Player Matchup

Cliodhna
Cliodhna
Atlas_GvnG
Cliodhna
Level 95
God Stats
6W - 5L
1,629 SR
Queue Stats
245W - 276L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
Goat10
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,273 Elo+
Party 1
Atlas
Atlas
Sadowane
Atlas
Level 68
God Stats
3W - 1L
1,769 SR
Queue Stats
138W - 90L
1,610 Elo+
Party 1
Izanami
Izanami
Wardark_
Izanami
Level 44
God Stats
11W - 12L
1,442 SR
Queue Stats
71W - 79L
1,394 Elo+
Party 1
Medusa
Medusa
canard_drupace
Medusa
Level 85
God Stats
22W - 17L
1,567 SR
Queue Stats
236W - 282L
1,400 Elo+
Party 1
Team Averages
Level 61
1,581 SR
1,417 Elo+

VS

Team Averages
Level 49
1,455 SR
1,356 Elo+
Ra
Ra
AngelDieci9
Ra
Level 56
God Stats
6W - 10L
1,241 SR
Queue Stats
296W - 318L
1,404 Elo+
Party 2
Chaac
Chaac
ByCristian13
Chaac
Level 17
God Stats
11W - 9L
1,569 SR
Queue Stats
100W - 117L
1,286 Elo+
Party 2
Cernunnos
Cernunnos
byRocket35
Cernunnos
Level 29
God Stats
32W - 28L
1,581 SR
Queue Stats
136W - 147L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
daanii__gm
Gilgamesh
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
260W - 246L
1,435 Elo+
Party 2
Ymir
Ymir
marcoss012508
Ymir
Level 18
God Stats
13W - 13L
1,384 SR
Queue Stats
67W - 112L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Atlas_GvnG
Cliodhna
9
2 / 4 / 0
5,672
567
4,952
8,884
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Goat10
Kukulkan
1
0 / 0 / 0
3,520
352
0
0
0
Atlas
Sadowane
Atlas
8
1 / 0 / 0
5,510
551
3,348
5,348
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Wardark_
Izanami
7
0 / 1 / 1
4,752
475
2,696
4,463
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 1
4,943
494
3,744
7,167
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,158
616
3,436
4,697
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 1
6,159
616
3,671
6,031
2,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
byRocket35
Cernunnos
9
0 / 0 / 0
4,609
461
2,896
4,325
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
daanii__gm
Gilgamesh
11
1 / 0 / 5
6,441
644
4,305
7,206
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 0
5,091
509
859
5,230
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Cliodhna
Atlas_GvnG
Cliodhna
2
4
0
0.5
W
5
1
1
5.5
L
Kukulkan
Goat10
Kukulkan
0
0
0
0
L
Atlas
Sadowane
Atlas
1
0
0
1
L
Izanami
Wardark_
Izanami
0
1
1
0.5
W
Cernunnos
byRocket35
Cernunnos
0
0
0
0
L
0
3
1
0.17
W
Gilgamesh
daanii__gm
Gilgamesh
1
0
5
3.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,740
Damage
15,167
25,862
Taken
27,489
10,993
Mitigated
12,040
5,871
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,436
658
171
1,296
4,697
1,611
0
141
4,556
39,649
0
L
Cliodhna
Atlas_GvnG
Cliodhna
4,952
721
0
2,056
8,884
3,192
0
918
7,966
0
30,468
W
3,671
160
0
1,858
6,031
2,883
0
0
6,031
0
33,561
L
Kukulkan
Goat10
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
Sadowane
Atlas
3,348
1,630
0
1,829
5,348
3,540
0
1,069
4,279
16,102
0
L
Izanami
Wardark_
Izanami
2,696
1,896
0
1,260
4,463
1,302
394
893
3,570
0
39,257
W
Cernunnos
byRocket35
Cernunnos
2,896
1,298
0
2,290
4,325
1,452
0
1,729
2,596
0
31,450
L
3,744
1,509
0
726
7,167
2,959
0
1,415
5,752
0
26,067
W
Gilgamesh
daanii__gm
Gilgamesh
4,305
1,700
0
1,194
7,206
3,414
0
0
7,206
0
43,836
W
859
198
0
1,305
5,230
2,680
0
1,478
3,752
10,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,397
Gold Earned
28,458
191
Minions Killed
274
0
Camps Cleared
0
726,057
Distance Traveled
1,006,949
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,158
616
75
8
0
225,341
0
L
Cliodhna
5,672
567
57
6
0
223,745
4
W
Chaac
6,159
616
42
4
0
204,828
2
L
Kukulkan
3,520
352
0
0
0
0
0
L
Atlas
5,510
551
20
2
0
177,243
1
L
Izanami
4,752
475
71
7
0
160,561
2
W
Cernunnos
4,609
461
43
4
0
197,526
2
L
Medusa
4,943
494
43
4
0
164,508
1
W
Gilgamesh
6,441
644
98
10
0
195,878
1
W
Ymir
5,091
509
16
2
0
183,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role