Player Matchup

Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
II-L1AN-II
Heimdallr
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 46L
1,421 Elo+
Party 1
Ymir
Ymir
Kornofobia
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,637 Elo+
Party 3
Kali
Kali
RobotWings
Kali
Level 12
God Stats
2W - 0L
1,784 SR
Queue Stats
13W - 10L
1,468 Elo+
Party 1
Zeus
Zeus
sebapiolaxd
Zeus
Level 108
God Stats
3W - 2L
1,529 SR
Queue Stats
305W - 302L
1,507 Elo+
Solo
Team Averages
Level 63
1,563 SR
1,507 Elo+

VS

Team Averages
Level 102
1,549 SR
1,509 Elo+
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
NahuelReiko15
Susano
Level 129
God Stats
43W - 31L
1,605 SR
Queue Stats
648W - 597L
1,505 Elo+
Party 2
Cerberus
Cerberus
Rocked20
Cerberus
Level 109
God Stats
0W - 2L
1,306 SR
Queue Stats
132W - 145L
1,458 Elo+
Solo
Hades
Hades
pokesmite1999
Hades
Level 157
God Stats
5W - 7L
1,483 SR
Queue Stats
210W - 197L
1,519 Elo+
Solo
Heimdallr
Heimdallr
relato-auxiliar7
Heimdallr
Level 6
God Stats
6W - 1L
1,850 SR
Queue Stats
19W - 8L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
3 / 1 / 1
6,263
626
3,251
5,125
2,100
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
II-L1AN-II
Heimdallr
10
1 / 1 / 2
5,672
567
3,056
6,881
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 0 / 4
5,391
539
3,334
7,021
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 5
5,607
561
2,394
6,798
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 2
6,116
612
6,149
5,273
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 2 / 1
5,538
554
4,202
6,804
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
5,341
534
2,766
6,527
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Rocked20
Cerberus
8
0 / 2 / 2
5,088
509
4,110
8,296
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
1 / 1 / 0
3,824
382
446
2,155
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
9
1 / 2 / 0
5,205
521
3,842
4,988
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
5
5
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
1
3.5
L
Chiron
 
Chiron
2
2
1
1.25
W
Heimdallr
II-L1AN-II
Heimdallr
1
1
2
2
W
2
0
4
4
L
1
1
0
1
W
1
0
5
3.5
L
Cerberus
Rocked20
Cerberus
0
2
2
0.5
L
1
1
0
1
L
Heimdallr
1
2
0
0.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,184
Damage
15,366
31,098
Taken
28,770
13,451
Mitigated
11,551
8,768
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,251
857
0
1,362
5,125
2,100
1,335
346
4,779
0
31,082
L
Chiron
 
Chiron
4,202
835
289
1,606
6,804
2,463
0
4,442
2,091
0
37,691
W
Heimdallr
II-L1AN-II
Heimdallr
3,056
1,402
0
3,200
6,881
2,703
0
981
5,900
0
31,092
W
3,334
1,572
0
2,480
7,021
4,321
0
1,715
5,306
12,192
0
L
2,766
908
0
2,718
6,527
2,407
0
227
6,244
0
28,943
W
2,394
1,520
0
1,726
6,798
2,450
750
311
6,487
0
35,381
L
Cerberus
Rocked20
Cerberus
4,110
650
0
2,870
8,296
4,461
0
3,305
4,845
16,606
929
L
446
211
0
796
2,155
635
0
0
2,155
6,115
0
L
Heimdallr
3,842
2,612
0
1,660
4,988
1,585
0
1,036
3,952
0
35,096
W
6,149
1,452
0
0
5,273
1,877
0
977
4,296
44,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,049
Gold Earned
24,996
302
Minions Killed
240
0
Camps Cleared
0
951,932
Distance Traveled
816,031
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,263
626
65
7
0
202,136
1
L
Chiron
5,538
554
64
6
0
172,382
4
W
Heimdallr
5,672
567
65
7
0
179,124
5
W
Ymir
5,391
539
13
1
0
186,618
1
L
Susano
5,341
534
67
7
0
218,680
1
W
Kali
5,607
561
71
7
0
221,762
3
L
Cerberus
5,088
509
42
4
0
168,534
3
L
Hades
3,824
382
8
1
0
43,213
2
L
Heimdallr
5,205
521
59
6
0
213,222
0
W
Zeus
6,116
612
88
9
0
162,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role