Player Matchup

Sylvanus
Sylvanus
CynicPsychotic
Sylvanus
Level 131
God Stats
13W - 10L
1,646 SR
Queue Stats
512W - 581L
1,265 Elo+
Solo
Izanami
Izanami
Deskisiado22
Izanami
Level 37
God Stats
3W - 6L
1,381 SR
Queue Stats
33W - 53L
1,171 Elo+
Solo
Loki
Loki
F1F_Esojaa
Loki
Level 83
God Stats
26W - 26L
1,439 SR
Queue Stats
179W - 253L
1,340 Elo+
Solo
Janus
Janus
GeekedOutNinja
Janus
Level 105
God Stats
26W - 36L
1,470 SR
Queue Stats
505W - 630L
1,295 Elo+
Party 2
Chaac
Chaac
Hawaiian735
Chaac
Level 58
God Stats
5W - 13L
1,286 SR
Queue Stats
87W - 163L
1,152 Elo+
Party 2
Team Averages
Level 83
1,444 SR
1,245 Elo+

VS

Team Averages
Level 64
1,485 SR
1,302 Elo+
Danzaburou
Danzaburou
El_Perro_scooby
Danzaburou
Level 24
God Stats
5W - 5L
1,453 SR
Queue Stats
22W - 24L
1,320 Elo+
Party 1
Atlas
Atlas
Toddofwar07
Atlas
Level 124
God Stats
9W - 13L
1,397 SR
Queue Stats
258W - 312L
1,320 Elo+
Solo
Pele
Pele
XxMitoAngeloxX
Pele
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 164L
1,275 Elo+
Party 3
Ao Kuang
Ao Kuang
elvatojosue777
Ao Kuang
Level 66
God Stats
4W - 4L
1,575 SR
Queue Stats
157W - 140L
1,364 Elo+
Party 1
Heimdallr
Heimdallr
familiakichese
Heimdallr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 77L
1,231 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
1 / 3 / 1
6,495
382
7,330
14,592
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Deskisiado22
Izanami
10
1 / 4 / 0
6,495
382
6,118
11,586
3,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 0
6,725
396
4,035
9,731
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 0
7,169
422
7,575
8,757
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 4 / 1
6,557
386
5,067
13,448
6,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El_Perro_scooby
Danzaburou
13
3 / 1 / 1
8,294
488
6,937
10,258
3,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 1 / 5
8,507
500
8,976
13,519
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
8 / 0 / 0
10,928
643
13,514
12,801
8,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
12
1 / 0 / 5
7,817
460
3,635
15,160
5,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
familiakichese
Heimdallr
14
1 / 1 / 5
8,466
498
6,910
13,649
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
17
17
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
3
1
0.5
L
Izanami
Deskisiado22
Izanami
1
4
0
0.25
W
Danzaburou
El_Perro_scooby
Danzaburou
3
1
1
3.5
L
0
2
0
0
L
1
4
0
0.25
L
0
4
1
0.13
W
4
1
5
6.5
W
8
0
0
8
W
Ao Kuang
1
0
5
3.5
W
Heimdallr
familiakichese
Heimdallr
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,125
Damage
39,972
58,114
Taken
65,387
25,363
Mitigated
34,503
17,986
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
7,330
2,510
454
5,156
14,592
8,010
175
5,112
9,480
21,539
730
L
Izanami
Deskisiado22
Izanami
6,118
3,128
0
3,245
11,586
3,990
785
4,359
7,227
0
43,884
W
Danzaburou
El_Perro_scooby
Danzaburou
6,937
3,572
0
3,084
10,258
3,812
2,207
2,712
7,542
0
55,370
L
4,035
693
0
4,438
9,731
3,432
0
1,216
8,515
0
39,205
L
7,575
151
0
625
8,757
3,261
0
1,666
7,091
55,908
0
L
5,067
1,619
0
4,068
13,448
6,670
0
258
13,190
0
36,893
W
8,976
4,049
412
3,044
13,519
10,340
241
4,692
8,733
25,208
0
W
13,514
2,849
0
5,996
12,801
8,459
1,194
976
11,729
0
88,753
W
Ao Kuang
3,635
1,639
0
6,454
15,160
5,627
828
1,270
13,862
53,895
0
W
Heimdallr
familiakichese
Heimdallr
6,910
1,441
0
3,333
13,649
6,265
525
4,448
8,883
0
64,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
44,012
315
Minions Killed
466
0
Camps Cleared
0
1,453,508
Distance Traveled
1,619,155
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,495
382
32
2
0
243,460
2
L
Izanami
6,495
382
65
4
0
303,504
1
W
Danzaburou
8,294
488
96
6
0
273,955
0
L
Loki
6,725
396
66
4
0
311,017
6
L
Janus
7,169
422
101
6
0
300,267
3
L
Chaac
6,557
386
51
3
0
295,260
4
W
Atlas
8,507
500
34
2
0
318,945
4
W
Pele
10,928
643
150
9
0
353,973
1
W
Ao Kuang
7,817
460
82
5
0
341,191
0
W
Heimdallr
8,466
498
104
6
0
331,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role