Player Matchup

Geb
Geb
HugoVazquez_iron
Geb
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,576 Elo+
Solo
Bacchus
Bacchus
OrestesK
Bacchus
Level 44
God Stats
3W - 2L
1,838 SR
Queue Stats
213W - 201L
1,604 Elo+
Solo
Ganesha
Ganesha
Sonofajeffer
Ganesha
Level 121
God Stats
3W - 3L
1,529 SR
Queue Stats
158W - 165L
1,539 Elo+
Solo
Cupid
Cupid
XplodingPeanut
Cupid
Level 128
God Stats
1W - 3L
1,761 SR
Queue Stats
117W - 139L
1,592 Elo+
Solo
Nu Wa
Nu Wa
o4EST_
Nu Wa
Level 157
God Stats
0W - 2L
1,302 SR
Queue Stats
75W - 60L
1,565 Elo+
Solo
Team Averages
Level 120
1,586 SR
1,575 Elo+

VS

Team Averages
Level 143
1,552 SR
1,580 Elo+
Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
J-_-Robalino-_-F
Discordia
Level 156
God Stats
2W - 0L
1,547 SR
Queue Stats
141W - 113L
1,617 Elo+
Party 1
Cthulhu
Cthulhu
KillABee699
Cthulhu
Level 160
God Stats
16W - 14L
1,548 SR
Queue Stats
1,256W - 1,364L
1,590 Elo+
Solo
Da Ji
Da Ji
bbgunxl2
Da Ji
Level 142
God Stats
2W - 0L
1,709 SR
Queue Stats
60W - 34L
1,673 Elo+
Solo
Baron Samedi
Baron Samedi
jajt
Baron Samedi
Level 117
God Stats
5W - 4L
1,457 SR
Queue Stats
242W - 277L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,961
994
6,781
8,331
7,860
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
OrestesK
Bacchus
11
3 / 2 / 2
6,207
1,035
6,286
8,005
9,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Sonofajeffer
Ganesha
11
0 / 2 / 4
6,108
1,018
2,264
8,241
6,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 0 / 1
6,239
1,040
3,197
5,618
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
o4EST_
Nu Wa
7
0 / 2 / 1
5,054
842
2,440
3,196
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 1 / 3
6,678
1,113
6,563
4,609
2,272
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
13
3 / 0 / 4
6,833
1,139
10,867
3,526
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
KillABee699
Cthulhu
12
1 / 1 / 6
6,733
1,122
5,023
6,360
6,172
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
bbgunxl2
Da Ji
9
0 / 2 / 4
5,382
897
3,473
5,464
2,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
jajt
Baron Samedi
10
0 / 1 / 3
5,650
942
5,049
4,839
2,901
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
5
Kills
8
8
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
3
5.5
L
0
2
2
0.5
W
Discordia
3
0
4
5
W
Cthulhu
KillABee699
Cthulhu
1
1
6
4
L
Bacchus
OrestesK
Bacchus
3
2
2
2
L
Ganesha
Sonofajeffer
Ganesha
0
2
4
1
L
2
0
1
2.5
W
Da Ji
bbgunxl2
Da Ji
0
2
4
1
W
Baron Samedi
jajt
Baron Samedi
0
1
3
1.5
L
Nu Wa
o4EST_
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,968
Damage
30,975
33,391
Taken
24,798
28,143
Mitigated
15,767
11,838
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,563
2,312
701
775
4,609
2,272
0
3,440
1,041
0
11,060
L
6,781
113
254
1,400
8,331
7,860
0
5,422
2,909
13,154
0
W
Discordia
10,867
395
855
827
3,526
1,649
258
3,110
333
20,436
0
W
Cthulhu
KillABee699
Cthulhu
5,023
0
1,320
2,039
6,360
6,172
0
2,810
3,310
12,236
0
L
Bacchus
OrestesK
Bacchus
6,286
550
398
943
8,005
9,693
0
3,952
4,053
6,979
0
L
Ganesha
Sonofajeffer
Ganesha
2,264
0
1,939
1,534
8,241
6,741
0
5,336
2,905
4,544
0
L
3,197
1,153
2,660
2,399
5,618
2,511
0
4,095
1,523
0
15,053
W
Da Ji
bbgunxl2
Da Ji
3,473
669
197
668
5,464
2,773
0
3,719
1,623
0
5,023
W
Baron Samedi
jajt
Baron Samedi
5,049
166
2,651
2,104
4,839
2,901
156
3,953
720
15,084
0
L
Nu Wa
o4EST_
Nu Wa
2,440
395
0
311
3,196
1,338
0
2,134
1,062
6,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,569
Gold Earned
31,276
61
Minions Killed
82
0
Camps Cleared
0
599,476
Distance Traveled
684,197
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,678
1,113
21
4
0
130,046
0
L
Geb
5,961
994
10
2
0
138,478
0
W
Discordia
6,833
1,139
20
3
0
133,392
1
W
Cthulhu
6,733
1,122
21
4
0
136,362
2
L
Bacchus
6,207
1,035
5
1
0
145,291
1
L
Ganesha
6,108
1,018
1
0
0
123,615
2
L
Cupid
6,239
1,040
37
6
0
130,893
2
W
Da Ji
5,382
897
3
1
0
147,117
1
W
Baron Samedi
5,650
942
17
3
0
137,280
0
L
Nu Wa
5,054
842
8
1
0
61,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role