Player Matchup

Geb
Geb
HlfwayWooked
Geb
Level 24
God Stats
6W - 0L
1,438 SR
Queue Stats
6W - 0L
1,838 Elo+
Party 2
Ullr
Ullr
Kronovki
Ullr
Level 154
God Stats
2W - 2L
1,383 SR
Queue Stats
41W - 37L
1,509 Elo+
Party 2
Achilles
Achilles
Yango Warrior
Achilles
Level 139
God Stats
1W - 0L
1,325 SR
Queue Stats
16W - 18L
1,453 Elo+
Party 2
Team Averages
Level 106
1,382 SR
1,600 Elo+

VS

Team Averages
Level 39
1,417 SR
1,257 Elo+
Osiris
Osiris
Fendi_Prints
Osiris
Level 27
God Stats
9W - 9L
1,478 SR
Queue Stats
26W - 60L
1,275 Elo+
Party 1
Discordia
Discordia
HighlyUnbothered
Discordia
Level 61
God Stats
23W - 35L
1,455 SR
Queue Stats
74W - 133L
1,245 Elo+
Party 1
Ullr
Ullr
Quaniana
Ullr
Level 29
God Stats
5W - 6L
1,317 SR
Queue Stats
141W - 222L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 10
11,865
659
9,635
15,911
18,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
20
9 / 1 / 4
13,723
762
20,401
14,247
8,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Yango Warrior
Achilles
17
4 / 1 / 7
12,260
681
18,213
20,727
26,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
0 / 2 / 1
10,308
573
10,984
21,505
21,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
14
1 / 6 / 0
10,487
583
11,801
17,632
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
1 / 5 / 0
10,638
591
8,449
15,712
7,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
2
2
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
2
1
0.25
L
Discordia
1
6
0
0.17
W
0
0
10
5
W
Ullr
9
1
4
11
L
Ullr
1
5
0
0.2
W
Achilles
Yango Warrior
Achilles
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,249
Damage
31,234
50,885
Taken
54,849
52,883
Mitigated
36,037
11,671
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,984
4,003
0
4,955
21,505
21,435
576
4,779
16,012
0
30,427
L
Discordia
11,801
773
0
4,389
17,632
6,701
43
3,071
14,066
39,605
0
W
9,635
1,060
0
4,607
15,911
18,809
465
2,220
13,691
21,774
0
W
Ullr
20,401
8,943
0
2,776
14,247
8,000
2,021
5,003
9,244
0
91,307
L
Ullr
8,449
2,789
0
357
15,712
7,901
542
2,085
13,218
0
26,164
W
Achilles
Yango Warrior
Achilles
18,213
4,631
0
4,288
20,727
26,074
247
5,870
14,857
0
39,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
31,433
194
Minions Killed
160
10
Camps Cleared
4
1,014,090
Distance Traveled
927,350
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,308
573
48
3
1
355,828
0
L
Discordia
10,487
583
56
3
3
290,740
6
W
Geb
11,865
659
20
1
0
360,149
0
W
Ullr
13,723
762
145
8
9
320,889
1
L
Ullr
10,638
591
56
3
0
280,782
0
W
Achilles
12,260
681
29
2
1
333,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role