Player Matchup

Sol
Sol
Kylof
Sol
Level 136
God Stats
48W - 40L
1,521 SR
Queue Stats
292W - 302L
1,378 Elo+
Solo
Anubis
Anubis
Mr PiNk F1OyD
Anubis
Level 87
God Stats
2W - 4L
1,486 SR
Queue Stats
43W - 32L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
Trentjh
Kuzenbo
Level 81
God Stats
0W - 2L
1,700 SR
Queue Stats
87W - 90L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
gwibby
Erlang Shen
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 145L
1,433 Elo+
Party 1
Arachne
Arachne
iiodam
Arachne
Level 49
God Stats
8W - 5L
1,668 SR
Queue Stats
88W - 108L
1,398 Elo+
Party 1
Team Averages
Level 82
1,575 SR
1,431 Elo+

VS

Team Averages
Level 51
1,475 SR
1,434 Elo+
Ganesha
Ganesha
CDsNuts
Ganesha
Level 45
God Stats
5W - 3L
1,622 SR
Queue Stats
80W - 98L
1,410 Elo+
Solo
Poseidon
Poseidon
Meowph
Poseidon
Level 105
God Stats
11W - 5L
1,474 SR
Queue Stats
135W - 111L
1,446 Elo+
Party 2
Rama
Rama
Modsy
Rama
Level 19
God Stats
1W - 2L
1,423 SR
Queue Stats
70W - 61L
1,337 Elo+
Party 2
Mercury
Mercury
NoodlingStuff
Mercury
Level 36
God Stats
1W - 0L
1,359 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Trikest
Amaterasu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kylof
Sol
14
1 / 5 / 2
8,908
495
12,589
17,900
6,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 6 / 2
9,139
508
7,586
12,418
7,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Trentjh
Kuzenbo
12
0 / 4 / 3
8,220
457
5,202
15,501
15,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
gwibby
Erlang Shen
15
3 / 5 / 6
9,701
539
11,970
16,969
15,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
iiodam
Arachne
15
3 / 6 / 5
9,101
506
10,085
17,183
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CDsNuts
Ganesha
14
0 / 2 / 17
9,500
528
9,420
16,161
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
Meowph
Poseidon
16
9 / 2 / 3
10,119
562
10,652
8,999
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Modsy
Rama
16
4 / 0 / 4
9,546
530
8,535
10,422
4,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
17
7 / 3 / 7
10,362
576
15,301
16,894
7,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Trikest
Amaterasu
15
6 / 5 / 5
9,343
519
10,357
18,607
15,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
11
Kills
26
26
Deaths
12
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CDsNuts
Ganesha
0
2
17
4.25
L
Sol
Kylof
Sol
1
5
2
0.4
W
Poseidon
Meowph
Poseidon
9
2
3
5.25
W
Rama
Modsy
Rama
4
0
4
6
L
4
6
2
0.83
W
Mercury
7
3
7
3.5
L
Kuzenbo
Trentjh
Kuzenbo
0
4
3
0.38
W
Amaterasu
Trikest
Amaterasu
6
5
5
1.7
L
Erlang Shen
gwibby
Erlang Shen
3
5
6
1.2
L
Arachne
iiodam
Arachne
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,432
Damage
54,265
79,971
Taken
71,083
50,672
Mitigated
40,693
22,493
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CDsNuts
Ganesha
9,420
1,082
0
4,458
16,161
9,926
278
10,224
5,863
27,586
2,210
L
Sol
Kylof
Sol
12,589
3,478
0
9,095
17,900
6,564
2,109
4,276
13,624
77,745
0
W
Poseidon
Meowph
Poseidon
10,652
962
0
368
8,999
3,303
924
3,746
5,157
76,105
0
W
Rama
Modsy
Rama
8,535
7,335
0
1,964
10,422
4,364
1,972
4,888
5,486
0
76,502
L
7,586
482
160
3,019
12,418
7,075
0
6,418
6,000
53,380
0
W
Mercury
15,301
8,980
0
3,752
16,894
7,629
518
3,382
13,341
0
96,482
L
Kuzenbo
Trentjh
Kuzenbo
5,202
1,868
0
2,134
15,501
15,488
568
3,091
12,410
25,097
0
W
Amaterasu
Trikest
Amaterasu
10,357
5,803
0
4,649
18,607
15,471
0
3,381
14,498
0
42,944
L
Erlang Shen
gwibby
Erlang Shen
11,970
6,829
0
5,369
16,969
15,483
1,044
2,258
14,711
0
62,321
L
Arachne
iiodam
Arachne
10,085
7,460
0
2,716
17,183
6,062
0
3,682
13,501
0
54,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,069
Gold Earned
48,870
438
Minions Killed
530
0
Camps Cleared
0
1,541,565
Distance Traveled
1,850,991
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,500
528
8
0
0
369,994
7
L
Sol
8,908
495
113
6
0
286,247
1
W
Poseidon
10,119
562
141
8
0
383,947
4
W
Rama
9,546
530
137
8
0
360,236
5
L
Anubis
9,139
508
85
5
0
257,655
0
W
Mercury
10,362
576
149
8
0
442,485
5
L
Kuzenbo
8,220
457
43
2
0
277,832
5
W
Amaterasu
9,343
519
95
5
0
294,329
2
L
Erlang Shen
9,701
539
113
6
0
350,936
0
L
Arachne
9,101
506
84
5
0
368,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role