Player Matchup

Fenrir
Fenrir
Manuk1c
Fenrir
Level 157
God Stats
238W - 213L
1,613 SR
Queue Stats
574W - 560L
1,562 Elo+
Solo
Khepri
Khepri
Raven0605
Khepri
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 127L
1,596 Elo+
Solo
Sylvanus
Sylvanus
temp-487779
Sylvanus
Level 117
God Stats
22W - 22L
1,639 SR
Queue Stats
619W - 559L
1,591 Elo+
Solo
Team Averages
Level 104
1,584 SR
1,583 Elo+

VS

Team Averages
Level 115
1,498 SR
1,492 Elo+
Neith
Neith
Bilatinomen69
Neith
Level 68
God Stats
14W - 17L
1,534 SR
Queue Stats
150W - 125L
1,624 Elo+
Party 1
Fafnir
Fafnir
Kuroargentina
Fafnir
Level 139
God Stats
0W - 1L
1,587 SR
Queue Stats
56W - 65L
1,446 Elo+
Solo
Chang'e
Chang'e
SevenLemon_
Chang'e
Level 138
God Stats
0W - 3L
1,373 SR
Queue Stats
8W - 13L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Manuk1c
Fenrir
17
10 / 4 / 4
12,513
736
22,019
21,825
16,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Raven0605
Khepri
16
1 / 1 / 18
12,574
740
11,884
21,448
30,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
temp-487779
Sylvanus
18
10 / 1 / 10
12,837
755
29,204
20,429
19,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
10,898
641
16,389
20,533
7,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 4
10,482
617
6,205
24,239
30,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
SevenLemon_
Chang'e
15
2 / 7 / 3
10,329
608
17,847
25,905
9,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
6
6
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
1
8
4
0.38
W
Fenrir
Manuk1c
Fenrir
10
4
4
3
W
Khepri
Raven0605
Khepri
1
1
18
10
L
Chang'e
SevenLemon_
Chang'e
2
7
3
0.5
W
Sylvanus
temp-487779
Sylvanus
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,107
Damage
40,441
63,702
Taken
70,677
65,958
Mitigated
47,215
27,067
Healing
23,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,389
7,941
0
2,870
20,533
7,444
204
13,937
6,328
0
38,408
L
6,205
2,002
195
4,850
24,239
30,413
12
14,535
9,292
15,621
0
W
Fenrir
Manuk1c
Fenrir
22,019
3,984
0
2,366
21,825
16,390
1,459
7,250
14,575
33
59,845
W
Khepri
Raven0605
Khepri
11,884
2,535
313
4,591
21,448
30,459
408
8,289
13,159
29,839
0
L
Chang'e
SevenLemon_
Chang'e
17,847
1,122
4,303
11,226
25,905
9,358
0
13,067
12,317
43,453
0
W
Sylvanus
temp-487779
Sylvanus
29,204
8,643
8,553
11,244
20,429
19,109
645
8,778
11,651
66,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
31,709
148
Minions Killed
145
9
Camps Cleared
4
913,530
Distance Traveled
700,747
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,898
641
55
3
1
223,478
3
L
Fafnir
10,482
617
11
1
0
220,368
3
W
Fenrir
12,513
736
45
3
7
332,798
5
W
Khepri
12,574
740
26
2
1
306,623
0
L
Chang'e
10,329
608
79
5
3
256,901
3
W
Sylvanus
12,837
755
77
5
1
274,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role