Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
OddLad
Sol
Level 23
God Stats
0W - 2L
1,292 SR
Queue Stats
19W - 27L
1,333 Elo+
Party 3
Heimdallr
Heimdallr
THCmaryjaneTHC
Heimdallr
Level 47
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
Ravana
Ravana
TehGinganinja
Ravana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,342 Elo+
Party 3
Camazotz
Camazotz
The737Trio
Camazotz
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 63
1,392 SR
1,378 Elo+

VS

Team Averages
Level 116
1,484 SR
1,434 Elo+
Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BOMH JUNE691
Scylla
Level 116
God Stats
9W - 16L
1,297 SR
Queue Stats
328W - 363L
1,442 Elo+
Party 1
Fenrir
Fenrir
Julianotapa092
Fenrir
Level 154
God Stats
3W - 1L
1,842 SR
Queue Stats
161W - 165L
1,404 Elo+
Solo
Hun Batz
Hun Batz
WhyTryThough
Hun Batz
Level 114
God Stats
1W - 1L
1,240 SR
Queue Stats
239W - 256L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
joel83
Sun Wukong
Level 129
God Stats
5W - 0L
1,542 SR
Queue Stats
112W - 103L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 4 / 11
7,214
656
4,924
12,551
7,469
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sol
OddLad
Sol
15
1 / 4 / 7
7,673
698
7,411
9,798
3,859
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
THCmaryjaneTHC
Heimdallr
13
2 / 7 / 4
7,713
701
7,964
13,204
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 5 / 5
9,050
823
7,471
11,872
8,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
The737Trio
Camazotz
13
4 / 6 / 5
8,210
746
4,396
14,497
6,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
1 / 1 / 15
9,305
846
10,757
6,114
2,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
17
6 / 3 / 14
10,023
911
16,273
7,278
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 3 / 10
10,370
943
12,143
15,014
17,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
WhyTryThough
Hun Batz
11
3 / 3 / 1
7,903
718
4,449
4,664
1,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
joel83
Sun Wukong
18
7 / 3 / 13
10,909
992
14,221
14,134
11,665
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
13
Kills
26
26
Deaths
13
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
11
1.38
W
Skadi
 
Skadi
1
1
15
8.5
W
Scylla
6
3
14
4.33
W
9
3
10
4.67
L
Sol
OddLad
Sol
1
4
7
1.13
L
Heimdallr
THCmaryjaneTHC
Heimdallr
2
7
4
0.57
L
6
5
5
1.7
L
Camazotz
The737Trio
Camazotz
4
6
5
1.08
W
Hun Batz
WhyTryThough
Hun Batz
3
3
1
1.17
W
Sun Wukong
joel83
Sun Wukong
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,166
Damage
57,843
61,922
Taken
47,204
32,802
Mitigated
36,482
16,049
Healing
20,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,924
1,704
1,546
4,632
12,551
7,469
0
2,749
9,557
0
8,992
W
Skadi
 
Skadi
10,757
5,824
566
2,120
6,114
2,669
3,844
274
5,840
0
25,608
W
Scylla
16,273
561
825
1,344
7,278
2,929
2,327
1,606
5,672
32,150
0
W
12,143
1,519
1,703
7,191
15,014
17,411
87
1,309
13,705
1,214
13,982
L
Sol
OddLad
Sol
7,411
3,399
0
2,917
9,798
3,859
0
2,730
6,930
19,450
0
L
Heimdallr
THCmaryjaneTHC
Heimdallr
7,964
4,113
0
1,624
13,204
6,580
0
3,999
9,071
0
20,153
L
7,471
1,870
0
1,865
11,872
8,074
0
2,657
8,850
0
12,450
L
Camazotz
The737Trio
Camazotz
4,396
1,801
0
3,465
14,497
6,820
0
5,068
9,141
0
13,830
W
Hun Batz
WhyTryThough
Hun Batz
4,449
349
0
442
4,664
1,808
855
503
4,161
0
8,819
W
Sun Wukong
joel83
Sun Wukong
14,221
2,159
975
5,686
14,134
11,665
791
3,719
10,415
0
24,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
48,510
93
Minions Killed
109
0
Camps Cleared
0
933,928
Distance Traveled
1,060,192
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,214
656
9
1
0
191,941
3
W
Skadi
9,305
846
23
2
0
193,476
0
W
Scylla
10,023
911
45
4
0
218,983
0
W
Fenrir
10,370
943
8
1
0
280,644
1
L
Sol
7,673
698
28
3
0
185,918
0
L
Heimdallr
7,713
701
19
2
0
160,039
0
L
Ravana
9,050
823
10
1
0
190,874
0
L
Camazotz
8,210
746
27
2
0
205,156
3
W
Hun Batz
7,903
718
9
1
0
117,120
0
W
Sun Wukong
10,909
992
24
2
0
249,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role