Player Matchup

Ishtar
Ishtar
D3v1Lw0rSh1p
Ishtar
Level 82
God Stats
22W - 22L
1,604 SR
Queue Stats
409W - 448L
1,416 Elo+
Party 1
Fenrir
Fenrir
WhiteHammer330
Fenrir
Level 129
God Stats
0W - 3L
1,456 SR
Queue Stats
94W - 80L
1,561 Elo+
Party 1
Ares
Ares
Will Of Alchemy
Ares
Level 160
God Stats
2W - 4L
1,412 SR
Queue Stats
86W - 105L
1,434 Elo+
Party 1
Vulcan
Vulcan
meh666
Vulcan
Level 84
God Stats
11W - 13L
1,458 SR
Queue Stats
296W - 348L
1,426 Elo+
Party 1
Horus
Horus
oClviks
Horus
Level 28
God Stats
8W - 1L
1,904 SR
Queue Stats
139W - 112L
1,503 Elo+
Party 1
Team Averages
Level 97
1,567 SR
1,468 Elo+

VS

Team Averages
Level 42
1,450 SR
1,401 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
RippinNTearin-69
Scylla
Level 31
God Stats
1W - 1L
1,265 SR
Queue Stats
8W - 8L
1,241 Elo+
Solo
Hun Batz
Hun Batz
SolePolecat3078
Hun Batz
Level 36
God Stats
6W - 5L
1,534 SR
Queue Stats
47W - 69L
1,411 Elo+
Solo
Yu Huang
Yu Huang
XxAZAELxX6880
Yu Huang
Level 49
God Stats
10W - 12L
1,516 SR
Queue Stats
121W - 145L
1,420 Elo+
Solo
Chaac
Chaac
datpurplypurp
Chaac
Level 48
God Stats
82W - 84L
1,432 SR
Queue Stats
165W - 191L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
4 / 6 / 1
5,487
549
4,951
8,849
2,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 7 / 1
5,543
554
5,096
11,582
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 1 / 0
5,574
557
3,050
6,789
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
meh666
Vulcan
9
1 / 4 / 0
5,156
516
3,772
5,791
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
oClviks
Horus
6
0 / 3 / 2
4,587
459
1,833
8,453
4,292
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
7 / 3 / 3
7,218
722
12,519
9,546
3,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 5
5,550
555
3,036
5,701
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
10
2 / 2 / 3
5,951
595
2,918
7,452
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
XxAZAELxX6880
Yu Huang
11
5 / 1 / 1
6,854
685
4,401
4,379
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 1 / 0
7,271
727
7,059
7,789
4,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
9
Kills
21
21
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
3
3
2.83
L
Ishtar
4
6
1
0.75
W
1
2
5
1.75
W
Hun Batz
2
2
3
1.75
L
2
7
1
0.36
L
2
1
0
2
W
Yu Huang
XxAZAELxX6880
Yu Huang
5
1
1
5.5
W
6
1
0
6
L
Vulcan
meh666
Vulcan
1
4
0
0.25
L
Horus
oClviks
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,702
Damage
29,933
41,464
Taken
34,867
17,801
Mitigated
14,209
8,618
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,519
6,195
0
3,602
9,546
3,471
780
232
9,314
0
51,935
L
Ishtar
4,951
2,551
0
637
8,849
2,727
0
1,326
7,523
0
24,309
W
3,036
1,047
0
250
5,701
1,641
0
219
5,482
21,134
0
W
Hun Batz
2,918
593
0
1,776
7,452
2,700
471
2,478
4,974
0
29,262
L
5,096
1,654
0
3,259
11,582
4,280
0
879
10,703
0
24,502
L
3,050
63
0
2,208
6,789
4,197
0
507
6,282
28,341
0
W
Yu Huang
XxAZAELxX6880
Yu Huang
4,401
222
0
669
4,379
1,792
406
1,767
2,612
39,156
0
W
7,059
2,018
0
3,410
7,789
4,605
588
2,126
5,663
0
50,955
L
Vulcan
meh666
Vulcan
3,772
1,578
0
100
5,791
2,305
0
2,744
3,047
30,482
0
L
Horus
oClviks
Horus
1,833
1,145
224
2,190
8,453
4,292
0
1,981
6,472
0
11,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
32,844
206
Minions Killed
336
0
Camps Cleared
0
957,924
Distance Traveled
1,007,934
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,218
722
87
9
0
181,719
0
L
Ishtar
5,487
549
37
4
0
187,125
3
W
Scylla
5,550
555
24
2
0
176,383
2
W
Hun Batz
5,951
595
57
6
0
233,083
0
L
Fenrir
5,543
554
40
4
0
212,311
1
L
Ares
5,574
557
50
5
0
190,509
1
W
Yu Huang
6,854
685
82
8
0
215,165
5
W
Chaac
7,271
727
86
9
0
201,584
3
L
Vulcan
5,156
516
68
7
0
205,240
0
L
Horus
4,587
459
11
1
0
162,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role