Player Matchup

Fafnir
Fafnir
Godzilakillaa
Fafnir
Level 63
God Stats
1W - 4L
1,341 SR
Queue Stats
51W - 65L
1,432 Elo+
Party 1
Hachiman
Hachiman
PotatoPunisher
Hachiman
Level 124
God Stats
1W - 5L
1,388 SR
Queue Stats
308W - 353L
1,385 Elo+
Solo
Anubis
Anubis
ToXicBoWser
Anubis
Level 108
God Stats
2W - 3L
1,615 SR
Queue Stats
69W - 76L
1,474 Elo+
Party 1
Team Averages
Level 98
1,448 SR
1,430 Elo+

VS

Team Averages
Level 106
1,464 SR
1,502 Elo+
Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
NICKBOB125
Gilgamesh
Level 127
God Stats
6W - 12L
1,392 SR
Queue Stats
143W - 151L
1,507 Elo+
Party 2
Lancelot
Lancelot
SBlackRabbiT
Lancelot
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 13
18,367
706
18,779
37,638
69,400
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
6
0 / 1 / 1
11,802
454
2,346
2,956
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
15 / 5 / 3
20,096
773
53,921
38,986
34,397
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 5 / 4
17,187
661
21,712
16,680
8,561
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
NICKBOB125
Gilgamesh
20
1 / 1 / 8
16,924
651
23,387
36,870
51,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
SBlackRabbiT
Lancelot
19
4 / 12 / 4
15,599
600
19,156
38,911
32,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
18
Kills
9
9
Deaths
18
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
5
4
1.2
L
3
3
13
3.17
W
Gilgamesh
NICKBOB125
Gilgamesh
1
1
8
5
L
Hachiman
0
1
1
0.5
W
Lancelot
SBlackRabbiT
Lancelot
4
12
4
0.5
L
Anubis
15
5
3
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,046
Damage
64,255
79,580
Taken
92,461
105,089
Mitigated
92,832
39,423
Healing
22,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
21,712
2,355
6,231
4,766
16,680
8,561
1,487
13,057
3,623
109,052
0
L
18,779
7,981
0
12,222
37,638
69,400
747
11,279
26,359
49,227
0
W
Gilgamesh
NICKBOB125
Gilgamesh
23,387
5,595
3,312
4,088
36,870
51,554
918
28,830
8,040
0
54,131
L
Hachiman
2,346
1,274
0
450
2,956
1,292
0
1,485
1,471
0
6,690
W
Lancelot
SBlackRabbiT
Lancelot
19,156
3,215
0
4,137
38,911
32,717
0
31,278
7,633
0
48,387
L
Anubis
53,921
5,422
597
26,154
38,986
34,397
2,098
9,695
29,291
155,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,265
Gold Earned
49,710
244
Minions Killed
259
8
Camps Cleared
11
909,798
Distance Traveled
1,375,673
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,187
661
165
6
7
469,176
4
L
Fafnir
18,367
706
42
2
1
477,685
0
W
Gilgamesh
16,924
651
46
2
3
503,693
0
L
Hachiman
11,802
454
7
0
0
57,579
1
W
Lancelot
15,599
600
48
2
1
402,804
0
L
Anubis
20,096
773
195
8
7
374,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role