Player Matchup

Kuzenbo
Kuzenbo
EntireUSSR
Kuzenbo
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,534 Elo+
Party 1
Fenrir
Fenrir
ImSavashy
Fenrir
Level 33
God Stats
12W - 9L
1,571 SR
Queue Stats
150W - 114L
1,670 Elo+
Party 1
Bacchus
Bacchus
TayHuna
Bacchus
Level 142
God Stats
3W - 3L
1,388 SR
Queue Stats
245W - 189L
1,649 Elo+
Party 1
Loki
Loki
bjorntodie
Loki
Level 120
God Stats
13W - 0L
1,661 SR
Queue Stats
33W - 6L
1,817 Elo+
Party 1
Heimdallr
Heimdallr
vClutch Godly
Heimdallr
Level 88
God Stats
2W - 0L
1,873 SR
Queue Stats
46W - 37L
1,556 Elo+
Party 1
Team Averages
Level 95
1,598 SR
1,645 Elo+

VS

Team Averages
Level 97
1,567 SR
1,486 Elo+
Loki
Loki
DiceyDiablo
Loki
Level 120
God Stats
3W - 2L
1,612 SR
Queue Stats
59W - 66L
1,451 Elo+
Party 2
Anubis
Anubis
DinkytheD
Anubis
Level 108
God Stats
2W - 6L
1,484 SR
Queue Stats
106W - 109L
1,485 Elo+
Party 2
Olorun
Olorun
RainbowZombieMan
Olorun
Level 26
God Stats
2W - 2L
1,728 SR
Queue Stats
83W - 82L
1,500 Elo+
Party 3
Ravana
Ravana
Retro_Tempest
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 94L
1,525 Elo+
Party 3
King Arthur
King Arthur
kkingmota
King Arthur
Level 122
God Stats
8W - 11L
1,511 SR
Queue Stats
191W - 193L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EntireUSSR
Kuzenbo
11
1 / 2 / 1
6,152
559
6,461
9,230
8,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ImSavashy
Fenrir
10
1 / 1 / 6
6,047
550
4,651
10,569
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
TayHuna
Bacchus
12
7 / 0 / 2
6,971
634
8,721
6,550
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 2
6,681
607
4,030
6,778
2,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
vClutch Godly
Heimdallr
10
1 / 0 / 3
5,992
545
6,214
6,915
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,425
493
2,668
7,195
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
DinkytheD
Anubis
10
0 / 2 / 0
5,464
497
5,206
8,847
3,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 1
5,914
538
5,060
8,718
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 2
5,324
484
4,606
10,141
4,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
kkingmota
King Arthur
11
2 / 1 / 0
6,438
585
4,578
7,673
4,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Anubis
DinkytheD
Anubis
0
2
0
0
W
Kuzenbo
EntireUSSR
Kuzenbo
1
2
1
0.75
W
Fenrir
ImSavashy
Fenrir
1
1
6
4
L
1
4
1
0.38
L
0
4
2
0.25
W
Bacchus
TayHuna
Bacchus
7
0
2
8
W
3
1
2
4
L
King Arthur
kkingmota
King Arthur
2
1
0
2
W
Heimdallr
vClutch Godly
Heimdallr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,077
Damage
22,118
40,042
Taken
42,574
24,961
Mitigated
17,879
12,525
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,668
454
0
1,966
7,195
2,327
0
1,598
5,511
0
23,247
L
Anubis
DinkytheD
Anubis
5,206
222
0
3,834
8,847
3,753
0
3,175
5,532
40,225
0
W
Kuzenbo
EntireUSSR
Kuzenbo
6,461
2,230
0
2,446
9,230
8,655
0
506
8,724
40,254
0
W
Fenrir
ImSavashy
Fenrir
4,651
1,602
267
2,810
10,569
7,559
0
3,026
7,543
0
20,903
L
5,060
3,419
198
2,718
8,718
2,656
0
2,758
5,781
37,347
0
L
4,606
1,199
930
2,280
10,141
4,778
0
2,382
7,565
0
18,068
W
Bacchus
TayHuna
Bacchus
8,721
1,570
0
1,400
6,550
4,007
0
866
5,684
42,693
0
W
4,030
1,349
0
3,458
6,778
2,361
0
2,552
4,226
0
44,312
L
King Arthur
kkingmota
King Arthur
4,578
786
0
1,202
7,673
4,365
504
4,808
2,832
0
46,265
W
Heimdallr
vClutch Godly
Heimdallr
6,214
3,608
0
2,144
6,915
2,379
694
3,316
3,599
0
42,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,843
Gold Earned
28,565
329
Minions Killed
284
0
Camps Cleared
0
1,141,827
Distance Traveled
1,060,494
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,425
493
43
4
0
228,187
5
L
Anubis
5,464
497
71
6
0
232,950
5
W
Kuzenbo
6,152
559
57
5
0
186,578
5
W
Fenrir
6,047
550
35
3
0
227,559
2
L
Olorun
5,914
538
71
6
0
174,213
1
L
Ravana
5,324
484
19
2
0
203,157
2
W
Bacchus
6,971
634
83
8
0
256,303
0
W
Loki
6,681
607
83
8
0
256,321
5
L
King Arthur
6,438
585
80
7
0
221,987
3
W
Heimdallr
5,992
545
71
6
0
215,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role