SR
1,507 Elo+
Ares
Ares
HeSoHazey
Ares
Level 140
God Stats
0W - 1L
1,639 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Joovitu
Hades
Level 66
God Stats
6W - 3L
1,743 SR
Queue Stats
35W - 27L
1,475 Elo+
Solo
Hachiman
Hachiman
allend8963
Hachiman
Level 148
God Stats
4W - 3L
1,597 SR
Queue Stats
540W - 574L
1,483 Elo+
Solo
Fenrir
Fenrir
ezmny20
Fenrir
Level 160
God Stats
19W - 11L
1,659 SR
Queue Stats
1,051W - 869L
1,559 Elo+
Solo
Nox
Nox
iRagonOpZ
Nox
Level 106
God Stats
4W - 5L
1,398 SR
Queue Stats
587W - 591L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jrvance0819
Kukulkan
17
0 / 1 / 8
12,106
1,009
10,864
8,667
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 0 / 6
11,398
950
17,097
8,637
10,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
el_bordo2
Ne Zha
17
2 / 1 / 5
11,252
938
11,636
7,237
3,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
msl22
Ishtar
17
4 / 1 / 3
12,274
1,023
13,786
7,989
4,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
temp-635599
Kuzenbo
17
2 / 1 / 5
11,631
969
12,183
9,995
16,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

263

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 3 / 1
11,701
975
8,602
22,895
33,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Joovitu
Hades
16
0 / 4 / 1
10,723
894
9,581
15,427
11,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
allend8963
Hachiman
15
0 / 1 / 0
9,530
794
111
1,095
319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
ezmny20
Fenrir
17
2 / 1 / 1
12,613
1,051
9,944
22,241
34,376
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 0 / 2
11,451
954
8,933
8,795
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
9
Kills
4
4
Deaths
9
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
1
0.5
L
Hades
Joovitu
Hades
0
4
1
0.13
W
Kukulkan
Jrvance0819
Kukulkan
0
1
8
4
W
1
0
6
4
L
Hachiman
allend8963
Hachiman
0
1
0
0
W
Ne Zha
el_bordo2
Ne Zha
2
1
5
4.5
L
Fenrir
ezmny20
Fenrir
2
1
1
2.5
L
1
0
2
2
W
Ishtar
msl22
Ishtar
4
1
3
5.5
W
Kuzenbo
temp-635599
Kuzenbo
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,566
Damage
37,171
42,525
Taken
70,453
40,473
Mitigated
85,680
13,313
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,602
520
0
1,327
22,895
33,660
0
8,635
13,832
28,229
0
L
Hades
Joovitu
Hades
9,581
410
1,329
2,918
15,427
11,612
0
6,087
9,222
30,319
0
W
Kukulkan
Jrvance0819
Kukulkan
10,864
763
432
1,105
8,667
5,172
0
5,795
2,872
37,043
0
W
17,097
3,118
0
3,739
8,637
10,361
0
6,327
2,310
0
30,594
L
Hachiman
allend8963
Hachiman
111
111
0
17
1,095
319
0
188
835
0
176
W
Ne Zha
el_bordo2
Ne Zha
11,636
4,392
0
2,417
7,237
3,728
0
3,716
3,521
0
32,246
L
Fenrir
ezmny20
Fenrir
9,944
2,762
0
3,349
22,241
34,376
0
4,644
16,953
0
20,264
L
8,933
341
0
508
8,795
5,713
0
3,493
5,136
43,721
0
W
Ishtar
msl22
Ishtar
13,786
8,192
0
3,512
7,989
4,402
0
4,702
3,287
0
46,890
W
Kuzenbo
temp-635599
Kuzenbo
12,183
6,294
1,187
921
9,995
16,810
0
6,576
3,419
17,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,661
Gold Earned
56,018
245
Minions Killed
195
14
Camps Cleared
3
1,150,370
Distance Traveled
950,506
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,701
975
37
3
1
204,279
0
L
Hades
10,723
894
44
4
0
223,959
0
W
Kukulkan
12,106
1,009
68
6
2
221,822
0
W
Mulan
11,398
950
41
3
2
226,044
0
L
Hachiman
9,530
794
0
0
0
12,926
0
W
Ne Zha
11,252
938
48
4
3
240,147
1
L
Fenrir
12,613
1,051
25
2
1
242,642
0
L
Nox
11,451
954
89
7
1
266,700
0
W
Ishtar
12,274
1,023
76
6
7
217,188
1
W
Kuzenbo
11,631
969
12
1
0
245,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role