Player Matchup

Anubis
Anubis
BystrzakPL
Anubis
Level 66
God Stats
51W - 38L
1,584 SR
Queue Stats
373W - 384L
1,527 Elo+
Solo
Loki
Loki
IDXXMs
Loki
Level 115
God Stats
53W - 37L
1,569 SR
Queue Stats
138W - 117L
1,550 Elo+
Solo
Terra
Terra
Kushi90
Terra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,669 Elo+
Party 2
Artemis
Artemis
Mopsinator91
Artemis
Level 103
God Stats
22W - 12L
1,735 SR
Queue Stats
81W - 80L
1,489 Elo+
Party 2
Scylla
Scylla
icydripII
Scylla
Level 104
God Stats
0W - 3L
1,420 SR
Queue Stats
27W - 22L
1,565 Elo+
Solo
Team Averages
Level 106
1,562 SR
1,560 Elo+

VS

Team Averages
Level 124
1,591 SR
1,487 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Driverblade
Shiva
Level 147
God Stats
3W - 0L
1,508 SR
Queue Stats
107W - 93L
1,527 Elo+
Party 1
Geb
Geb
MC Cheza
Geb
Level 127
God Stats
1W - 1L
1,998 SR
Queue Stats
48W - 48L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
buttermy_muffin
Ao Kuang
Level 109
God Stats
1W - 1L
1,516 SR
Queue Stats
218W - 275L
1,457 Elo+
Solo
Janus
Janus
eisteezitron
Janus
Level 127
God Stats
7W - 9L
1,434 SR
Queue Stats
160W - 176L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BystrzakPL
Anubis
15
1 / 9 / 3
9,573
957
11,451
16,965
10,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
IDXXMs
Loki
15
4 / 3 / 2
10,349
1,035
9,377
10,467
4,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Kushi90
Terra
15
0 / 6 / 6
9,341
934
5,614
19,814
22,383
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Mopsinator91
Artemis
15
1 / 3 / 5
9,752
975
14,742
14,899
7,368
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
icydripII
Scylla
15
0 / 3 / 5
9,523
952
13,901
15,677
7,227
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

112

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
7 / 1 / 13
11,678
1,168
22,166
11,463
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 16
10,803
1,080
18,734
18,380
18,206
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 1 / 18
11,616
1,162
13,260
15,341
18,549
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
17
5 / 2 / 11
10,880
1,088
8,566
10,454
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 0 / 13
12,045
1,205
11,571
3,197
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
6
Kills
24
24
Deaths
6
21
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
13
13.5
L
Anubis
BystrzakPL
Anubis
1
9
3
0.28
W
4
2
16
6
L
Loki
IDXXMs
Loki
4
3
2
1.67
L
Terra
Kushi90
Terra
0
6
6
0.5
W
2
1
18
11
L
Artemis
Mopsinator91
Artemis
1
3
5
1.17
W
Ao Kuang
5
2
11
5.25
W
6
0
13
12.5
L
Scylla
icydripII
Scylla
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,085
Damage
74,297
77,822
Taken
58,835
52,486
Mitigated
50,791
9,747
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
22,166
11,702
0
3,353
11,463
6,013
0
6,641
4,822
0
50,003
L
Anubis
BystrzakPL
Anubis
11,451
347
0
2,407
16,965
10,835
0
6,796
10,169
32,152
0
W
18,734
3,302
423
2,149
18,380
18,206
0
9,580
8,800
0
24,649
L
Loki
IDXXMs
Loki
9,377
2,865
0
129
10,467
4,673
0
4,400
6,067
0
20,146
L
Terra
Kushi90
Terra
5,614
534
1,860
1,899
19,814
22,383
0
9,026
10,788
12,540
0
W
13,260
1,169
0
1,983
15,341
18,549
0
8,280
7,061
22,575
0
L
Artemis
Mopsinator91
Artemis
14,742
9,887
0
3,312
14,899
7,368
0
6,752
8,147
0
40,039
W
Ao Kuang
8,566
2,441
0
1,733
10,454
6,408
0
5,200
5,254
17,126
1,856
W
11,571
149
0
0
3,197
1,615
0
1,265
1,932
46,232
0
L
Scylla
icydripII
Scylla
13,901
1,055
0
140
15,677
7,227
0
5,858
9,819
29,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,538
Gold Earned
57,022
177
Minions Killed
208
7
Camps Cleared
11
921,715
Distance Traveled
971,925
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,678
1,168
58
6
1
186,347
0
L
Anubis
9,573
957
50
5
1
156,979
0
W
Shiva
10,803
1,080
21
2
0
196,684
0
L
Loki
10,349
1,035
22
2
2
181,357
1
L
Terra
9,341
934
14
1
0
189,750
0
W
Geb
11,616
1,162
12
1
1
196,729
1
L
Artemis
9,752
975
48
5
1
176,184
0
W
Ao Kuang
10,880
1,088
17
2
9
191,444
3
W
Janus
12,045
1,205
100
10
0
200,721
1
L
Scylla
9,523
952
43
4
3
217,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role