Player Matchup

Hercules
Hercules
Cant No Ammo
Hercules
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 125L
1,438 Elo+
Solo
King Arthur
King Arthur
EvillHamster
King Arthur
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,409 Elo+
Party 2
Achilles
Achilles
FatalitynG
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SeeOf2Eyes
Tsukuyomi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 188L
1,406 Elo+
Solo
Ymir
Ymir
meanguns35
Ymir
Level 141
God Stats
9W - 6L
1,788 SR
Queue Stats
342W - 377L
1,433 Elo+
Solo
Team Averages
Level 90
1,558 SR
1,437 Elo+

VS

Team Averages
Level 62
1,320 SR
1,393 Elo+
Ganesha
Ganesha
Bideogema
Ganesha
Level 26
God Stats
2W - 3L
1,188 SR
Queue Stats
53W - 53L
1,359 Elo+
Party 3
Chiron
Chiron
DoeToKnow
Chiron
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,392 Elo+
Party 3
Persephone
Persephone
JJEFFRO
Persephone
Level 157
God Stats
8W - 6L
1,527 SR
Queue Stats
333W - 360L
1,397 Elo+
Solo
Camazotz
Camazotz
easthope07
Camazotz
Level 38
God Stats
1W - 0L
1,224 SR
Queue Stats
8W - 14L
1,396 Elo+
Party 1
Janus
Janus
leonjvr
Janus
Level 47
God Stats
1W - 2L
1,164 SR
Queue Stats
56W - 52L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cant No Ammo
Hercules
20
3 / 5 / 11
13,427
639
14,590
37,834
47,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
EvillHamster
King Arthur
19
1 / 8 / 13
12,287
585
15,962
28,295
27,138
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
FatalitynG
Achilles
20
8 / 5 / 11
14,007
667
23,605
33,962
52,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
SeeOf2Eyes
Tsukuyomi
20
12 / 6 / 8
14,923
711
32,565
24,870
21,880
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 10 / 11
13,275
632
19,151
39,046
40,093
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bideogema
Ganesha
20
1 / 3 / 28
14,509
691
16,395
37,057
48,151
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
DoeToKnow
Chiron
20
15 / 6 / 15
15,905
757
38,542
21,613
14,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
JJEFFRO
Persephone
20
7 / 5 / 19
15,571
741
40,232
19,445
11,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
easthope07
Camazotz
19
5 / 7 / 15
13,512
643
12,331
28,525
15,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
leonjvr
Janus
20
6 / 6 / 22
15,533
740
34,086
20,823
13,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
133
27
Kills
34
34
Deaths
27
54
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bideogema
Ganesha
1
3
28
5
L
Hercules
Cant No Ammo
Hercules
3
5
11
1.7
W
Chiron
DoeToKnow
Chiron
15
6
15
3.75
L
King Arthur
EvillHamster
King Arthur
1
8
13
0.94
L
Achilles
FatalitynG
Achilles
8
5
11
2.7
W
Persephone
JJEFFRO
Persephone
7
5
19
3.3
L
Tsukuyomi
SeeOf2Eyes
Tsukuyomi
12
6
8
2.67
W
Camazotz
easthope07
Camazotz
5
7
15
1.79
W
Janus
leonjvr
Janus
6
6
22
2.83
L
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,873
Damage
141,586
164,007
Taken
127,463
189,187
Mitigated
102,965
50,645
Healing
55,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bideogema
Ganesha
16,395
1,781
907
17,418
37,057
48,151
597
5,794
29,925
31,866
0
L
Hercules
Cant No Ammo
Hercules
14,590
3,563
3,572
11,945
37,834
47,646
454
21,371
16,463
0
26,260
W
Chiron
DoeToKnow
Chiron
38,542
13,558
4,931
5,838
21,613
14,238
3,493
1,663
19,649
0
57,380
L
King Arthur
EvillHamster
King Arthur
15,962
2,903
976
1,465
28,295
27,138
188
15,798
12,497
0
31,510
L
Achilles
FatalitynG
Achilles
23,605
2,318
2,266
8,047
33,962
52,430
459
17,803
16,159
115
39,938
W
Persephone
JJEFFRO
Persephone
40,232
3,455
1,180
5,757
19,445
11,371
1,466
4,449
14,722
77,617
0
L
Tsukuyomi
SeeOf2Eyes
Tsukuyomi
32,565
10,745
5,058
4,485
24,870
21,880
2,061
13,904
10,966
0
52,617
W
Camazotz
easthope07
Camazotz
12,331
3,180
1,173
12,040
28,525
15,437
733
5,748
22,313
362
17,735
W
Janus
leonjvr
Janus
34,086
2,648
2,514
3,763
20,823
13,768
2,065
1,611
18,953
67,980
0
L
19,151
4,480
1,920
10,911
39,046
40,093
1,184
22,173
16,873
46,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,919
Gold Earned
75,030
177
Minions Killed
203
0
Camps Cleared
0
1,643,674
Distance Traveled
1,579,045
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,509
691
4
0
0
337,741
0
L
Hercules
13,427
639
30
1
0
357,765
1
W
Chiron
15,905
757
37
2
0
321,973
0
L
King Arthur
12,287
585
28
1
0
318,493
1
L
Achilles
14,007
667
31
1
0
376,200
0
W
Persephone
15,571
741
65
3
0
322,829
2
L
Tsukuyomi
14,923
711
23
1
0
345,005
0
W
Camazotz
13,512
643
11
1
0
281,535
0
W
Janus
15,533
740
86
4
0
314,967
0
L
Ymir
13,275
632
65
3
0
246,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role