Player Matchup

Artemis
Artemis
AbsolutelyNot552
Artemis
Level 109
God Stats
4W - 4L
1,644 SR
Queue Stats
234W - 243L
1,436 Elo+
Solo
Horus
Horus
Brownie4009
Horus
Level 45
God Stats
7W - 11L
1,443 SR
Queue Stats
64W - 87L
1,345 Elo+
Solo
Achilles
Achilles
LazySoccerPlyr
Achilles
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 175L
1,414 Elo+
Solo
Ne Zha
Ne Zha
eltotolpqtp
Ne Zha
Level 160
God Stats
88W - 87L
1,579 SR
Queue Stats
1,171W - 1,219L
1,411 Elo+
Solo
Anubis
Anubis
m狒狒m
Anubis
Level 47
God Stats
3W - 3L
1,365 SR
Queue Stats
9W - 14L
1,295 Elo+
Solo
Team Averages
Level 90
1,506 SR
1,380 Elo+

VS

Team Averages
Level 46
1,494 SR
1,374 Elo+
Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BonemanScadae
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,142 Elo+
Party 1
Ne Zha
Ne Zha
FlotoBaggins
Ne Zha
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 114L
1,429 Elo+
Party 2
Vamana
Vamana
GlitchVin
Vamana
Level 20
God Stats
3W - 0L
1,749 SR
Queue Stats
19W - 20L
1,394 Elo+
Party 2
Geb
Geb
Robloxboy86
Geb
Level 65
God Stats
1W - 1L
1,220 SR
Queue Stats
80W - 87L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
7,879
415
14,590
18,624
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 1
7,910
416
6,717
14,252
6,273
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
12
3 / 6 / 6
8,211
432
8,363
17,925
17,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
15
2 / 3 / 4
9,314
490
5,802
17,017
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
m狒狒m
Anubis
15
6 / 4 / 4
9,658
508
14,456
17,570
9,638
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 1 / 9
10,492
552
19,766
10,183
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
BonemanScadae
Danzaburou
14
4 / 6 / 5
9,611
506
13,624
16,315
6,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
15
7 / 2 / 8
10,307
542
10,293
15,654
7,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vamana
GlitchVin
Vamana
15
2 / 0 / 9
9,892
521
8,684
14,337
10,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 12
10,574
557
8,406
21,588
21,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
67
13
Kills
24
24
Deaths
13
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
9
11.5
L
2
6
6
0.83
W
Danzaburou
BonemanScadae
Danzaburou
4
6
5
1.08
L
0
5
1
0.1
W
Ne Zha
7
2
8
5.5
W
Vamana
GlitchVin
Vamana
2
0
9
6.5
L
Achilles
3
6
6
1
W
4
4
12
2.5
L
Ne Zha
2
3
4
1.33
L
Anubis
m狒狒m
Anubis
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,928
Damage
60,773
85,388
Taken
78,077
48,044
Mitigated
50,251
25,535
Healing
22,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,766
1,912
0
151
10,183
4,053
66
4,455
5,728
83,842
0
L
14,590
7,958
0
7,135
18,624
7,307
712
5,895
12,729
26
62,346
W
Danzaburou
BonemanScadae
Danzaburou
13,624
7,870
0
5,214
16,315
6,054
2,996
3,338
12,977
0
62,652
L
6,717
3,370
327
883
14,252
6,273
152
5,408
8,844
32
44,085
W
Ne Zha
10,293
3,461
0
7,791
15,654
7,990
414
1,949
13,705
0
62,804
W
Vamana
GlitchVin
Vamana
8,684
4,293
0
3,824
14,337
10,352
1,653
1,276
13,061
53
63,623
L
Achilles
8,363
2,102
480
2,058
17,925
17,646
174
6,216
11,709
115
31,163
W
8,406
1,654
0
5,168
21,588
21,802
282
4,269
17,319
31,811
0
L
Ne Zha
5,802
259
0
7,870
17,017
7,180
0
3,041
13,976
0
75,229
L
Anubis
m狒狒m
Anubis
14,456
345
0
6,782
17,570
9,638
0
7,848
9,722
61,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,972
Gold Earned
50,876
403
Minions Killed
436
0
Camps Cleared
0
1,668,742
Distance Traveled
1,772,336
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,492
552
134
7
0
358,745
5
L
Artemis
7,879
415
81
4
0
301,483
4
W
Danzaburou
9,611
506
86
5
0
304,073
5
L
Horus
7,910
416
83
4
0
320,562
2
W
Ne Zha
10,307
542
74
4
0
397,072
3
W
Vamana
9,892
521
115
6
0
350,316
2
L
Achilles
8,211
432
30
2
0
349,248
3
W
Geb
10,574
557
27
1
0
362,130
4
L
Ne Zha
9,314
490
116
6
0
381,226
3
L
Anubis
9,658
508
93
5
0
316,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role