Player Matchup

Bacchus
Bacchus
Thomas3po
Bacchus
Level 29
God Stats
3W - 1L
1,302 SR
Queue Stats
10W - 6L
1,560 Elo+
Party 1
Artemis
Artemis
player3295635
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,770 Elo+
Party 1
Merlin
Merlin
sneedybara
Merlin
Level 45
God Stats
2W - 1L
1,554 SR
Queue Stats
26W - 8L
1,764 Elo+
Party 1
Team Averages
Level 34
1,452 SR
1,698 Elo+

VS

Team Averages
Level 100
1,529 SR
1,406 Elo+
Hera
Hera
Alessia222
Hera
Level 147
God Stats
2W - 1L
1,485 SR
Queue Stats
31W - 35L
1,395 Elo+
Party 2
Sol
Sol
SkittlesFTR
Sol
Level 129
God Stats
3W - 3L
1,555 SR
Queue Stats
48W - 73L
1,426 Elo+
Solo
Chiron
Chiron
SwoIemate
Chiron
Level 23
God Stats
1W - 5L
1,546 SR
Queue Stats
24W - 25L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Thomas3po
Bacchus
13
4 / 2 / 13
8,682
868
6,387
9,483
12,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
14
13 / 4 / 7
10,235
1,024
15,260
11,613
5,376
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
sneedybara
Merlin
14
7 / 2 / 11
9,755
976
11,462
9,878
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 1
9,003
900
7,498
11,457
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
2 / 9 / 1
6,919
692
6,340
11,911
4,250
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
SwoIemate
Chiron
12
3 / 6 / 4
8,334
833
8,771
13,452
5,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
24
Kills
8
8
Deaths
24
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
L
2
9
1
0.28
L
Chiron
SwoIemate
Chiron
3
6
4
0.83
W
Bacchus
Thomas3po
Bacchus
4
2
13
5.25
W
Artemis
13
4
7
4.13
W
Merlin
sneedybara
Merlin
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,109
Damage
22,609
30,974
Taken
36,820
22,146
Mitigated
13,769
5,035
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,498
1,769
0
260
11,457
4,084
345
4,742
6,587
25,983
0
L
6,340
2,600
248
898
11,911
4,250
1,008
5,522
6,048
12,085
0
L
Chiron
SwoIemate
Chiron
8,771
3,114
210
2,043
13,452
5,435
236
7,069
6,220
0
21,072
W
Bacchus
Thomas3po
Bacchus
6,387
654
0
1,390
9,483
12,652
192
3,883
5,600
16,571
0
W
Artemis
15,260
9,444
0
2,868
11,613
5,376
1,766
6,471
5,142
0
38,206
W
Merlin
sneedybara
Merlin
11,462
1,108
0
777
9,878
4,118
831
4,833
5,045
38,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
24,256
113
Minions Killed
76
6
Camps Cleared
3
555,063
Distance Traveled
493,916
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,003
900
45
5
0
157,725
1
L
Sol
6,919
692
7
1
2
162,966
2
L
Chiron
8,334
833
24
2
1
173,225
3
W
Bacchus
8,682
868
24
2
1
217,207
0
W
Artemis
10,235
1,024
38
4
3
162,402
2
W
Merlin
9,755
976
51
5
2
175,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role