Player Matchup

Atlas
Atlas
JackW_0
Atlas
Level 88
God Stats
3W - 1L
1,716 SR
Queue Stats
121W - 153L
1,374 Elo+
Party 2
Odin
Odin
TheBoneIess
Odin
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
284W - 208L
1,541 Elo+
Party 2
Discordia
Discordia
black_out_75
Discordia
Level 84
God Stats
10W - 6L
1,578 SR
Queue Stats
104W - 89L
1,563 Elo+
Party 2
Team Averages
Level 98
1,598 SR
1,492 Elo+

VS

Team Averages
Level 104
1,427 SR
1,400 Elo+
Agni
Agni
Blacky_Cat01
Agni
Level 128
God Stats
1W - 2L
1,426 SR
Queue Stats
211W - 284L
1,363 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BloodChryst
Kumbhakarna
Level 60
God Stats
20W - 21L
1,534 SR
Queue Stats
66W - 81L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Mekiko_Kurosawa3
Danzaburou
Level 123
God Stats
2W - 3L
1,322 SR
Queue Stats
99W - 130L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JackW_0
Atlas
16
6 / 1 / 6
11,880
792
10,474
17,825
21,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 1 / 7
11,793
786
18,711
15,449
16,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
black_out_75
Discordia
15
2 / 4 / 13
10,680
712
20,760
10,656
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 6
8,915
594
11,069
16,954
6,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
BloodChryst
Kumbhakarna
13
2 / 3 / 2
9,800
653
6,223
20,544
25,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Mekiko_Kurosawa3
Danzaburou
14
1 / 5 / 2
9,778
652
8,734
20,313
9,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
3
6
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
L
Kumbhakarna
BloodChryst
Kumbhakarna
2
3
2
1
W
Atlas
JackW_0
Atlas
6
1
6
9
L
Danzaburou
Mekiko_Kurosawa3
Danzaburou
1
5
2
0.4
W
9
1
7
12.5
W
Discordia
black_out_75
Discordia
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,945
Damage
26,026
43,930
Taken
57,811
42,324
Mitigated
41,805
9,700
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,069
891
0
1,000
16,954
6,963
0
8,577
8,065
29,783
0
L
Kumbhakarna
BloodChryst
Kumbhakarna
6,223
1,372
436
5,553
20,544
25,807
0
11,064
8,923
14,304
0
W
Atlas
JackW_0
Atlas
10,474
4,299
521
6,292
17,825
21,337
44
6,320
11,505
34,655
0
L
Danzaburou
Mekiko_Kurosawa3
Danzaburou
8,734
2,240
0
1,974
20,313
9,035
0
12,009
7,997
0
43,385
W
18,711
4,305
0
2,637
15,449
16,068
784
6,503
8,946
0
46,254
W
Discordia
black_out_75
Discordia
20,760
1,282
0
250
10,656
4,919
585
5,217
5,439
49,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
28,493
168
Minions Killed
130
11
Camps Cleared
2
841,437
Distance Traveled
789,480
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,915
594
41
3
2
241,554
3
L
Kumbhakarna
9,800
653
10
1
0
270,787
1
W
Atlas
11,880
792
55
4
1
268,432
4
L
Danzaburou
9,778
652
79
5
0
277,139
2
W
Odin
11,793
786
44
3
8
291,821
1
W
Discordia
10,680
712
69
5
2
281,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role