Player Matchup

Ganesha
Ganesha
ArmeyOfOne
Ganesha
Level 152
God Stats
25W - 24L
1,584 SR
Queue Stats
164W - 170L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
BruhItsCosta
Ne Zha
Level 45
God Stats
3W - 1L
1,945 SR
Queue Stats
60W - 49L
1,597 Elo+
Party 1
Ra
Ra
YellowKorean
Ra
Level 26
God Stats
2W - 1L
1,866 SR
Queue Stats
23W - 15L
1,682 Elo+
Party 1
Team Averages
Level 74
1,798 SR
1,599 Elo+

VS

Team Averages
Level 71
1,523 SR
1,529 Elo+
Sun Wukong
Sun Wukong
CrimsonBloodMage
Sun Wukong
Level 129
God Stats
10W - 5L
1,761 SR
Queue Stats
395W - 408L
1,604 Elo+
Solo
Cthulhu
Cthulhu
Detezo
Cthulhu
Level 15
God Stats
3W - 5L
1,329 SR
Queue Stats
9W - 9L
1,478 Elo+
Party 2
Hera
Hera
flash101
Hera
Level 68
God Stats
3W - 3L
1,479 SR
Queue Stats
29W - 29L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ArmeyOfOne
Ganesha
11
0 / 3 / 2
7,585
690
2,197
12,156
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
12
2 / 2 / 1
7,494
681
7,980
13,676
11,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 2
6,912
628
4,948
8,511
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrimsonBloodMage
Sun Wukong
13
6 / 2 / 2
8,099
736
9,522
7,854
3,179
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cthulhu
Detezo
Cthulhu
13
2 / 0 / 6
7,614
692
11,846
7,310
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hera
13
2 / 1 / 6
7,821
711
10,619
5,650
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
2
Kills
10
10
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ArmeyOfOne
Ganesha
0
3
2
0.33
L
Ne Zha
2
2
1
1.25
W
Sun Wukong
CrimsonBloodMage
Sun Wukong
6
2
2
3.5
W
Cthulhu
Detezo
Cthulhu
2
0
6
5
L
0
5
2
0.2
W
Hera
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,125
Damage
31,987
34,343
Taken
20,814
27,160
Mitigated
11,430
7,054
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ArmeyOfOne
Ganesha
2,197
83
0
1,910
12,156
11,057
0
8,646
2,942
16,931
0
L
Ne Zha
7,980
1,383
0
1,192
13,676
11,909
0
9,218
4,114
0
21,835
W
Sun Wukong
CrimsonBloodMage
Sun Wukong
9,522
1,060
0
782
7,854
3,179
0
1,947
5,907
0
21,236
W
Cthulhu
Detezo
Cthulhu
11,846
1,200
506
2,180
7,310
6,007
0
3,883
3,427
21,548
0
L
4,948
870
2,335
1,617
8,511
4,194
0
3,454
4,644
31,638
0
W
Hera
10,619
3,913
0
1,956
5,650
2,244
439
1,878
3,772
40,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,991
Gold Earned
23,534
125
Minions Killed
133
5
Camps Cleared
6
629,579
Distance Traveled
648,881
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,585
690
2
0
0
218,982
2
L
Ne Zha
7,494
681
49
4
2
221,427
4
W
Sun Wukong
8,099
736
37
3
1
224,771
5
W
Cthulhu
7,614
692
25
2
0
210,844
1
L
Ra
6,912
628
74
7
3
189,170
3
W
Hera
7,821
711
71
6
5
213,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role