Player Matchup

Ymir
Ymir
Gaby2548
Ymir
Level 61
God Stats
2W - 0L
1,703 SR
Queue Stats
13W - 10L
1,419 Elo+
Solo
Sol
Sol
T1_TheColdest
Sol
Level 64
God Stats
73W - 67L
1,581 SR
Queue Stats
186W - 216L
1,390 Elo+
Party 2
Lancelot
Lancelot
elPatriarca48
Lancelot
Level 67
God Stats
1W - 1L
1,372 SR
Queue Stats
72W - 63L
1,421 Elo+
Solo
Anubis
Anubis
hsavv39__
Anubis
Level 64
God Stats
17W - 12L
1,460 SR
Queue Stats
137W - 161L
1,410 Elo+
Party 2
Sun Wukong
Sun Wukong
mogwaie54
Sun Wukong
Level 85
God Stats
31W - 28L
1,511 SR
Queue Stats
59W - 70L
1,365 Elo+
Solo
Team Averages
Level 68
1,526 SR
1,401 Elo+

VS

Team Averages
Level 110
1,467 SR
1,363 Elo+
Anhur
Anhur
DLH-69
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,264 Elo+
Party 3
Bellona
Bellona
SpMcCarthy
Bellona
Level 119
God Stats
0W - 1L
1,239 SR
Queue Stats
3W - 10L
1,264 Elo+
Party 3
Janus
Janus
german_foz
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 203L
1,408 Elo+
Party 1
Hun Batz
Hun Batz
iTheBlinded
Hun Batz
Level 89
God Stats
3W - 4L
1,363 SR
Queue Stats
210W - 208L
1,424 Elo+
Solo
Ymir
Ymir
payball27
Ymir
Level 128
God Stats
4W - 2L
1,735 SR
Queue Stats
137W - 140L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 6 / 15
11,739
559
16,031
23,027
12,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
21 / 2 / 5
13,548
645
22,135
18,963
8,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
elPatriarca48
Lancelot
20
12 / 0 / 9
12,766
608
18,901
19,253
9,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
hsavv39__
Anubis
17
5 / 4 / 17
11,562
551
13,811
16,111
8,944
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
mogwaie54
Sun Wukong
18
0 / 2 / 4
11,654
555
7,792
19,213
12,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DLH-69
Anhur
15
4 / 7 / 1
9,411
448
8,461
16,090
6,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
SpMcCarthy
Bellona
16
3 / 6 / 1
10,514
501
16,830
25,290
20,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
12
1 / 10 / 2
8,133
387
10,632
15,146
5,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
iTheBlinded
Hun Batz
13
3 / 7 / 4
8,707
415
8,863
18,408
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
12
3 / 13 / 4
8,581
409
9,454
25,728
12,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
42
Kills
14
14
Deaths
43
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
DLH-69
Anhur
4
7
1
0.64
W
Ymir
4
6
15
1.92
L
Bellona
SpMcCarthy
Bellona
3
6
1
0.58
W
21
2
5
11.75
W
Lancelot
elPatriarca48
Lancelot
12
0
9
16.5
L
Janus
1
10
2
0.2
W
Anubis
hsavv39__
Anubis
5
4
17
3.38
L
Hun Batz
iTheBlinded
Hun Batz
3
7
4
0.71
W
Sun Wukong
mogwaie54
Sun Wukong
0
2
4
1
L
Ymir
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,670
Damage
54,240
96,567
Taken
100,662
51,733
Mitigated
52,701
37,727
Healing
16,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DLH-69
Anhur
8,461
4,003
0
500
16,090
6,601
0
9,063
6,691
0
65,995
W
Ymir
16,031
3,179
0
4,645
23,027
12,321
1,137
4,916
17,457
66,549
0
L
Bellona
SpMcCarthy
Bellona
16,830
9,294
0
10,953
25,290
20,387
0
4,766
20,456
0
83,621
W
22,135
11,374
0
13,572
18,963
8,226
4,537
3,917
14,764
107,514
13,708
W
Lancelot
elPatriarca48
Lancelot
18,901
6,033
0
5,539
19,253
9,863
0
2,160
16,881
0
112,055
L
Janus
10,632
969
58
1,468
15,146
5,586
144
8,836
6,292
49,996
0
W
Anubis
hsavv39__
Anubis
13,811
1,073
0
6,746
16,111
8,944
648
7,865
7,748
70,902
0
L
Hun Batz
iTheBlinded
Hun Batz
8,863
2,725
0
500
18,408
7,487
0
7,534
10,854
0
52,575
W
Sun Wukong
mogwaie54
Sun Wukong
7,792
1,878
312
6,913
19,213
12,379
3,779
875
18,258
0
93,615
L
Ymir
9,454
2,136
273
3,018
25,728
12,640
0
18,084
7,154
36,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,269
Gold Earned
45,346
635
Minions Killed
449
0
Camps Cleared
0
2,053,847
Distance Traveled
1,678,984
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,411
448
105
5
0
379,817
3
W
Ymir
11,739
559
120
6
0
359,783
7
L
Bellona
10,514
501
157
7
0
353,829
6
W
Sol
13,548
645
128
6
0
396,437
2
W
Lancelot
12,766
608
147
7
0
515,671
1
L
Janus
8,133
387
82
4
0
295,359
5
W
Anubis
11,562
551
83
4
0
372,976
2
L
Hun Batz
8,707
415
66
3
0
366,764
5
W
Sun Wukong
11,654
555
157
7
0
408,980
0
L
Ymir
8,581
409
39
2
0
283,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role