Player Matchup

Mulan
Mulan
DerangedViper
Mulan
Level 89
God Stats
5W - 3L
1,593 SR
Queue Stats
52W - 36L
1,596 Elo+
Party 1
Merlin
Merlin
EddieUsedYawn
Merlin
Level 160
God Stats
1W - 0L
1,723 SR
Queue Stats
62W - 40L
1,548 Elo+
Party 1
Ne Zha
Ne Zha
WynRave
Ne Zha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 41L
1,592 Elo+
Party 1
Team Averages
Level 136
1,605 SR
1,579 Elo+

VS

Team Averages
Level 116
1,550 SR
1,512 Elo+
Kukulkan
Kukulkan
CoachDirk
Kukulkan
Level 69
God Stats
2W - 5L
1,627 SR
Queue Stats
28W - 36L
1,468 Elo+
Solo
Ishtar
Ishtar
ixAcee
Ishtar
Level 128
God Stats
4W - 2L
1,447 SR
Queue Stats
10W - 11L
1,490 Elo+
Party 2
Mulan
Mulan
ixFloww
Mulan
Level 151
God Stats
12W - 8L
1,574 SR
Queue Stats
87W - 67L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 5
12,273
767
20,065
19,903
22,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 2 / 8
10,691
668
8,890
12,156
5,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
WynRave
Ne Zha
18
6 / 5 / 4
12,140
759
14,018
17,095
9,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoachDirk
Kukulkan
17
3 / 6 / 5
11,411
713
10,335
10,123
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
ixAcee
Ishtar
16
6 / 3 / 3
11,590
724
15,656
17,971
6,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
ixFloww
Mulan
15
3 / 3 / 6
11,348
709
14,755
19,777
14,412
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
12
12
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CoachDirk
Kukulkan
3
6
5
0.92
W
6
5
5
1.7
W
0
2
8
2
W
Ne Zha
WynRave
Ne Zha
6
5
4
1.6
L
Ishtar
ixAcee
Ishtar
6
3
3
2.5
L
Mulan
ixFloww
Mulan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,973
Damage
40,746
49,154
Taken
47,871
37,282
Mitigated
25,202
11,172
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CoachDirk
Kukulkan
10,335
757
0
0
10,123
3,894
0
1,850
7,933
46,400
0
W
20,065
4,170
0
5,901
19,903
22,202
0
4,652
15,251
0
45,672
W
8,890
376
0
1,893
12,156
5,738
1,327
3,327
8,829
45,600
0
W
Ne Zha
WynRave
Ne Zha
14,018
2,300
0
3,378
17,095
9,342
1,403
3,110
13,985
0
44,389
L
Ishtar
ixAcee
Ishtar
15,656
10,883
0
5,687
17,971
6,896
996
3,716
13,897
0
42,423
L
Mulan
ixFloww
Mulan
14,755
2,353
0
1,342
19,777
14,412
452
3,621
15,586
0
29,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,104
Gold Earned
34,349
185
Minions Killed
185
9
Camps Cleared
5
905,420
Distance Traveled
834,119
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,411
713
101
6
0
288,560
0
W
Mulan
12,273
767
39
2
4
308,393
4
W
Merlin
10,691
668
75
5
3
281,142
6
W
Ne Zha
12,140
759
71
4
2
315,885
1
L
Ishtar
11,590
724
58
4
3
273,778
1
L
Mulan
11,348
709
26
2
2
271,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role