Player Matchup

Ne Zha
Ne Zha
Silver III
KingS3ptimus
Ne Zha
Silver III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,547 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Monchis321
Cu Chulainn
Gold II
Level 128
God Stats
2W - 2L
1,542 SR
Queue Stats
146W - 145L
1,541 MMR
Solo
Kukulkan
Kukulkan
Gold II
MrGear20
Kukulkan
Gold II
Level 127
God Stats
25W - 20L
1,499 SR
Queue Stats
189W - 194L
1,538 MMR
Solo
Freya
Freya
Silver I
SCORCH jn
Freya
Silver I
Level 139
God Stats
25W - 22L
1,516 SR
Queue Stats
57W - 63L
1,549 MMR
Solo
Chaac
Chaac
Bronze III
msrtpilas
Chaac
Bronze III
Level 146
God Stats
3W - 0L
1,872 SR
Queue Stats
7W - 5L
1,541 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,586 SR
1,543 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,516 SR
1,547 MMR
Charybdis
Charybdis
Platinum V
Devongreen11
Charybdis
Platinum V
Level 144
God Stats
4W - 2L
1,782 SR
Queue Stats
389W - 394L
1,534 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
MOTORBRAIN666
Sun Wukong
Gold III
Level 156
God Stats
93W - 114L
1,437 SR
Queue Stats
544W - 544L
1,538 MMR
Solo
Xing Tian
Xing Tian
Gold III
MegaCartaya
Xing Tian
Gold III
Level 128
God Stats
0W - 2L
1,070 SR
Queue Stats
89W - 87L
1,535 MMR
Solo
Vulcan
Vulcan
Platinum V
SirDougDimmadome
Vulcan
Platinum V
Level 66
God Stats
62W - 60L
1,563 SR
Queue Stats
186W - 193L
1,553 MMR
Party 1
Ravana
Ravana
Gold III
ahpw
Ravana
Gold III
Level 109
God Stats
1W - 4L
1,729 SR
Queue Stats
173W - 170L
1,575 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
11 / 2 / 13
15,464
573
24,296
31,921
17,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Monchis321
Cu Chulainn
19
1 / 6 / 16
12,491
463
15,045
28,661
28,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
MrGear20
Kukulkan
20
5 / 4 / 10
15,090
559
19,655
16,735
7,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Freya
SCORCH jn
Freya
20
5 / 3 / 9
14,642
542
19,167
22,041
10,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
msrtpilas
Chaac
20
11 / 3 / 10
15,857
587
34,109
43,348
41,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
XbalanqueArachneHades

VS

Bans
ShivaKing ArthurAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Devongreen11
Charybdis
17
3 / 7 / 3
11,911
441
15,205
26,696
13,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MOTORBRAIN666
Sun Wukong
18
4 / 8 / 4
12,051
446
17,771
36,447
45,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
MegaCartaya
Xing Tian
16
6 / 3 / 9
12,106
448
15,095
35,425
57,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 7 / 1
12,080
447
23,235
24,177
14,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
ahpw
Ravana
17
1 / 8 / 7
11,463
425
11,917
22,783
13,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
33
Kills
18
18
Deaths
33
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Devongreen11
Charybdis
3
7
3
0.64
W
Ne Zha
11
2
13
8.75
L
Sun Wukong
MOTORBRAIN666
Sun Wukong
4
8
4
0.75
L
Xing Tian
MegaCartaya
Xing Tian
6
3
9
3.5
W
Cu Chulainn
Monchis321
Cu Chulainn
1
6
16
1.5
W
Kukulkan
MrGear20
Kukulkan
5
4
10
2.5
W
Freya
SCORCH jn
Freya
5
3
9
3.17
L
4
7
1
0.64
L
Ravana
ahpw
Ravana
1
8
7
0.56
W
Chaac
msrtpilas
Chaac
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,272
Damage
83,223
142,706
Taken
145,528
105,876
Mitigated
143,996
56,765
Healing
31,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Devongreen11
Charybdis
15,205
8,186
0
9,677
26,696
13,236
4,626
5,281
21,415
0
100,283
W
Ne Zha
24,296
9,985
0
15,783
31,921
17,701
5,045
6,848
24,376
0
138,269
L
Sun Wukong
MOTORBRAIN666
Sun Wukong
17,771
3,812
0
11,457
36,447
45,772
0
8,216
28,231
0
80,350
L
Xing Tian
MegaCartaya
Xing Tian
15,095
1,556
0
2,022
35,425
57,366
116
14,267
21,158
46,054
0
W
Cu Chulainn
Monchis321
Cu Chulainn
15,045
2,495
0
5,412
28,661
28,234
1,065
9,943
18,266
0
69,483
W
Kukulkan
MrGear20
Kukulkan
19,655
1,640
0
2,757
16,735
7,730
5,425
9,863
6,672
140,823
0
W
Freya
SCORCH jn
Freya
19,167
7,782
0
10,553
22,041
10,301
5,332
5,752
16,233
113,652
0
L
23,235
8,429
0
2,686
24,177
14,089
670
9,216
14,961
115,155
0
L
Ravana
ahpw
Ravana
11,917
4,825
0
5,746
22,783
13,533
0
5,376
17,407
0
93,722
W
Chaac
msrtpilas
Chaac
34,109
8,595
0
22,260
43,348
41,910
4,475
8,818
31,256
0
122,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,544
Gold Earned
59,611
746
Minions Killed
601
0
Camps Cleared
0
2,593,358
Distance Traveled
2,348,562
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,911
441
144
5
0
413,325
8
W
Ne Zha
15,464
573
146
5
0
556,229
3
L
Sun Wukong
12,051
446
129
5
0
434,439
4
L
Xing Tian
12,106
448
45
2
0
528,537
1
W
Cu Chulainn
12,491
463
83
3
0
540,896
8
W
Kukulkan
15,090
559
192
7
0
501,484
6
W
Freya
14,642
542
153
6
0
487,436
9
L
Vulcan
12,080
447
159
6
0
471,513
3
L
Ravana
11,463
425
124
5
0
500,748
2
W
Chaac
15,857
587
172
6
0
507,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role