Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Agus_gonzalez19
Zeus
Level 83
God Stats
3W - 4L
1,548 SR
Queue Stats
511W - 554L
1,386 Elo+
Solo
Cthulhu
Cthulhu
CaptKillshot78
Cthulhu
Level 102
God Stats
16W - 24L
1,385 SR
Queue Stats
502W - 553L
1,260 Elo+
Solo
Heimdallr
Heimdallr
Deskisiado22
Heimdallr
Level 37
God Stats
0W - 4L
1,097 SR
Queue Stats
33W - 53L
1,180 Elo+
Solo
Medusa
Medusa
Neroozuki7110
Medusa
Level 122
God Stats
1W - 6L
1,199 SR
Queue Stats
41W - 57L
1,231 Elo+
Solo
Team Averages
Level 89
1,346 SR
1,311 Elo+

VS

Team Averages
Level 82
1,483 SR
1,284 Elo+
Khepri
Khepri
AmaraAmuraM
Khepri
Level 91
God Stats
6W - 6L
1,445 SR
Queue Stats
369W - 400L
1,298 Elo+
Solo
Nu Wa
Nu Wa
AvoidKami
Nu Wa
Level 61
God Stats
3W - 0L
1,752 SR
Queue Stats
38W - 54L
1,272 Elo+
Solo
Heimdallr
Heimdallr
Mercuryhewry
Heimdallr
Level 129
God Stats
7W - 8L
1,398 SR
Queue Stats
250W - 252L
1,272 Elo+
Solo
Susano
Susano
Ragi_X
Susano
Level 59
God Stats
5W - 8L
1,458 SR
Queue Stats
107W - 144L
1,277 Elo+
Solo
Bacchus
Bacchus
TotalFlaccid
Bacchus
Level 68
God Stats
20W - 27L
1,364 SR
Queue Stats
91W - 90L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
8 / 6 / 1
9,847
518
14,263
18,017
7,382
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 2 / 0
6,314
332
848
4,892
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 3 / 1
8,264
435
10,637
16,577
16,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Deskisiado22
Heimdallr
15
3 / 3 / 5
9,394
494
8,840
15,819
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 0
8,722
459
7,147
14,498
5,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 3 / 6
9,217
485
6,389
18,030
11,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
AvoidKami
Nu Wa
16
5 / 5 / 5
10,143
534
14,669
11,802
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Mercuryhewry
Heimdallr
15
2 / 2 / 3
9,112
480
11,492
11,192
5,428
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Ragi_X
Susano
15
3 / 4 / 2
9,242
486
5,722
15,086
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
TotalFlaccid
Bacchus
14
4 / 0 / 8
8,866
467
10,766
12,081
8,629
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
13
Kills
16
17
Deaths
14
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
8
6
1
1.42
L
0
2
0
0
W
Khepri
2
3
6
1.67
W
Nu Wa
AvoidKami
Nu Wa
5
5
5
1.5
L
0
3
1
0.17
L
Heimdallr
Deskisiado22
Heimdallr
3
3
5
1.83
W
Heimdallr
Mercuryhewry
Heimdallr
2
2
3
1.75
L
2
3
0
0.67
W
Susano
Ragi_X
Susano
3
4
2
1
W
Bacchus
TotalFlaccid
Bacchus
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,735
Damage
49,038
69,803
Taken
68,191
38,830
Mitigated
36,224
22,520
Healing
24,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
14,263
4,243
0
7,047
18,017
7,382
2,674
9,286
8,265
42,521
0
L
848
105
0
495
4,892
1,961
0
3,021
1,749
17,661
0
W
Khepri
6,389
1,395
2,565
6,976
18,030
11,004
90
6,643
11,387
41,825
1,624
W
Nu Wa
AvoidKami
Nu Wa
14,669
3,939
26
2,456
11,802
4,984
66
7,253
4,549
61,660
0
L
10,637
849
584
4,246
16,577
16,447
0
7,803
8,578
46,230
0
L
Heimdallr
Deskisiado22
Heimdallr
8,840
2,731
0
5,602
15,819
7,203
782
6,951
8,372
0
63,218
W
Heimdallr
Mercuryhewry
Heimdallr
11,492
4,308
0
865
11,192
5,428
1,328
3,321
7,871
0
67,303
L
7,147
3,131
0
4,546
14,498
5,837
0
3,473
10,943
0
66,358
W
Susano
Ragi_X
Susano
5,722
965
0
6,079
15,086
6,179
170
3,230
11,853
0
67,192
W
Bacchus
TotalFlaccid
Bacchus
10,766
1,599
16
5,153
12,081
8,629
668
5,301
6,780
54,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
46,580
359
Minions Killed
450
0
Camps Cleared
0
1,599,571
Distance Traveled
1,772,662
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,847
518
58
3
0
351,532
0
L
Zeus
6,314
332
24
1
0
153,574
1
W
Khepri
9,217
485
48
3
0
337,223
3
W
Nu Wa
10,143
534
108
6
0
349,346
1
L
Cthulhu
8,264
435
68
4
0
384,204
4
L
Heimdallr
9,394
494
100
5
0
357,828
1
W
Heimdallr
9,112
480
102
5
0
304,625
4
L
Medusa
8,722
459
109
6
0
352,433
7
W
Susano
9,242
486
111
6
0
426,256
0
W
Bacchus
8,866
467
81
4
0
355,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role