Player Matchup

Hachiman
Hachiman
HammaJang808571
Hachiman
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 30L
1,765 Elo+
Party 1
Hades
Hades
Kuummba
Hades
Level 158
God Stats
1W - 0L
1,786 SR
Queue Stats
42W - 23L
1,646 Elo+
Party 1
Shiva
Shiva
McDonut4517
Shiva
Level 145
God Stats
2W - 0L
1,446 SR
Queue Stats
62W - 39L
1,569 Elo+
Party 1
Team Averages
Level 104
1,577 SR
1,660 Elo+

VS

Team Averages
Level 34
1,600 SR
1,516 Elo+
Anhur
Anhur
DSchein
Anhur
Level 18
God Stats
2W - 2L
1,364 SR
Queue Stats
26W - 23L
1,439 Elo+
Party 2
Sobek
Sobek
Mjukvara3
Sobek
Level 26
God Stats
5W - 2L
1,917 SR
Queue Stats
38W - 25L
1,575 Elo+
Party 2
Scylla
Scylla
TheBajaBlast
Scylla
Level 59
God Stats
7W - 4L
1,519 SR
Queue Stats
57W - 44L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
4 / 1 / 7
8,793
799
12,707
8,553
3,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Kuummba
Hades
13
6 / 1 / 6
8,920
811
11,636
13,100
7,036
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 6
8,030
730
7,300
14,555
12,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DSchein
Anhur
10
0 / 6 / 2
6,447
586
5,061
11,410
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Mjukvara3
Sobek
12
2 / 1 / 2
8,080
735
3,773
14,412
18,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
11
2 / 5 / 1
7,360
669
7,020
8,696
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
DSchein
Anhur
0
6
2
0.17
W
Hachiman
4
1
7
7.5
W
Hades
Kuummba
Hades
6
1
6
9
W
2
2
6
2.5
L
Sobek
Mjukvara3
Sobek
2
1
2
3
L
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,643
Damage
15,854
36,208
Taken
34,518
23,398
Mitigated
25,721
11,858
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DSchein
Anhur
5,061
2,615
0
1,337
11,410
4,239
0
4,068
7,342
0
17,000
W
Hachiman
12,707
7,195
0
2,341
8,553
3,435
2,033
3,125
5,428
0
31,236
W
Hades
Kuummba
Hades
11,636
949
669
4,577
13,100
7,036
1,314
3,502
9,598
38,017
0
W
7,300
1,279
1,584
2,687
14,555
12,927
81
5,690
8,865
0
28,753
L
Sobek
Mjukvara3
Sobek
3,773
617
0
2,369
14,412
18,006
0
4,398
10,014
8,364
0
L
Scylla
7,020
522
0
500
8,696
3,476
0
3,363
5,333
23,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
21,887
129
Minions Killed
77
8
Camps Cleared
2
598,621
Distance Traveled
587,332
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,447
586
37
3
1
164,631
0
W
Hachiman
8,793
799
30
3
2
193,859
2
W
Hades
8,920
811
63
6
1
191,090
1
W
Shiva
8,030
730
36
3
5
213,672
0
L
Sobek
8,080
735
11
1
0
227,554
4
L
Scylla
7,360
669
29
3
1
195,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role