Player Matchup

Nu Wa
Nu Wa
CNDGScylla
Nu Wa
Level 123
God Stats
15W - 9L
1,838 SR
Queue Stats
361W - 390L
1,447 Elo+
Solo
Ymir
Ymir
Crackoon101
Ymir
Level 86
God Stats
10W - 14L
1,530 SR
Queue Stats
106W - 96L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
IcarusPC
Hou Yi
Level 77
God Stats
13W - 14L
1,626 SR
Queue Stats
151W - 132L
1,531 Elo+
Party 1
Bellona
Bellona
Qesax
Bellona
Level 102
God Stats
1W - 1L
1,325 SR
Queue Stats
42W - 37L
1,522 Elo+
Party 1
Bacchus
Bacchus
vTsuki
Bacchus
Level 88
God Stats
3W - 1L
1,479 SR
Queue Stats
41W - 41L
1,459 Elo+
Solo
Team Averages
Level 95
1,559 SR
1,492 Elo+

VS

Team Averages
Level 113
1,519 SR
1,483 Elo+
Cthulhu
Cthulhu
Argha
Cthulhu
Level 142
God Stats
0W - 1L
1,313 SR
Queue Stats
87W - 106L
1,452 Elo+
Solo
Bacchus
Bacchus
BIG-DON-EUAN420
Bacchus
Level 83
God Stats
46W - 39L
1,601 SR
Queue Stats
402W - 430L
1,441 Elo+
Party 2
Scylla
Scylla
Bundlebee
Scylla
Level 160
God Stats
8W - 6L
1,659 SR
Queue Stats
510W - 492L
1,516 Elo+
Party 2
Fenrir
Fenrir
Maia9I
Fenrir
Level 121
God Stats
1W - 3L
1,530 SR
Queue Stats
229W - 235L
1,488 Elo+
Solo
Heimdallr
Heimdallr
slitzen
Heimdallr
Level 61
God Stats
7W - 9L
1,492 SR
Queue Stats
108W - 92L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
5 / 2 / 6
8,876
555
11,162
8,872
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 7
8,090
506
6,623
12,045
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
IcarusPC
Hou Yi
17
8 / 0 / 2
10,417
651
14,332
7,408
3,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Qesax
Bellona
16
4 / 2 / 1
10,050
628
12,499
16,169
12,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
vTsuki
Bacchus
12
3 / 1 / 3
7,470
467
7,307
10,088
5,333
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Argha
Cthulhu
14
3 / 3 / 0
8,342
521
9,139
15,322
11,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 4 / 2
6,358
397
5,219
16,297
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
Bundlebee
Scylla
13
1 / 5 / 1
7,209
451
6,789
9,306
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Maia9I
Fenrir
10
0 / 4 / 0
6,293
393
4,967
14,024
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
slitzen
Heimdallr
12
1 / 7 / 0
7,081
443
4,222
16,711
7,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
22
Kills
5
5
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Argha
Cthulhu
3
3
0
1
L
0
4
2
0.25
L
Scylla
Bundlebee
Scylla
1
5
1
0.3
W
Nu Wa
5
2
6
4
W
2
0
7
5.5
W
Hou Yi
IcarusPC
Hou Yi
8
0
2
9
L
Fenrir
Maia9I
Fenrir
0
4
0
0
W
Bellona
Qesax
Bellona
4
2
1
2.25
L
Heimdallr
slitzen
Heimdallr
1
7
0
0.14
W
Bacchus
vTsuki
Bacchus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,923
Damage
30,336
54,582
Taken
71,660
35,694
Mitigated
41,539
14,525
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Argha
Cthulhu
9,139
969
0
2,810
15,322
11,811
0
1,442
13,880
54,925
0
L
5,219
1,421
0
1,271
16,297
13,557
0
8,285
8,012
26,614
0
L
Scylla
Bundlebee
Scylla
6,789
428
0
1,308
9,306
3,172
55
6,567
2,739
59,799
0
W
Nu Wa
11,162
4,460
0
1,045
8,872
3,643
293
5,502
3,312
71,772
0
W
6,623
1,598
0
1,703
12,045
11,201
174
4,699
7,338
29,289
5,725
W
Hou Yi
IcarusPC
Hou Yi
14,332
7,749
0
3,022
7,408
3,283
2,752
892
6,516
0
79,602
L
Fenrir
Maia9I
Fenrir
4,967
1,354
0
2,610
14,024
5,772
0
6,565
7,459
0
39,739
W
Bellona
Qesax
Bellona
12,499
5,070
0
8,168
16,169
12,234
0
6,869
8,562
0
79,572
L
Heimdallr
slitzen
Heimdallr
4,222
1,662
0
2,910
16,711
7,227
0
1,643
15,068
0
44,038
W
Bacchus
vTsuki
Bacchus
7,307
1,462
0
587
10,088
5,333
536
2,377
7,707
37,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,903
Gold Earned
35,283
507
Minions Killed
404
0
Camps Cleared
0
1,613,638
Distance Traveled
1,438,822
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,342
521
123
8
0
291,883
2
L
Bacchus
6,358
397
36
2
0
286,556
4
L
Scylla
7,209
451
95
6
0
281,239
3
W
Nu Wa
8,876
555
120
8
0
294,711
3
W
Ymir
8,090
506
45
3
0
314,839
0
W
Hou Yi
10,417
651
141
9
0
353,453
3
L
Fenrir
6,293
393
67
4
0
314,691
1
W
Bellona
10,050
628
146
9
0
341,485
4
L
Heimdallr
7,081
443
83
5
0
264,453
1
W
Bacchus
7,470
467
55
3
0
309,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role