Player Matchup

Artio
Artio
Grimjow976814
Artio
Level 87
God Stats
2W - 8L
1,103 SR
Queue Stats
418W - 448L
1,366 Elo+
Party 1
Ra
Ra
RKO ZOMBIE
Ra
Level 146
God Stats
1W - 1L
1,512 SR
Queue Stats
35W - 28L
1,505 Elo+
Party 1
Ishtar
Ishtar
xsPidErFrEaK15
Ishtar
Level 57
God Stats
43W - 63L
1,337 SR
Queue Stats
244W - 292L
1,293 Elo+
Solo
Team Averages
Level 97
1,317 SR
1,388 Elo+

VS

Team Averages
Level 69
1,599 SR
1,273 Elo+
Geb
Geb
Acidic Madness
Geb
Level 109
God Stats
0W - 1L
1,820 SR
Queue Stats
20W - 19L
1,399 Elo+
Party 2
Medusa
Medusa
RackOfExodia
Medusa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,023 Elo+
Party 2
Arachne
Arachne
Tori tana
Arachne
Level 58
God Stats
0W - 2L
1,476 SR
Queue Stats
76W - 92L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 9
8,873
739
3,804
18,736
24,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 3 / 8
9,340
778
10,158
10,169
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 0 / 4
9,689
807
10,735
7,250
3,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
6,979
582
2,067
8,686
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
13
4 / 6 / 1
8,076
673
10,163
9,939
4,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Tori tana
Arachne
14
3 / 1 / 3
8,547
712
8,940
12,939
11,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
7
7
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
1
4
9
1.38
W
4
3
8
2.67
L
Medusa
4
6
1
0.75
L
Arachne
Tori tana
Arachne
3
1
3
4.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,697
Damage
21,170
36,155
Taken
31,564
32,981
Mitigated
21,699
11,390
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,067
459
0
480
8,686
6,296
0
2,920
5,766
6,892
0
W
3,804
546
1,025
3,745
18,736
24,705
0
979
17,757
13,127
0
W
10,158
1,327
1,261
3,378
10,169
4,853
150
841
9,328
46,557
0
L
Medusa
10,163
4,749
0
0
9,939
4,246
47
5,195
4,744
0
29,962
L
Arachne
Tori tana
Arachne
8,940
4,889
46
2,962
12,939
11,157
132
6,217
6,722
0
30,232
W
10,735
6,280
0
1,981
7,250
3,423
1,992
1,022
6,228
0
44,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
23,602
193
Minions Killed
84
6
Camps Cleared
3
641,567
Distance Traveled
495,128
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,979
582
6
1
0
106,383
0
W
Artio
8,873
739
14
1
1
213,121
3
W
Ra
9,340
778
107
9
5
210,097
1
L
Medusa
8,076
673
39
3
1
154,936
1
L
Arachne
8,547
712
39
3
2
233,809
1
W
Ishtar
9,689
807
72
6
0
218,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role