Player Matchup

Scylla
Scylla
Valehunter69
Scylla
Level 29
God Stats
1W - 1L
1,454 SR
Queue Stats
37W - 101L
1,202 Elo+
Party 1
Zhong Kui
Zhong Kui
W3TBR0T03S
Zhong Kui
Level 148
God Stats
2W - 0L
1,166 SR
Queue Stats
333W - 218L
1,677 Elo+
Party 1
Horus
Horus
eppisaurus
Horus
Level 128
God Stats
42W - 30L
1,633 SR
Queue Stats
606W - 577L
1,545 Elo+
Party 1
Team Averages
Level 102
1,418 SR
1,475 Elo+

VS

Team Averages
Level 68
1,408 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Qrux77
Sylvanus
Level 60
God Stats
3W - 3L
1,126 SR
Queue Stats
63W - 131L
1,257 Elo+
Solo
Yu Huang
Yu Huang
Scottytheseagul
Yu Huang
Level 29
God Stats
1W - 2L
1,600 SR
Queue Stats
41W - 27L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 1 / 3
6,620
662
3,483
5,951
2,325
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
W3TBR0T03S
Zhong Kui
12
1 / 0 / 5
7,500
750
8,747
6,960
6,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
12
4 / 0 / 3
7,277
728
6,201
6,732
3,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 2 / 1
5,848
585
4,746
4,622
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Qrux77
Sylvanus
10
0 / 0 / 1
5,798
580
2,736
8,593
6,882
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
9
1 / 5 / 0
6,120
612
5,517
7,891
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
1
0.25
L
Sylvanus
Qrux77
Sylvanus
0
0
1
0.5
L
Yu Huang
1
5
0
0.2
W
Scylla
2
1
3
3.5
W
Zhong Kui
W3TBR0T03S
Zhong Kui
1
0
5
3.5
W
Horus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
12,999
19,643
Taken
21,106
12,091
Mitigated
11,895
11,278
Healing
6,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,746
960
0
754
4,622
2,025
0
2,390
2,232
0
19,671
L
Sylvanus
Qrux77
Sylvanus
2,736
257
1,922
2,804
8,593
6,882
0
5,736
2,857
6,336
0
L
Yu Huang
5,517
783
183
847
7,891
2,988
0
4,321
3,570
19,174
0
W
Scylla
3,483
144
0
0
5,951
2,325
0
3,695
2,256
13,960
0
W
Zhong Kui
W3TBR0T03S
Zhong Kui
8,747
1,196
1,866
4,539
6,960
6,308
350
2,585
4,375
27,925
0
W
Horus
6,201
2,816
1,811
3,062
6,732
3,458
0
2,184
4,548
0
21,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,397
Gold Earned
17,766
124
Minions Killed
73
7
Camps Cleared
2
531,715
Distance Traveled
483,352
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,848
585
35
4
1
172,566
0
L
Sylvanus
5,798
580
12
1
1
156,444
3
L
Yu Huang
6,120
612
26
3
0
154,342
2
W
Scylla
6,620
662
27
3
0
168,705
0
W
Zhong Kui
7,500
750
68
7
2
171,932
2
W
Horus
7,277
728
29
3
5
191,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role