Player Matchup

Medusa
Medusa
Chidwick100
Medusa
Level 100
God Stats
4W - 0L
1,200 SR
Queue Stats
68W - 47L
1,354 Elo+
Party 1
Shiva
Shiva
DanZanox
Shiva
Level 13
God Stats
4W - 3L
997 SR
Queue Stats
19W - 11L
1,034 Elo+
Party 1
Mercury
Mercury
How You Doin150
Mercury
Level 24
God Stats
1W - 1L
1,225 SR
Queue Stats
24W - 23L
1,368 Elo+
Party 1
Poseidon
Poseidon
IGL B3AMS
Poseidon
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 60L
1,465 Elo+
Party 1
Atlas
Atlas
Unhappydoughnut
Atlas
Level 49
God Stats
1W - 3L
1,374 SR
Queue Stats
95W - 75L
1,367 Elo+
Party 1
Team Averages
Level 54
1,259 SR
1,317 Elo+

VS

Team Averages
Level 37
1,363 SR
1,278 Elo+
Kukulkan
Kukulkan
DaytimeGibbon40
Kukulkan
Level 65
God Stats
9W - 16L
1,478 SR
Queue Stats
31W - 50L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
HeavyAsh9
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,174 Elo+
Party 2
Neith
Neith
OG32786
Neith
Level 2
God Stats
0W - 3L
1,221 SR
Queue Stats
0W - 5L
1,174 Elo+
Party 2
Sun Wukong
Sun Wukong
PaulieAbel
Sun Wukong
Level 65
God Stats
0W - 2L
1,114 SR
Queue Stats
27W - 44L
1,390 Elo+
Party 2
Loki
Loki
tukevenge
Loki
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
16 / 1 / 11
14,952
1,246
41,913
12,198
6,958
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
DanZanox
Shiva
19
4 / 2 / 19
13,033
1,086
25,194
14,603
15,214
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
6 / 3 / 8
12,458
1,038
10,729
10,023
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
IGL B3AMS
Poseidon
20
12 / 0 / 12
15,306
1,276
27,755
10,752
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 1 / 23
14,036
1,170
13,040
16,900
23,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 5 / 3
12,376
1,031
18,309
17,783
9,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
HeavyAsh9
Cthulhu
17
0 / 5 / 5
11,439
953
11,493
25,437
37,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
OG32786
Neith
17
1 / 12 / 4
11,277
940
5,578
22,461
12,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
PaulieAbel
Sun Wukong
17
1 / 8 / 4
11,607
967
11,616
31,720
29,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
17
2 / 10 / 5
12,063
1,005
10,808
27,179
12,900
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
28
40
Kills
7
7
Deaths
40
73
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
16
1
11
21.5
W
Shiva
DanZanox
Shiva
4
2
19
6.75
L
Kukulkan
3
5
3
0.9
L
Cthulhu
HeavyAsh9
Cthulhu
0
5
5
0.5
W
6
3
8
3.33
W
Poseidon
IGL B3AMS
Poseidon
12
0
12
18
L
Neith
OG32786
Neith
1
12
4
0.25
L
Sun Wukong
PaulieAbel
Sun Wukong
1
8
4
0.38
W
2
1
23
13.5
L
Loki
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,631
Damage
57,804
64,476
Taken
124,580
57,615
Mitigated
101,222
11,579
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
41,913
26,948
0
3,918
12,198
6,958
0
5,036
6,874
0
70,347
W
Shiva
DanZanox
Shiva
25,194
4,209
141
1,180
14,603
15,214
0
7,103
7,120
0
33,081
L
Kukulkan
18,309
1,201
64
1,703
17,783
9,298
0
5,683
12,100
45,626
0
L
Cthulhu
HeavyAsh9
Cthulhu
11,493
1,099
405
1,036
25,437
37,900
0
7,839
17,598
28,103
0
W
10,729
8,908
0
186
10,023
5,981
0
2,275
7,707
0
22,434
W
Poseidon
IGL B3AMS
Poseidon
27,755
3,872
0
3,998
10,752
6,191
0
4,389
6,258
63,577
0
L
Neith
OG32786
Neith
5,578
1,393
0
90
22,461
12,020
0
6,431
16,030
0
8,708
L
Sun Wukong
PaulieAbel
Sun Wukong
11,616
1,937
87
2,775
31,720
29,104
0
9,884
21,836
0
26,327
W
13,040
5,956
0
2,156
16,900
23,271
0
9,619
6,715
25,223
0
L
Loki
10,808
4,143
0
860
27,179
12,900
0
10,958
16,221
0
24,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,785
Gold Earned
58,762
223
Minions Killed
174
12
Camps Cleared
4
1,256,838
Distance Traveled
1,226,558
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,952
1,246
73
6
1
239,538
2
W
Shiva
13,033
1,086
19
2
0
278,622
1
L
Kukulkan
12,376
1,031
66
6
0
240,896
1
L
Cthulhu
11,439
953
37
3
1
253,224
0
W
Mercury
12,458
1,038
20
2
3
231,707
0
W
Poseidon
15,306
1,276
98
8
8
269,836
0
L
Neith
11,277
940
5
0
0
240,705
0
L
Sun Wukong
11,607
967
32
3
1
244,950
0
W
Atlas
14,036
1,170
13
1
0
237,135
3
L
Loki
12,063
1,005
34
3
2
246,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role