Player Matchup

Olorun
Olorun
Aut0marin3
Olorun
Level 97
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 17L
1,476 Elo+
Party 1
Cupid
Cupid
MJS 95
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,492 Elo+
Party 1
Fafnir
Fafnir
Pwnificati0n
Fafnir
Level 93
God Stats
0W - 1L
1,330 SR
Queue Stats
33W - 31L
1,483 Elo+
Party 1
Team Averages
Level 106
1,515 SR
1,484 Elo+

VS

Team Averages
Level 135
1,529 SR
1,509 Elo+
Ymir
Ymir
DentolRodgers
Ymir
Level 158
God Stats
21W - 13L
1,636 SR
Queue Stats
417W - 251L
1,562 Elo+
Party 2
Thanatos
Thanatos
NathsV8Hellcat
Thanatos
Level 160
God Stats
1W - 1L
1,516 SR
Queue Stats
258W - 122L
1,570 Elo+
Party 2
Ah Puch
Ah Puch
denee215
Ah Puch
Level 86
God Stats
2W - 1L
1,437 SR
Queue Stats
32W - 40L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aut0marin3
Olorun
14
2 / 9 / 4
10,546
620
10,932
21,702
8,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
MJS 95
Cupid
16
3 / 8 / 3
11,694
688
14,244
17,448
6,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
14
1 / 5 / 2
11,028
649
6,524
21,752
27,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 17
13,412
789
10,810
24,876
34,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
19
16 / 0 / 6
13,925
819
24,379
14,173
11,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
denee215
Ah Puch
17
3 / 3 / 14
12,016
707
18,076
11,897
6,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
22
22
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aut0marin3
Olorun
2
9
4
0.44
W
3
3
17
3.83
L
Cupid
MJS 95
Cupid
3
8
3
0.56
W
Thanatos
16
0
6
19
L
Fafnir
1
5
2
0.4
W
Ah Puch
denee215
Ah Puch
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,700
Damage
53,265
60,902
Taken
50,946
42,949
Mitigated
52,816
14,702
Healing
23,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aut0marin3
Olorun
10,932
6,400
982
5,803
21,702
8,168
1,196
9,775
11,927
38,444
0
W
10,810
1,363
3,162
4,434
24,876
34,756
1,250
5,870
19,006
28,915
0
L
Cupid
MJS 95
Cupid
14,244
6,913
208
3,626
17,448
6,896
350
8,733
8,715
0
55,396
W
Thanatos
24,379
5,948
0
15,210
14,173
11,839
1,135
6,094
8,079
487
56,551
L
Fafnir
6,524
2,183
0
4,083
21,752
27,885
324
11,079
10,673
17,133
0
W
Ah Puch
denee215
Ah Puch
18,076
427
0
841
11,897
6,221
52
5,982
5,915
59,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,268
Gold Earned
39,353
163
Minions Killed
180
3
Camps Cleared
12
769,749
Distance Traveled
957,898
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,546
620
46
3
0
230,384
1
W
Ymir
13,412
789
34
2
3
284,516
1
L
Cupid
11,694
688
93
5
3
254,888
5
W
Thanatos
13,925
819
62
4
8
379,074
3
L
Fafnir
11,028
649
24
1
0
284,477
2
W
Ah Puch
12,016
707
84
5
1
294,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role