Player Matchup

Skadi
Skadi
Ducks1998
Skadi
Level 62
God Stats
1W - 4L
1,306 SR
Queue Stats
73W - 80L
1,548 Elo+
Party 1
Hel
Hel
EMIYA FATE
Hel
Level 121
God Stats
2W - 7L
1,247 SR
Queue Stats
136W - 124L
1,393 Elo+
Solo
Susano
Susano
Kushzilly
Susano
Level 89
God Stats
10W - 13L
1,821 SR
Queue Stats
161W - 143L
1,530 Elo+
Party 1
Ganesha
Ganesha
RadPanda402
Ganesha
Level 124
God Stats
9W - 3L
1,448 SR
Queue Stats
210W - 235L
1,398 Elo+
Solo
Ravana
Ravana
iTsTmpo
Ravana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 123L
1,600 Elo+
Party 1
Team Averages
Level 103
1,464 SR
1,494 Elo+

VS

Team Averages
Level 114
1,542 SR
1,448 Elo+
Cthulhu
Cthulhu
KiriAkari
Cthulhu
Level 107
God Stats
4W - 3L
1,472 SR
Queue Stats
124W - 107L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
OverIord Bunny
Danzaburou
Level 111
God Stats
6W - 4L
1,679 SR
Queue Stats
337W - 315L
1,493 Elo+
Party 2
Bacchus
Bacchus
Reptiliouse
Bacchus
Level 84
God Stats
1W - 1L
1,326 SR
Queue Stats
166W - 147L
1,392 Elo+
Solo
Scylla
Scylla
ShatterHeaven
Scylla
Level 124
God Stats
2W - 1L
1,545 SR
Queue Stats
552W - 559L
1,422 Elo+
Solo
Ravana
Ravana
notyourproblems
Ravana
Level 144
God Stats
3W - 1L
1,687 SR
Queue Stats
58W - 54L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ducks1998
Skadi
17
5 / 8 / 1
11,616
465
13,794
20,486
8,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 5 / 3
10,894
436
15,674
15,450
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
Kushzilly
Susano
20
6 / 4 / 3
12,898
516
15,856
28,724
25,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
RadPanda402
Ganesha
16
0 / 7 / 6
10,791
432
7,211
25,731
34,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
iTsTmpo
Ravana
20
4 / 6 / 5
12,412
496
16,099
24,014
13,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KiriAkari
Cthulhu
19
2 / 3 / 11
12,914
517
19,332
22,735
32,474
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
OverIord Bunny
Danzaburou
20
15 / 3 / 7
15,621
625
25,847
20,665
10,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Reptiliouse
Bacchus
18
2 / 5 / 14
11,530
461
12,643
18,064
18,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
5 / 3 / 6
12,948
518
11,729
17,886
7,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 9
14,147
566
16,745
21,461
12,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
17
Kills
30
30
Deaths
18
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ducks1998
Skadi
5
8
1
0.69
L
2
5
3
0.7
W
Cthulhu
KiriAkari
Cthulhu
2
3
11
2.5
L
Susano
Kushzilly
Susano
6
4
3
1.88
W
Danzaburou
OverIord Bunny
Danzaburou
15
3
7
6.17
L
Ganesha
RadPanda402
Ganesha
0
7
6
0.43
W
Bacchus
Reptiliouse
Bacchus
2
5
14
1.8
W
5
3
6
2.67
L
Ravana
iTsTmpo
Ravana
4
6
5
1.08
W
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,634
Damage
86,296
114,405
Taken
100,811
89,220
Mitigated
81,731
31,920
Healing
33,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ducks1998
Skadi
13,794
5,131
0
1,660
20,486
8,597
1,290
4,714
15,486
0
87,689
L
15,674
222
730
2,719
15,450
7,195
574
9,913
5,218
72,614
0
W
Cthulhu
KiriAkari
Cthulhu
19,332
1,815
2,291
4,806
22,735
32,474
296
2,371
20,364
101,789
0
L
Susano
Kushzilly
Susano
15,856
2,652
0
12,597
28,724
25,287
0
11,398
17,222
0
106,251
W
Danzaburou
OverIord Bunny
Danzaburou
25,847
14,978
0
10,364
20,665
10,367
2,618
3,214
17,451
0
161,972
L
Ganesha
RadPanda402
Ganesha
7,211
1,075
423
4,643
25,731
34,900
300
6,641
18,608
54,079
0
W
Bacchus
Reptiliouse
Bacchus
12,643
1,015
0
1,846
18,064
18,669
442
4,992
13,072
43,628
0
W
11,729
2,760
0
5,638
17,886
7,499
862
9,582
8,304
88,879
0
L
Ravana
iTsTmpo
Ravana
16,099
5,973
0
9,148
24,014
13,241
0
9,488
14,167
0
116,575
W
16,745
5,110
0
8,436
21,461
12,722
60
3,299
18,162
0
131,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,611
Gold Earned
67,160
634
Minions Killed
737
0
Camps Cleared
0
2,267,331
Distance Traveled
2,272,679
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,616
465
170
7
0
410,989
1
L
Hel
10,894
436
119
5
0
431,499
2
W
Cthulhu
12,914
517
179
7
0
464,437
0
L
Susano
12,898
516
155
6
0
464,202
3
W
Danzaburou
15,621
625
186
7
0
442,018
3
L
Ganesha
10,791
432
36
1
0
449,136
0
W
Bacchus
11,530
461
76
3
0
434,862
2
W
Scylla
12,948
518
132
5
0
399,332
5
L
Ravana
12,412
496
154
6
0
511,505
3
W
Ravana
14,147
566
164
7
0
532,030
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role