Player Matchup

Olorun
Olorun
Gold V
EasyWork_P33k
Olorun
Gold V
Level 107
God Stats
7W - 6L
1,723 SR
Queue Stats
12W - 12L
1,724 MMR
Solo
Terra
Terra
Gold II
HONORABL3 Z3US
Terra
Gold II
Level 148
God Stats
8W - 11L
1,616 SR
Queue Stats
423W - 563L
1,642 MMR
Solo
Thor
Thor
Gold III
RazaAztec
Thor
Gold III
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 182L
1,668 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,613 SR
1,678 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,514 SR
1,681 MMR
Nu Wa
Nu Wa
Silver I
FYO x Swerve
Nu Wa
Silver I
Level 126
God Stats
4W - 7L
1,500 SR
Queue Stats
157W - 214L
1,205 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Fox-Crow-Grizzly
Danzaburou
Gold IV
Level 117
God Stats
10W - 9L
1,669 SR
Queue Stats
63W - 58L
1,667 MMR
Solo
Guan Yu
Guan Yu
Diamond V
TerrminallyChill
Guan Yu
Diamond V
Level 157
God Stats
1W - 4L
1,374 SR
Queue Stats
106W - 140L
2,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,326
666
4,714
8,328
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 1
5,275
659
4,304
8,762
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
7
1 / 6 / 0
5,138
642
4,881
10,707
2,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaBaron SamediPelePersephoneShiva

VS

Bans
Baba YagaHadesOdinCabrakanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
6,927
866
6,531
4,844
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Fox-Crow-Grizzly
Danzaburou
12
9 / 0 / 4
8,172
1,022
13,656
10,052
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 10
6,596
825
2,959
9,905
8,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
14
14
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
4
1
7
7.5
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
9
0
4
11
L
0
3
1
0.17
L
Thor
1
6
0
0.17
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,899
Damage
23,146
27,797
Taken
24,801
9,729
Mitigated
14,629
3,473
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,714
1,958
132
1,471
8,328
2,990
0
2,050
6,278
16,874
2,036
W
6,531
2,679
0
1,588
4,844
1,851
769
2,234
2,610
25,013
0
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
13,656
6,491
0
5,525
10,052
4,520
1,450
3,663
6,389
0
37,381
L
4,304
727
337
1,533
8,762
4,111
0
2,369
6,393
12,528
0
L
Thor
4,881
912
0
0
10,707
2,628
0
2,547
8,160
0
11,687
W
2,959
252
1,928
4,037
9,905
8,258
181
2,877
7,028
0
12,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,739
Gold Earned
21,695
65
Minions Killed
97
1
Camps Cleared
5
355,045
Distance Traveled
470,217
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,326
666
42
5
0
108,804
0
W
Nu Wa
6,927
866
32
4
1
138,251
0
W
Danzaburou
8,172
1,022
53
7
4
154,866
4
L
Terra
5,275
659
12
2
0
120,445
1
L
Thor
5,138
642
11
1
1
125,796
0
W
Guan Yu
6,596
825
12
2
0
177,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role