Player Matchup

Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ChRiSyLiE
Sun Wukong
Level 144
God Stats
9W - 7L
1,447 SR
Queue Stats
186W - 180L
1,542 Elo+
Party 2
Chaac
Chaac
FistOfChocolate
Chaac
Level 158
God Stats
2W - 1L
1,547 SR
Queue Stats
219W - 196L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
MadJker
Baron Samedi
Level 148
God Stats
5W - 2L
1,858 SR
Queue Stats
95W - 86L
1,555 Elo+
Party 2
Janus
Janus
SCHOKIBOY
Janus
Level 44
God Stats
3W - 0L
1,575 SR
Queue Stats
46W - 25L
1,654 Elo+
Party 2
Team Averages
Level 127
1,586 SR
1,569 Elo+

VS

Team Averages
Level 58
1,549 SR
1,457 Elo+
Merlin
Merlin
Dckscoper69
Merlin
Level 81
God Stats
19W - 16L
1,587 SR
Queue Stats
219W - 218L
1,556 Elo+
Party 1
Skadi
Skadi
Krattoss14
Skadi
Level 43
God Stats
6W - 5L
1,861 SR
Queue Stats
97W - 124L
1,555 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WooDooTy
Cu Chulainn
Level 42
God Stats
1W - 2L
1,284 SR
Queue Stats
19W - 39L
1,239 Elo+
Solo
Ymir
Ymir
andymolx
Ymir
Level 96
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Arachne
Arachne
barry97979
Arachne
Level 28
God Stats
27W - 30L
1,513 SR
Queue Stats
43W - 55L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 2 / 0
9,657
568
10,260
10,823
4,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
ChRiSyLiE
Sun Wukong
17
6 / 0 / 0
10,694
629
11,742
17,184
14,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 3 / 5
9,906
583
12,076
19,849
11,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
MadJker
Baron Samedi
13
3 / 3 / 7
8,416
495
8,753
13,133
17,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
SCHOKIBOY
Janus
12
0 / 3 / 3
7,260
427
2,413
6,944
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
6 / 3 / 0
8,660
509
10,221
8,484
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
15
0 / 3 / 2
8,779
516
6,161
8,932
3,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
WooDooTy
Cu Chulainn
13
2 / 6 / 1
7,724
454
10,433
18,748
18,162
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
12
1 / 2 / 4
7,821
460
2,168
10,013
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
barry97979
Arachne
11
2 / 4 / 3
7,237
426
9,442
15,743
6,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
18
Kills
11
11
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
0
1
W
Sun Wukong
ChRiSyLiE
Sun Wukong
6
0
0
6
L
Merlin
6
3
0
2
W
7
3
5
3.17
L
Skadi
0
3
2
0.33
W
Baron Samedi
MadJker
Baron Samedi
3
3
7
2.17
W
Janus
SCHOKIBOY
Janus
0
3
3
0.5
L
Cu Chulainn
WooDooTy
Cu Chulainn
2
6
1
0.42
L
Ymir
1
2
4
1.5
L
Arachne
barry97979
Arachne
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,244
Damage
38,425
67,933
Taken
61,920
49,583
Mitigated
40,165
28,373
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,260
7,847
0
2,765
10,823
4,202
1,679
159
10,664
0
106,411
W
Sun Wukong
ChRiSyLiE
Sun Wukong
11,742
4,125
0
8,999
17,184
14,150
2,331
0
17,184
0
92,384
L
Merlin
10,221
922
0
1,960
8,484
3,922
0
2,717
5,767
63,300
0
W
12,076
3,434
0
11,366
19,849
11,352
0
3,072
16,363
0
90,270
L
Skadi
6,161
2,941
0
723
8,932
3,415
1,026
1,223
7,709
0
89,115
W
Baron Samedi
MadJker
Baron Samedi
8,753
918
748
3,892
13,133
17,340
0
6,172
6,961
28,461
2,197
W
Janus
SCHOKIBOY
Janus
2,413
162
0
603
6,944
2,539
1,088
2,986
3,958
48,627
0
L
Cu Chulainn
WooDooTy
Cu Chulainn
10,433
2,902
0
601
18,748
18,162
0
521
18,227
0
39,368
L
Ymir
2,168
290
0
1,964
10,013
8,096
0
4,969
5,044
20,135
0
L
Arachne
barry97979
Arachne
9,442
7,131
0
2,303
15,743
6,570
0
1,593
14,150
0
39,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,933
Gold Earned
40,221
589
Minions Killed
390
0
Camps Cleared
0
1,618,618
Distance Traveled
1,586,247
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,657
568
178
10
0
309,981
2
W
Sun Wukong
10,694
629
145
9
0
331,087
3
L
Merlin
8,660
509
93
5
0
303,830
1
W
Chaac
9,906
583
139
8
0
337,201
6
L
Skadi
8,779
516
151
9
0
324,743
7
W
Baron Samedi
8,416
495
42
2
0
326,508
1
W
Janus
7,260
427
85
5
0
313,841
0
L
Cu Chulainn
7,724
454
58
3
0
294,846
0
L
Ymir
7,821
460
34
2
0
334,676
3
L
Arachne
7,237
426
54
3
0
328,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role