Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JackW_0
Baron Samedi
Level 88
God Stats
50W - 40L
1,473 SR
Queue Stats
320W - 333L
1,457 Elo+
Solo
Arachne
Arachne
Kygo_Chainze
Arachne
Level 61
God Stats
3W - 2L
1,799 SR
Queue Stats
18W - 15L
1,493 Elo+
Solo
Guan Yu
Guan Yu
jaicaza26
Guan Yu
Level 105
God Stats
10W - 7L
1,605 SR
Queue Stats
190W - 176L
1,497 Elo+
Solo
Team Averages
Level 104
1,575 SR
1,489 Elo+

VS

Team Averages
Level 102
1,428 SR
1,510 Elo+
Izanami
Izanami
Hakaishin_Akuma
Izanami
Level 125
God Stats
8W - 6L
1,520 SR
Queue Stats
174W - 162L
1,577 Elo+
Solo
Bacchus
Bacchus
JonnyPalmera
Bacchus
Level 107
God Stats
1W - 3L
1,164 SR
Queue Stats
153W - 145L
1,409 Elo+
Solo
Tyr
Tyr
M-Shass
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 65L
1,512 Elo+
Solo
Awilix
Awilix
Six-_-Lyrox
Awilix
Level 85
God Stats
25W - 22L
1,526 SR
Queue Stats
40W - 34L
1,491 Elo+
Solo
Chang'e
Chang'e
xSayla
Chang'e
Level 105
God Stats
4W - 1L
1,431 SR
Queue Stats
30W - 23L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 0 / 0
7,487
535
5,046
8,215
3,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xing Tian
 
Xing Tian
8
0 / 2 / 1
5,636
403
3,721
11,979
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
JackW_0
Baron Samedi
11
0 / 6 / 1
6,307
451
5,021
12,312
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Kygo_Chainze
Arachne
10
2 / 7 / 0
6,328
452
5,497
14,511
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
jaicaza26
Guan Yu
11
0 / 5 / 1
6,610
472
10,181
14,971
13,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,792
557
6,067
7,211
2,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JonnyPalmera
Bacchus
11
2 / 1 / 3
6,425
459
4,500
8,279
7,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
12
3 / 0 / 7
7,657
547
7,909
18,138
16,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
14
6 / 0 / 8
8,580
613
10,343
9,579
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
xSayla
Chang'e
14
7 / 1 / 4
8,756
625
12,146
8,735
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
20
20
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
0
1
L
Xing Tian
 
Xing Tian
0
2
1
0.25
W
2
1
1
2.5
L
Baron Samedi
JackW_0
Baron Samedi
0
6
1
0.08
W
Bacchus
JonnyPalmera
Bacchus
2
1
3
3.5
L
Arachne
Kygo_Chainze
Arachne
2
7
0
0.29
W
Tyr
3
0
7
6.5
W
Awilix
6
0
8
10
L
Guan Yu
jaicaza26
Guan Yu
0
5
1
0.1
W
Chang'e
xSayla
Chang'e
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,466
Damage
40,965
61,988
Taken
51,942
35,346
Mitigated
34,108
12,636
Healing
18,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,046
1,681
0
1,624
8,215
3,252
0
542
7,673
0
69,927
L
Xing Tian
 
Xing Tian
3,721
169
0
2,056
11,979
6,627
0
3,612
8,367
17,150
0
W
6,067
4,409
0
1,986
7,211
2,518
0
423
6,788
0
74,610
L
Baron Samedi
JackW_0
Baron Samedi
5,021
609
0
2,001
12,312
5,198
0
6,210
6,102
48,716
0
W
Bacchus
JonnyPalmera
Bacchus
4,500
672
216
1,071
8,279
7,325
46
1,499
6,654
19,992
3,892
L
Arachne
Kygo_Chainze
Arachne
5,497
2,955
0
2,816
14,511
6,449
0
2,809
11,702
0
28,284
W
Tyr
7,909
1,418
0
6,343
18,138
16,810
417
1,850
15,251
0
50,026
W
Awilix
10,343
4,127
0
3,640
9,579
3,826
15
1,367
8,088
0
67,458
L
Guan Yu
jaicaza26
Guan Yu
10,181
1,812
399
3,740
14,971
13,820
0
2,892
12,079
0
49,229
W
Chang'e
xSayla
Chang'e
12,146
836
1,516
4,121
8,735
3,629
282
3,603
5,087
63,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
39,210
361
Minions Killed
507
0
Camps Cleared
0
1,305,298
Distance Traveled
1,434,774
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,487
535
125
9
0
279,984
6
L
Xing Tian
5,636
403
22
2
0
285,070
7
W
Izanami
7,792
557
140
10
0
270,965
5
L
Baron Samedi
6,307
451
69
5
0
198,581
5
W
Bacchus
6,425
459
40
3
0
276,083
2
L
Arachne
6,328
452
55
4
0
289,399
0
W
Tyr
7,657
547
83
6
0
283,840
3
W
Awilix
8,580
613
117
8
0
341,323
4
L
Guan Yu
6,610
472
90
6
0
252,264
6
W
Chang'e
8,756
625
127
9
0
262,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role