Player Matchup

Hou Yi
Hou Yi
Silver IV
Absolenn
Hou Yi
Silver IV
Level 80
God Stats
0W - 3L
1,563 SR
Queue Stats
21W - 25L
1,420 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
LovelyMissBunny
Baron Samedi
Silver III
Level 56
God Stats
2W - 4L
1,639 SR
Queue Stats
20W - 24L
1,465 MMR
Party 1
Merlin
Merlin
Gold III
OnGodNem
Merlin
Gold III
Level 149
God Stats
88W - 83L
1,543 SR
Queue Stats
755W - 764L
1,518 MMR
Solo
Osiris
Osiris
Silver II
SOLAMER
Osiris
Silver II
Level 145
God Stats
0W - 1L
1,656 SR
Queue Stats
5W - 7L
1,494 MMR
Solo
Hun Batz
Hun Batz
Gold II
siraxealot
Hun Batz
Gold II
Level 160
God Stats
11W - 12L
1,597 SR
Queue Stats
263W - 268L
1,489 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,600 SR
1,477 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,718 SR
1,477 MMR
Ymir
Ymir
Gold V
BblzRyfusion
Ymir
Gold V
Level 44
God Stats
23W - 17L
1,703 SR
Queue Stats
130W - 131L
1,460 MMR
Solo
Ravana
Ravana
Gold II
Skullpie
Ravana
Gold II
Level 119
God Stats
22W - 23L
1,677 SR
Queue Stats
75W - 65L
1,538 MMR
Solo
Chang'e
Chang'e
Gold III
SubtiltyChef
Chang'e
Gold III
Level 69
God Stats
1W - 0L
1,664 SR
Queue Stats
52W - 44L
1,441 MMR
Solo
Chernobog
Chernobog
Gold I
TDAWG3055
Chernobog
Gold I
Level 155
God Stats
39W - 20L
1,763 SR
Queue Stats
500W - 496L
1,462 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
fersa0988
Sun Wukong
Gold II
Level 160
God Stats
3W - 1L
1,783 SR
Queue Stats
201W - 206L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Absolenn
Hou Yi
16
2 / 9 / 2
10,075
438
13,834
21,468
10,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
LovelyMissBunny
Baron Samedi
14
1 / 4 / 4
8,458
368
7,154
21,712
21,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
OnGodNem
Merlin
19
4 / 4 / 2
11,639
506
18,377
16,084
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
SOLAMER
Osiris
17
0 / 5 / 1
10,442
454
8,185
19,413
22,868
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
siraxealot
Hun Batz
17
1 / 5 / 3
10,068
438
4,923
19,889
8,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Da JiMulanLancelotPoseidonAchilles

VS

Bans
Yu HuangUllrCabrakanMercuryGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 15
11,819
514
7,179
25,751
34,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
Skullpie
Ravana
20
9 / 3 / 5
13,740
597
18,820
13,424
9,154
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
SubtiltyChef
Chang'e
19
3 / 2 / 10
13,214
575
14,051
18,109
8,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
TDAWG3055
Chernobog
20
7 / 2 / 12
13,494
587
19,441
25,573
13,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
fersa0988
Sun Wukong
20
7 / 0 / 4
14,644
637
16,109
20,954
26,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
8
Kills
27
27
Deaths
9
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Absolenn
Hou Yi
2
9
2
0.33
W
1
2
15
4.25
L
Baron Samedi
LovelyMissBunny
Baron Samedi
1
4
4
0.75
L
Merlin
OnGodNem
Merlin
4
4
2
1.25
L
Osiris
SOLAMER
Osiris
0
5
1
0.1
W
Ravana
Skullpie
Ravana
9
3
5
3.83
W
Chang'e
SubtiltyChef
Chang'e
3
2
10
4
W
Chernobog
TDAWG3055
Chernobog
7
2
12
6.5
W
Sun Wukong
fersa0988
Sun Wukong
7
0
4
9
L
Hun Batz
siraxealot
Hun Batz
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,473
Damage
75,600
98,566
Taken
103,811
69,275
Mitigated
91,169
21,250
Healing
46,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Absolenn
Hou Yi
13,834
5,556
0
2,631
21,468
10,606
360
4,220
17,248
0
82,725
W
7,179
1,228
0
4,944
25,751
34,088
189
7,445
18,306
36,537
4,527
L
Baron Samedi
LovelyMissBunny
Baron Samedi
7,154
758
2,091
6,589
21,712
21,010
0
6,067
15,645
32,029
1,455
L
Merlin
OnGodNem
Merlin
18,377
1,064
0
1,270
16,084
6,559
35
7,056
8,886
101,780
0
L
Osiris
SOLAMER
Osiris
8,185
1,816
0
1,547
19,413
22,868
246
1,269
18,144
0
84,893
W
Ravana
Skullpie
Ravana
18,820
6,877
0
4,538
13,424
9,154
0
3,899
8,987
0
131,730
W
Chang'e
SubtiltyChef
Chang'e
14,051
1,465
4,560
9,809
18,109
8,459
1,908
9,279
8,830
111,640
0
W
Chernobog
TDAWG3055
Chernobog
19,441
11,969
0
14,453
25,573
13,464
5,241
6,225
19,348
0
135,145
W
Sun Wukong
fersa0988
Sun Wukong
16,109
2,917
0
7,874
20,954
26,004
1,354
4,348
16,606
0
114,157
L
Hun Batz
siraxealot
Hun Batz
4,923
819
0
7,122
19,889
8,232
0
2,333
17,556
0
103,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,682
Gold Earned
66,911
618
Minions Killed
713
0
Camps Cleared
0
2,072,644
Distance Traveled
2,284,986
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,075
438
120
5
0
343,582
8
W
Ymir
11,819
514
42
2
0
431,817
16
L
Baron Samedi
8,458
368
31
1
0
407,276
9
L
Merlin
11,639
506
168
7
0
425,664
7
L
Osiris
10,442
454
152
7
0
419,120
5
W
Ravana
13,740
597
152
7
0
484,845
8
W
Chang'e
13,214
575
171
7
0
466,381
2
W
Chernobog
13,494
587
160
7
0
417,799
0
W
Sun Wukong
14,644
637
188
8
0
484,144
4
L
Hun Batz
10,068
438
147
6
0
477,002
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role