Player Matchup

Ra
Ra
DrHippyChild
Ra
Level 101
God Stats
26W - 20L
1,635 SR
Queue Stats
109W - 116L
1,580 Elo+
Party 2
Ao Kuang
Ao Kuang
Fiachta
Ao Kuang
Level 126
God Stats
25W - 29L
1,579 SR
Queue Stats
133W - 141L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
JackSpartan107
Danzaburou
Level 122
God Stats
2W - 2L
1,432 SR
Queue Stats
211W - 213L
1,543 Elo+
Party 4
Chaac
Chaac
Tmanpenguin
Chaac
Level 29
God Stats
4W - 4L
1,667 SR
Queue Stats
50W - 63L
1,459 Elo+
Party 4
Kuzenbo
Kuzenbo
Topshot467
Kuzenbo
Level 109
God Stats
1W - 2L
1,262 SR
Queue Stats
166W - 177L
1,484 Elo+
Party 4
Team Averages
Level 97
1,515 SR
1,529 Elo+

VS

Team Averages
Level 108
1,442 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
GluckGluckDeluxe
Achilles
Level 159
God Stats
0W - 2L
1,412 SR
Queue Stats
85W - 58L
1,626 Elo+
Party 1
Sun Wukong
Sun Wukong
Koisj
Sun Wukong
Level 48
God Stats
2W - 1L
1,300 SR
Queue Stats
87W - 98L
1,427 Elo+
Party 3
Olorun
Olorun
Vincentruiz
Olorun
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,653 Elo+
Party 1
Athena
Athena
spacedoutkid
Athena
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 37L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 8
11,356
516
11,800
11,474
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
Fiachta
Ao Kuang
20
6 / 1 / 5
12,745
579
12,673
21,125
11,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
JackSpartan107
Danzaburou
19
4 / 1 / 4
13,078
594
11,307
12,933
6,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
1 / 0 / 5
12,672
576
10,731
13,564
9,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Topshot467
Kuzenbo
16
2 / 0 / 7
11,083
504
9,385
16,731
24,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
2 / 3 / 1
9,752
443
15,741
16,004
8,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 2 / 1
10,372
471
6,985
16,233
8,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Koisj
Sun Wukong
16
0 / 3 / 1
10,058
457
6,713
17,277
15,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
19
1 / 0 / 0
11,142
506
8,648
10,061
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
13
1 / 6 / 2
8,954
407
6,522
23,555
22,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
14
Kills
5
5
Deaths
14
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
1
0.83
W
1
3
8
1.67
W
Ao Kuang
Fiachta
Ao Kuang
6
1
5
8.5
L
1
2
1
0.75
W
Danzaburou
JackSpartan107
Danzaburou
4
1
4
6
L
Sun Wukong
Koisj
Sun Wukong
0
3
1
0.17
W
1
0
5
3.5
W
Kuzenbo
Topshot467
Kuzenbo
2
0
7
5.5
L
Olorun
1
0
0
1
L
Athena
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,896
Damage
44,609
75,827
Taken
83,130
56,940
Mitigated
59,864
40,217
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
15,741
2,247
0
2,165
16,004
8,283
0
7,901
8,103
0
108,653
W
11,800
1,199
5,635
5,859
11,474
5,125
1,362
2,288
9,186
108,328
0
W
Ao Kuang
Fiachta
Ao Kuang
12,673
2,874
0
14,554
21,125
11,865
0
905
20,220
110,654
22,903
L
6,985
2,250
0
1,094
16,233
8,845
0
7,868
8,365
0
103,166
W
Danzaburou
JackSpartan107
Danzaburou
11,307
6,034
0
6,676
12,933
6,313
4,339
4,815
8,118
0
125,203
L
Sun Wukong
Koisj
Sun Wukong
6,713
1,119
0
5,484
17,277
15,232
0
4,039
13,238
0
75,135
W
10,731
2,122
0
5,734
13,564
9,463
966
2,288
11,276
0
96,283
W
Kuzenbo
Topshot467
Kuzenbo
9,385
3,914
0
1,759
16,731
24,174
637
5,325
11,406
33,425
0
L
Olorun
8,648
3,645
1,155
4,708
10,061
5,414
3,828
2,165
7,896
111,050
0
L
Athena
6,522
1,554
0
2,356
23,555
22,090
0
10,878
12,677
27,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,934
Gold Earned
50,278
738
Minions Killed
692
0
Camps Cleared
0
2,262,075
Distance Traveled
2,115,693
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,752
443
156
7
0
476,103
8
W
Ra
11,356
516
160
7
0
442,803
4
W
Ao Kuang
12,745
579
162
7
0
515,113
0
L
Achilles
10,372
471
152
7
0
451,790
2
W
Danzaburou
13,078
594
184
8
0
415,221
6
L
Sun Wukong
10,058
457
144
7
0
399,796
5
W
Chaac
12,672
576
189
9
0
445,718
0
W
Kuzenbo
11,083
504
43
2
0
443,220
5
L
Olorun
11,142
506
213
10
0
403,833
3
L
Athena
8,954
407
27
1
0
384,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role