Player Matchup

Mercury
Mercury
 
Mercury
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
LucienWolfswift
The Morrigan
Level 127
God Stats
3W - 2L
1,714 SR
Queue Stats
701W - 761L
1,447 Elo+
Solo
Chiron
Chiron
Zombievictim181
Chiron
Level 89
God Stats
2W - 4L
1,305 SR
Queue Stats
332W - 354L
1,462 Elo+
Solo
Neith
Neith
daddysgoodboy
Neith
Level 17
God Stats
3W - 4L
1,324 SR
Queue Stats
17W - 23L
1,363 Elo+
Party 2
Sylvanus
Sylvanus
quinnqatt
Sylvanus
Level 69
God Stats
3W - 4L
1,564 SR
Queue Stats
322W - 348L
1,474 Elo+
Party 2
Team Averages
Level 79
1,481 SR
1,449 Elo+

VS

Team Averages
Level 84
1,507 SR
1,431 Elo+
Freya
Freya
AironLaRosa777
Freya
Level 96
God Stats
1W - 2L
1,169 SR
Queue Stats
38W - 43L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
AxOisOP
Erlang Shen
Level 51
God Stats
11W - 4L
1,839 SR
Queue Stats
157W - 177L
1,396 Elo+
Party 1
Yemoja
Yemoja
EzClear
Yemoja
Level 63
God Stats
1W - 0L
1,527 SR
Queue Stats
61W - 67L
1,459 Elo+
Solo
Ullr
Ullr
Ryebread98408
Ullr
Level 108
God Stats
4W - 4L
1,362 SR
Queue Stats
100W - 91L
1,473 Elo+
Solo
Nemesis
Nemesis
agente_ru
Nemesis
Level 103
God Stats
2W - 2L
1,638 SR
Queue Stats
207W - 226L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 2 / 0
5,608
561
2,047
8,556
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
LucienWolfswift
The Morrigan
9
1 / 2 / 0
5,539
554
6,939
5,425
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 1 / 4
5,364
536
2,935
5,559
1,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,560
556
7,680
5,856
2,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
quinnqatt
Sylvanus
7
1 / 1 / 4
4,779
478
6,145
5,972
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,198
520
2,214
6,609
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Erlang Shen
AxOisOP
Erlang Shen
10
2 / 0 / 1
5,852
585
3,275
9,703
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
EzClear
Yemoja
7
0 / 3 / 0
4,690
469
2,323
6,311
3,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 1 / 2
5,513
551
3,931
8,007
3,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
agente_ru
Nemesis
9
2 / 0 / 5
5,758
576
3,853
8,712
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
8
8
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
0
1
W
1
3
0
0.33
W
Erlang Shen
AxOisOP
Erlang Shen
2
0
1
2.5
W
Yemoja
EzClear
Yemoja
0
3
0
0
L
The Morrigan
LucienWolfswift
The Morrigan
1
2
0
0.5
W
3
1
2
4
L
1
1
4
3
W
Nemesis
agente_ru
Nemesis
2
0
5
4.5
L
1
2
0
0.5
L
Sylvanus
quinnqatt
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
15,596
31,368
Taken
39,342
11,360
Mitigated
16,357
8,120
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,047
1,226
0
2,066
8,556
2,609
0
0
8,556
0
36,107
W
2,214
423
0
1,288
6,609
2,019
0
1,593
5,016
29,702
0
W
Erlang Shen
AxOisOP
Erlang Shen
3,275
1,118
0
3,790
9,703
4,572
0
1,369
8,334
0
36,897
W
Yemoja
EzClear
Yemoja
2,323
1,196
1,634
1,052
6,311
3,727
0
2,265
4,046
9,276
0
L
The Morrigan
LucienWolfswift
The Morrigan
6,939
1,963
0
1,000
5,425
1,967
0
332
5,093
37,006
0
W
3,931
1,554
0
1,766
8,007
3,059
68
3,521
4,460
0
27,999
L
2,935
1,458
537
1,997
5,559
1,787
81
1,703
3,612
0
35,587
W
Nemesis
agente_ru
Nemesis
3,853
1,728
0
3,834
8,712
2,980
0
2,320
6,378
0
31,614
L
7,680
3,690
0
1,241
5,856
2,101
625
27
5,829
0
40,321
L
Sylvanus
quinnqatt
Sylvanus
6,145
2,800
60
1,219
5,972
2,896
29
2,025
3,741
14,843
7,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,850
Gold Earned
27,011
284
Minions Killed
253
0
Camps Cleared
0
870,377
Distance Traveled
1,029,987
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,608
561
70
7
0
215,310
0
W
Freya
5,198
520
66
7
0
176,908
1
W
Erlang Shen
5,852
585
69
7
0
214,206
4
W
Yemoja
4,690
469
12
1
0
184,608
0
L
The Morrigan
5,539
554
51
5
0
159,705
2
W
Ullr
5,513
551
38
4
0
195,593
0
L
Chiron
5,364
536
64
6
0
166,447
1
W
Nemesis
5,758
576
68
7
0
258,672
0
L
Neith
5,560
556
65
7
0
163,645
0
L
Sylvanus
4,779
478
34
3
0
165,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role