Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
ChocolateSpood
Nu Wa
Level 14
God Stats
1W - 0L
1,713 SR
Queue Stats
37W - 8L
1,744 Elo+
Party 3
Ratatoskr
Ratatoskr
Jobfighter
Ratatoskr
Level 158
God Stats
7W - 6L
1,623 SR
Queue Stats
171W - 146L
1,613 Elo+
Party 3
Heimdallr
Heimdallr
xX2Xx
Heimdallr
Level 160
God Stats
2W - 2L
1,776 SR
Queue Stats
87W - 30L
1,754 Elo+
Party 3
Team Averages
Level 128
1,622 SR
1,622 Elo+

VS

Team Averages
Level 92
1,523 SR
1,571 Elo+
Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
PenísMakesMeHard
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 6L
1,799 Elo+
Party 2
Hou Yi
Hou Yi
marioinaki2331
Hou Yi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
opasquareroot
Sun Wukong
Level 94
God Stats
16W - 7L
1,615 SR
Queue Stats
455W - 455L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 0 / 6
6,395
640
4,289
6,523
4,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
 
Hercules
10
5 / 2 / 4
6,120
612
5,127
6,427
1,944
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 6
6,203
620
5,596
3,775
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Jobfighter
Ratatoskr
12
6 / 1 / 1
7,252
725
9,434
7,758
3,631
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
xX2Xx
Heimdallr
10
2 / 0 / 3
6,063
606
6,150
6,367
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 5 / 0
4,793
479
1,925
5,793
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
8
0 / 4 / 1
4,747
475
2,061
8,842
4,313
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
3 / 3 / 0
5,837
584
3,660
10,524
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 2 / 0
4,559
456
2,809
8,033
2,662
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
opasquareroot
Sun Wukong
9
0 / 5 / 1
4,952
495
2,494
9,297
4,548
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
18
Kills
3
3
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
6
5
W
Hercules
 
Hercules
5
2
4
3.5
L
Hera
 
Hera
0
5
0
0
L
Ne Zha
 
Ne Zha
0
4
1
0.13
W
3
0
6
6
W
Ratatoskr
Jobfighter
Ratatoskr
6
1
1
6.5
L
3
3
0
1
L
0
2
0
0
L
Sun Wukong
opasquareroot
Sun Wukong
0
5
1
0.1
W
Heimdallr
xX2Xx
Heimdallr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
12,949
30,850
Taken
42,489
13,414
Mitigated
16,743
14,625
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,289
732
2,034
3,839
6,523
4,158
25
922
5,601
18,820
5,417
W
Hercules
 
Hercules
5,127
2,106
0
921
6,427
1,944
0
1,704
4,723
0
35,561
L
Hera
 
Hera
1,925
520
0
375
5,793
2,011
31
2,705
3,088
33,381
0
L
Ne Zha
 
Ne Zha
2,061
262
0
2,442
8,842
4,313
0
2,635
6,207
63
16,166
W
5,596
1,039
0
769
3,775
1,353
245
1,650
2,125
41,411
0
W
Ratatoskr
Jobfighter
Ratatoskr
9,434
3,438
0
3,642
7,758
3,631
0
1,231
6,527
0
50,962
L
3,660
1,089
0
2,189
10,524
3,209
0
908
9,616
25,889
0
L
2,809
1,754
0
1,721
8,033
2,662
0
3,025
5,008
0
26,597
L
Sun Wukong
opasquareroot
Sun Wukong
2,494
719
0
1,426
9,297
4,548
0
366
8,931
0
28,258
W
Heimdallr
xX2Xx
Heimdallr
6,150
3,553
0
3,420
6,367
2,328
565
141
6,226
0
45,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
24,888
361
Minions Killed
229
0
Camps Cleared
0
1,022,610
Distance Traveled
962,397
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,395
640
38
4
0
182,578
2
W
Hercules
6,120
612
70
7
0
225,237
1
L
Hera
4,793
479
57
6
0
169,283
1
L
Ne Zha
4,747
475
23
2
0
225,588
5
W
Nu Wa
6,203
620
65
7
0
196,921
1
W
Ratatoskr
7,252
725
103
10
0
220,997
0
L
Ao Kuang
5,837
584
48
5
0
202,415
0
L
Hou Yi
4,559
456
52
5
0
195,953
1
L
Sun Wukong
4,952
495
49
5
0
169,158
1
W
Heimdallr
6,063
606
85
9
0
196,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role