Player Matchup

Discordia
Discordia
DBoltron
Discordia
Level 65
God Stats
1W - 1L
1,186 SR
Queue Stats
133W - 115L
1,533 Elo+
Solo
Ares
Ares
Mythmancer
Ares
Level 116
God Stats
2W - 1L
1,523 SR
Queue Stats
28W - 31L
1,477 Elo+
Solo
Sylvanus
Sylvanus
direranger50
Sylvanus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 212L
1,478 Elo+
Solo
Skadi
Skadi
drainooo 24
Skadi
Level 150
God Stats
1W - 1L
1,917 SR
Queue Stats
58W - 76L
1,458 Elo+
Solo
Hou Yi
Hou Yi
sochi1984
Hou Yi
Level 113
God Stats
1W - 0L
1,566 SR
Queue Stats
10W - 9L
1,485 Elo+
Solo
Team Averages
Level 102
1,538 SR
1,486 Elo+

VS

Team Averages
Level 129
1,456 SR
1,586 Elo+
Tiamat
Tiamat
KingMaz92
Tiamat
Level 157
God Stats
13W - 12L
1,564 SR
Queue Stats
359W - 263L
1,604 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lagu
Ah Muzen Cab
Level 154
God Stats
1W - 1L
1,419 SR
Queue Stats
28W - 20L
1,610 Elo+
Solo
Guan Yu
Guan Yu
ReZzTaR
Guan Yu
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
299W - 226L
1,586 Elo+
Party 1
King Arthur
King Arthur
Tiffins26
King Arthur
Level 99
God Stats
1W - 5L
1,105 SR
Queue Stats
640W - 617L
1,536 Elo+
Party 1
Geb
Geb
shamefuleye166
Geb
Level 128
God Stats
4W - 2L
1,907 SR
Queue Stats
347W - 266L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DBoltron
Discordia
20
5 / 2 / 22
15,753
630
36,722
22,083
13,636
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 4 / 22
14,215
569
19,495
32,885
63,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sylvanus
direranger50
Sylvanus
20
9 / 4 / 21
15,686
627
17,521
34,601
61,873
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 5 / 17
15,927
637
34,676
29,727
19,367
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
sochi1984
Hou Yi
20
5 / 4 / 20
16,001
640
30,492
24,318
15,704
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KingMaz92
Tiamat
20
6 / 8 / 7
16,133
645
40,354
28,481
31,905
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Lagu
Ah Muzen Cab
20
5 / 9 / 8
15,628
625
41,459
34,438
18,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
ReZzTaR
Guan Yu
20
6 / 4 / 9
15,428
617
11,150
33,349
51,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Tiffins26
King Arthur
20
0 / 7 / 13
12,942
518
12,684
30,064
37,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
2 / 6 / 11
14,088
564
16,517
29,210
46,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
67
33
Kills
19
19
Deaths
34
102
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Discordia
DBoltron
Discordia
5
2
22
8
L
Tiamat
KingMaz92
Tiamat
6
8
7
1.19
L
Ah Muzen Cab
Lagu
Ah Muzen Cab
5
9
8
1
W
4
4
22
3.75
L
Guan Yu
ReZzTaR
Guan Yu
6
4
9
2.63
L
King Arthur
Tiffins26
King Arthur
0
7
13
0.93
W
Sylvanus
direranger50
Sylvanus
9
4
21
4.88
W
10
5
17
3.7
L
2
6
11
1.25
W
Hou Yi
sochi1984
Hou Yi
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,906
Damage
122,164
143,614
Taken
155,542
173,627
Mitigated
185,899
72,132
Healing
63,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DBoltron
Discordia
36,722
1,981
6,768
4,977
22,083
13,636
1,995
8,774
13,309
84,096
0
L
Tiamat
KingMaz92
Tiamat
40,354
516
2,100
5,376
28,481
31,905
1,999
14,364
14,117
68,467
0
L
Ah Muzen Cab
Lagu
Ah Muzen Cab
41,459
8,715
2,625
11,819
34,438
18,742
1,564
17,002
17,436
0
94,183
W
19,495
565
0
1,186
32,885
63,047
770
13,324
19,561
26,250
0
L
Guan Yu
ReZzTaR
Guan Yu
11,150
1,309
14,792
15,303
33,349
51,823
783
13,604
19,745
0
26,012
L
King Arthur
Tiffins26
King Arthur
12,684
936
3,609
4,632
30,064
37,039
693
14,607
15,457
0
29,187
W
Sylvanus
direranger50
Sylvanus
17,521
4,439
27,554
15,434
34,601
61,873
1,441
15,259
19,342
31,139
0
W
34,676
18,193
5,070
6,349
29,727
19,367
2,118
11,577
18,150
0
67,245
L
16,517
585
779
2,939
29,210
46,390
597
14,161
15,049
26,936
0
W
Hou Yi
sochi1984
Hou Yi
30,492
13,963
1,533
3,261
24,318
15,704
5,993
7,937
16,381
0
71,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,582
Gold Earned
74,219
320
Minions Killed
270
0
Camps Cleared
0
2,000,898
Distance Traveled
2,044,145
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,753
630
84
3
0
449,818
7
L
Tiamat
16,133
645
55
2
0
364,165
1
L
Ah Muzen Cab
15,628
625
132
5
0
392,603
0
W
Ares
14,215
569
12
0
0
444,647
1
L
Guan Yu
15,428
617
45
2
0
460,971
0
L
King Arthur
12,942
518
23
1
0
428,535
0
W
Sylvanus
15,686
627
47
2
0
376,298
2
W
Skadi
15,927
637
79
3
0
358,646
1
L
Geb
14,088
564
15
1
0
397,871
0
W
Hou Yi
16,001
640
98
4
0
371,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role