Player Matchup

Nemesis
Nemesis
AyeBrophy
Nemesis
Level 19
God Stats
7W - 8L
1,454 SR
Queue Stats
24W - 24L
1,425 Elo+
Party 1
Zhong Kui
Zhong Kui
CRAZYKILLER 2
Zhong Kui
Level 57
God Stats
38W - 24L
1,576 SR
Queue Stats
164W - 182L
1,467 Elo+
Party 1
Bacchus
Bacchus
FuSiOn6445
Bacchus
Level 64
God Stats
54W - 36L
1,631 SR
Queue Stats
175W - 178L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
TcHexx
Nu Wa
Level 129
God Stats
6W - 8L
1,510 SR
Queue Stats
283W - 275L
1,468 Elo+
Party 1
Neith
Neith
TheDarkLama
Neith
Level 28
God Stats
20W - 27L
1,479 SR
Queue Stats
41W - 53L
1,475 Elo+
Party 1
Team Averages
Level 59
1,530 SR
1,463 Elo+

VS

Team Averages
Level 71
1,498 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Epicc_PG
Gilgamesh
Level 136
God Stats
25W - 17L
1,731 SR
Queue Stats
354W - 365L
1,525 Elo+
Party 2
Fafnir
Fafnir
Fruitroopr
Fafnir
Level 82
God Stats
2W - 0L
1,527 SR
Queue Stats
178W - 148L
1,489 Elo+
Party 3
Anhur
Anhur
SendMoOpps
Anhur
Level 44
God Stats
1W - 2L
1,159 SR
Queue Stats
99W - 109L
1,366 Elo+
Solo
Anubis
Anubis
SuperAidan100
Anubis
Level 44
God Stats
6W - 3L
1,605 SR
Queue Stats
42W - 29L
1,515 Elo+
Party 3
Ratatoskr
Ratatoskr
lllTOKYOIIl
Ratatoskr
Level 47
God Stats
4W - 7L
1,468 SR
Queue Stats
211W - 225L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AyeBrophy
Nemesis
20
1 / 4 / 3
12,010
500
7,216
20,273
11,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
CRAZYKILLER 2
Zhong Kui
19
0 / 4 / 2
11,777
491
12,081
22,502
29,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
FuSiOn6445
Bacchus
17
3 / 2 / 6
11,409
475
9,207
21,230
31,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
TcHexx
Nu Wa
18
3 / 6 / 3
11,852
494
19,992
14,334
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 3 / 1
11,696
487
12,582
16,430
7,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Epicc_PG
Gilgamesh
20
4 / 2 / 6
14,605
609
25,446
27,135
22,932
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
Fruitroopr
Fafnir
18
2 / 0 / 6
12,610
525
9,285
22,193
32,332
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
18
2 / 7 / 4
11,618
484
10,680
15,412
6,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 2 / 3
12,053
502
7,881
13,644
6,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
lllTOKYOIIl
Ratatoskr
20
8 / 2 / 4
13,839
577
14,904
18,253
8,102
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
13
Kills
19
19
Deaths
13
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AyeBrophy
Nemesis
1
4
3
0.63
L
Zhong Kui
CRAZYKILLER 2
Zhong Kui
0
4
2
0.25
W
Gilgamesh
Epicc_PG
Gilgamesh
4
2
6
3.5
W
Fafnir
Fruitroopr
Fafnir
2
0
6
5
L
Bacchus
FuSiOn6445
Bacchus
3
2
6
3
W
Anhur
2
7
4
0.57
W
3
2
3
2.25
L
Nu Wa
TcHexx
Nu Wa
3
6
3
0.75
L
6
3
1
2.17
W
Ratatoskr
lllTOKYOIIl
Ratatoskr
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,078
Damage
68,196
94,769
Taken
96,637
86,363
Mitigated
76,599
24,046
Healing
28,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AyeBrophy
Nemesis
7,216
3,724
0
1,699
20,273
11,667
0
1,527
18,746
0
149,013
L
Zhong Kui
CRAZYKILLER 2
Zhong Kui
12,081
2,952
0
7,519
22,502
29,006
392
0
22,502
97,934
0
W
Gilgamesh
Epicc_PG
Gilgamesh
25,446
10,695
0
10,096
27,135
22,932
5,324
14,484
12,651
0
149,918
W
Fafnir
Fruitroopr
Fafnir
9,285
2,588
0
6,901
22,193
32,332
1,067
7,320
14,873
30,918
0
L
Bacchus
FuSiOn6445
Bacchus
9,207
1,565
1,529
6,753
21,230
31,565
84
5,126
16,104
31,398
2,686
W
Anhur
10,680
5,457
0
2,251
15,412
6,515
4,176
3,000
12,412
0
88,388
W
7,881
312
0
7,702
13,644
6,718
1,958
10,083
3,561
105,899
0
L
Nu Wa
TcHexx
Nu Wa
19,992
5,908
0
970
14,334
6,128
1,290
6,246
8,088
104,765
0
L
12,582
5,570
0
5,576
16,430
7,997
96
4,267
12,163
0
89,019
W
Ratatoskr
lllTOKYOIIl
Ratatoskr
14,904
3,720
0
1,936
18,253
8,102
829
5,935
12,318
0
139,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,744
Gold Earned
64,725
713
Minions Killed
748
0
Camps Cleared
0
2,094,196
Distance Traveled
2,284,782
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,010
500
189
8
0
506,034
2
L
Zhong Kui
11,777
491
175
7
0
326,159
1
W
Gilgamesh
14,605
609
228
10
0
444,974
4
W
Fafnir
12,610
525
24
1
0
449,096
3
L
Bacchus
11,409
475
54
2
0
463,466
0
W
Anhur
11,618
484
130
5
0
382,969
4
W
Anubis
12,053
502
182
8
0
431,867
8
L
Nu Wa
11,852
494
139
6
0
379,770
3
L
Neith
11,696
487
156
7
0
418,767
0
W
Ratatoskr
13,839
577
184
8
0
575,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role