Player Matchup

Mercury
Mercury
Silver I
BobbySmurfah
Mercury
Silver I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,614 MMR
Party 2
Merlin
Merlin
Gold I
Childush
Merlin
Gold I
Level 146
God Stats
0W - 3L
1,537 SR
Queue Stats
27W - 19L
1,891 MMR
Party 2
Charybdis
Charybdis
Platinum V
JPrage11
Charybdis
Platinum V
Level 156
God Stats
1W - 2L
1,769 SR
Queue Stats
92W - 96L
1,720 MMR
Solo
Odin
Odin
Gold I
OGiPOPPIE
Odin
Gold I
Level 142
God Stats
190W - 187L
1,587 SR
Queue Stats
197W - 203L
1,596 MMR
Solo
Cthulhu
Cthulhu
Gold V
The_Elite_Chief
Cthulhu
Gold V
Level 82
God Stats
2W - 2L
1,560 SR
Queue Stats
10W - 10L
1,652 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,590 SR
1,695 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,616 SR
1,701 MMR
Yemoja
Yemoja
Gold V
BladedPlains36
Yemoja
Gold V
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,646 MMR
Party 1
Neith
Neith
Gold IV
NEWBERGTIGERS
Neith
Gold IV
Level 67
God Stats
3W - 4L
1,543 SR
Queue Stats
38W - 35L
1,587 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
RatMarrow
Ratatoskr
Platinum II
Level 129
God Stats
3W - 1L
1,688 SR
Queue Stats
66W - 57L
1,917 MMR
Party 1
Hel
Hel
Platinum V
hambruna_urbano1
Hel
Platinum V
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 234L
1,587 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
temp-605210
Ao Kuang
Gold II
Level 160
God Stats
4W - 1L
1,851 SR
Queue Stats
12W - 8L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BobbySmurfah
Mercury
1
0 / 0 / 0
2,499
500
0
206
42
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Childush
Merlin
2
0 / 0 / 0
2,554
511
74
16
3
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
JPrage11
Charybdis
6
0 / 0 / 0
3,013
603
862
1,854
546
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
6
0 / 0 / 0
2,955
591
450
2,162
745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 1 / 0
3,031
606
935
2,655
1,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SusanoLancelotKing ArthurDanzaburou

VS

Bans
Yu HuangKhepriKaliAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,284
657
758
2,139
738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,144
629
607
2,059
530
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
RatMarrow
Ratatoskr
5
0 / 0 / 0
3,293
659
0
2,540
722
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 0 / 0
3,580
716
806
1,155
249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
temp-605210
Ao Kuang
7
1 / 0 / 0
4,025
805
1,169
1,855
691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Mercury
BobbySmurfah
Mercury
0
0
0
0
L
Merlin
Childush
Merlin
0
0
0
0
L
Charybdis
JPrage11
Charybdis
0
0
0
0
W
0
0
0
0
L
Odin
0
0
0
0
W
Ratatoskr
RatMarrow
Ratatoskr
0
0
0
0
L
0
1
0
0
W
0
0
0
0
W
Ao Kuang
temp-605210
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,321
Damage
3,340
6,893
Taken
9,748
2,783
Mitigated
2,930
2,462
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
758
84
473
651
2,139
738
110
0
2,139
6,951
862
L
Mercury
BobbySmurfah
Mercury
0
0
0
0
206
42
0
0
206
0
1,409
L
Merlin
Childush
Merlin
74
74
0
0
16
3
0
0
16
1,518
0
L
Charybdis
JPrage11
Charybdis
862
575
0
784
1,854
546
0
708
1,146
0
12,907
W
607
173
0
569
2,059
530
135
0
2,059
0
19,021
L
Odin
450
0
0
660
2,162
745
0
806
1,356
0
12,215
W
Ratatoskr
RatMarrow
Ratatoskr
0
0
0
1,692
2,540
722
0
74
2,466
0
14,159
L
935
288
0
1,018
2,655
1,447
0
1,169
1,486
12,110
0
W
806
40
37
687
1,155
249
0
0
1,155
21,842
0
W
Ao Kuang
temp-605210
Ao Kuang
1,169
443
0
1,526
1,855
691
0
935
920
19,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,052
Gold Earned
17,326
64
Minions Killed
173
0
Camps Cleared
0
298,967
Distance Traveled
481,885
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,284
657
22
4
0
88,783
0
L
Mercury
2,499
500
5
1
0
40,737
0
L
Merlin
2,554
511
5
1
0
23,855
0
L
Charybdis
3,013
603
15
3
0
71,517
2
W
Neith
3,144
629
35
7
0
86,544
1
L
Odin
2,955
591
17
3
0
79,588
0
W
Ratatoskr
3,293
659
41
8
0
112,238
1
L
Cthulhu
3,031
606
22
4
0
83,270
1
W
Hel
3,580
716
40
8
0
93,403
0
W
Ao Kuang
4,025
805
35
7
0
100,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role