Player Matchup

Ishtar
Ishtar
Legend813
Ishtar
Level 127
God Stats
3W - 6L
1,437 SR
Queue Stats
75W - 76L
1,506 Elo+
Party 3
Sylvanus
Sylvanus
SarcastcRavn
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,467 Elo+
Party 3
Baron Samedi
Baron Samedi
Yake7799
Baron Samedi
Level 60
God Stats
5W - 5L
1,616 SR
Queue Stats
209W - 191L
1,468 Elo+
Solo
Anubis
Anubis
rambo88640
Anubis
Level 59
God Stats
4W - 8L
1,283 SR
Queue Stats
241W - 240L
1,446 Elo+
Party 2
Arachne
Arachne
z6 Itachi
Arachne
Level 49
God Stats
21W - 11L
1,692 SR
Queue Stats
140W - 150L
1,451 Elo+
Party 2
Team Averages
Level 63
1,506 SR
1,468 Elo+

VS

Team Averages
Level 76
1,574 SR
1,520 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CreamedCorn123
Lancelot
Level 109
God Stats
11W - 5L
1,403 SR
Queue Stats
132W - 126L
1,481 Elo+
Party 1
Ymir
Ymir
DrizzleJeff
Ymir
Level 116
God Stats
2W - 3L
1,590 SR
Queue Stats
179W - 145L
1,570 Elo+
Party 1
Guan Yu
Guan Yu
EzClear
Guan Yu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,469 Elo+
Solo
Sol
Sol
KronkAThonk
Sol
Level 4
God Stats
5W - 1L
1,877 SR
Queue Stats
14W - 10L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Legend813
Ishtar
15
2 / 2 / 2
9,106
434
7,750
14,711
6,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
SarcastcRavn
Sylvanus
11
0 / 4 / 2
8,128
387
2,976
16,499
14,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
Yake7799
Baron Samedi
15
4 / 6 / 2
9,751
464
9,756
18,501
10,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
rambo88640
Anubis
16
2 / 6 / 2
10,881
518
14,259
18,617
9,496
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
z6 Itachi
Arachne
12
1 / 6 / 4
8,249
393
8,469
25,200
11,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 4 / 7
9,295
443
12,439
14,870
11,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
18
8 / 1 / 6
11,438
545
17,091
17,341
10,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 0 / 6
12,474
594
14,983
18,619
12,293
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
EzClear
Guan Yu
19
5 / 0 / 4
12,213
582
9,299
16,983
12,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 4 / 6
11,097
528
18,196
17,765
8,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
9
Kills
23
24
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
4
7
1.63
W
Lancelot
8
1
6
11
W
4
0
6
7
W
Guan Yu
EzClear
Guan Yu
5
0
4
7
W
3
4
6
1.5
L
Ishtar
Legend813
Ishtar
2
2
2
1.5
L
Sylvanus
SarcastcRavn
Sylvanus
0
4
2
0.25
L
Baron Samedi
Yake7799
Baron Samedi
4
6
2
0.83
L
Anubis
rambo88640
Anubis
2
6
2
0.5
L
Arachne
z6 Itachi
Arachne
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,210
Damage
72,008
93,528
Taken
85,578
51,301
Mitigated
55,215
20,210
Healing
30,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,439
515
0
533
14,870
11,411
426
5,384
9,486
48,577
4,440
W
Lancelot
17,091
3,357
0
4,529
17,341
10,005
0
5,579
11,762
64
100,780
W
14,983
4,087
0
9,888
18,619
12,293
567
3,959
14,660
128,213
12,431
W
Guan Yu
EzClear
Guan Yu
9,299
1,728
357
5,117
16,983
12,550
864
9,717
7,266
0
76,327
W
18,196
7,019
0
9,817
17,765
8,956
2,994
6,712
11,053
80,248
15,321
L
Ishtar
Legend813
Ishtar
7,750
4,163
0
2,725
14,711
6,156
0
8,238
6,473
0
62,949
L
Sylvanus
SarcastcRavn
Sylvanus
2,976
455
616
2,700
16,499
14,034
108
8,700
7,799
19,449
0
L
Baron Samedi
Yake7799
Baron Samedi
9,756
858
283
2,612
18,501
10,563
0
9,705
8,796
63,211
0
L
Anubis
rambo88640
Anubis
14,259
1,188
0
5,734
18,617
9,496
283
4,753
13,864
84,633
0
L
Arachne
z6 Itachi
Arachne
8,469
4,726
0
5,540
25,200
11,052
483
12,325
12,875
0
49,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,115
Gold Earned
56,517
429
Minions Killed
716
0
Camps Cleared
0
1,784,053
Distance Traveled
2,054,618
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,295
443
74
4
0
423,683
3
W
Lancelot
11,438
545
131
6
0
498,241
0
W
Ymir
12,474
594
209
10
0
390,678
4
W
Guan Yu
12,213
582
146
7
0
398,027
1
W
Sol
11,097
528
156
7
0
343,989
0
L
Ishtar
9,106
434
104
5
0
396,144
5
L
Sylvanus
8,128
387
18
1
0
316,783
0
L
Baron Samedi
9,751
464
89
4
0
355,110
0
L
Anubis
10,881
518
158
8
0
283,976
0
L
Arachne
8,249
393
60
3
0
432,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role