Player Matchup

Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FrizZzZz
Cabrakan
Level 154
God Stats
263W - 113L
1,767 SR
Queue Stats
770W - 512L
1,671 Elo+
Solo
Merlin
Merlin
Styrion
Merlin
Level 111
God Stats
1W - 2L
1,328 SR
Queue Stats
103W - 136L
1,352 Elo+
Solo
Team Averages
Level 111
1,532 SR
1,508 Elo+

VS

Team Averages
Level 71
1,518 SR
1,533 Elo+
Aphrodite
Aphrodite
GiGach
Aphrodite
Level 90
God Stats
0W - 2L
1,716 SR
Queue Stats
7W - 12L
1,412 Elo+
Solo
Tyr
Tyr
KCDEKU
Tyr
Level 35
God Stats
0W - 1L
1,291 SR
Queue Stats
12W - 22L
1,385 Elo+
Solo
Danzaburou
Danzaburou
N00b0dy
Danzaburou
Level 89
God Stats
2W - 4L
1,546 SR
Queue Stats
130W - 55L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 1 / 4
8,699
791
11,751
10,865
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
FrizZzZz
Cabrakan
13
2 / 0 / 7
9,080
825
6,253
8,744
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Styrion
Merlin
13
3 / 3 / 5
8,378
762
9,172
7,135
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GiGach
Aphrodite
11
1 / 3 / 1
6,982
635
4,146
7,146
3,783
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyr
KCDEKU
Tyr
12
1 / 2 / 3
7,289
663
5,638
11,684
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
N00b0dy
Danzaburou
10
1 / 5 / 2
7,018
638
8,754
12,070
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
4
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
4
7
W
Cabrakan
FrizZzZz
Cabrakan
2
0
7
5.5
L
Aphrodite
GiGach
Aphrodite
1
3
1
0.5
L
Tyr
KCDEKU
Tyr
1
2
3
1.25
L
Danzaburou
N00b0dy
Danzaburou
1
5
2
0.4
W
Merlin
Styrion
Merlin
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,176
Damage
18,538
26,744
Taken
30,900
25,047
Mitigated
20,359
10,140
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,751
2,199
0
5,916
10,865
8,904
376
1,988
8,636
0
32,442
W
Cabrakan
FrizZzZz
Cabrakan
6,253
800
0
3,724
8,744
12,789
23
1,852
6,655
13,347
0
L
Aphrodite
GiGach
Aphrodite
4,146
633
1,940
2,916
7,146
3,783
0
5,031
2,044
15,605
0
L
Tyr
KCDEKU
Tyr
5,638
623
0
4,313
11,684
11,017
0
4,983
6,327
0
16,882
L
Danzaburou
N00b0dy
Danzaburou
8,754
4,028
0
1,277
12,070
5,559
0
5,569
6,041
0
22,455
W
Merlin
Styrion
Merlin
9,172
1,069
0
500
7,135
3,354
588
780
6,062
30,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,157
Gold Earned
21,289
122
Minions Killed
92
9
Camps Cleared
1
631,419
Distance Traveled
571,924
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,699
791
47
4
5
235,209
1
W
Cabrakan
9,080
825
7
1
0
215,584
2
L
Aphrodite
6,982
635
36
3
0
165,612
0
L
Tyr
7,289
663
27
2
1
216,044
0
L
Danzaburou
7,018
638
29
3
0
190,268
4
W
Merlin
8,378
762
68
6
4
180,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role