Player Matchup

Izanami
Izanami
DaytimeGibbon40
Izanami
Level 65
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 11L
1,085 Elo+
Party 2
Cerberus
Cerberus
PaulieAbel
Cerberus
Level 65
God Stats
0W - 3L
1,192 SR
Queue Stats
1W - 11L
1,085 Elo+
Party 2
Nu Wa
Nu Wa
tukevenge
Nu Wa
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,085 Elo+
Party 2
Team Averages
Level 60
1,419 SR
1,085 Elo+

VS

Team Averages
Level 49
1,400 SR
1,283 Elo+
Chang'e
Chang'e
Ivar_Ragnar_Son
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,365 Elo+
Solo
Cthulhu
Cthulhu
Linkquent
Cthulhu
Level 17
God Stats
8W - 15L
1,418 SR
Queue Stats
16W - 33L
1,260 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jultexas
Ah Muzen Cab
Level 66
God Stats
3W - 4L
1,282 SR
Queue Stats
51W - 127L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 3
7,468
679
8,397
14,668
5,330
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
PaulieAbel
Cerberus
10
3 / 5 / 0
7,490
681
6,498
21,055
12,757
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
tukevenge
Nu Wa
10
0 / 9 / 4
6,885
626
4,675
13,139
4,589
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 13
9,496
863
13,636
11,655
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Linkquent
Cthulhu
12
2 / 0 / 16
8,842
804
5,085
13,834
16,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
jultexas
Ah Muzen Cab
15
14 / 1 / 8
10,470
952
25,343
7,832
3,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
4
Kills
24
24
Deaths
4
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
8
3
13
4.83
W
Cthulhu
Linkquent
Cthulhu
2
0
16
10
L
Cerberus
PaulieAbel
Cerberus
3
5
0
0.6
W
Ah Muzen Cab
jultexas
Ah Muzen Cab
14
1
8
18
L
Nu Wa
tukevenge
Nu Wa
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,570
Damage
44,064
48,862
Taken
33,321
22,676
Mitigated
24,953
3,405
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,397
5,288
42
509
14,668
5,330
0
4,629
10,039
0
23,508
W
13,636
2,055
2,169
3,391
11,655
4,568
627
5,528
6,127
28,454
0
W
Cthulhu
Linkquent
Cthulhu
5,085
512
0
981
13,834
16,673
127
2,687
11,147
18,283
0
L
Cerberus
PaulieAbel
Cerberus
6,498
603
0
2,129
21,055
12,757
0
9,252
11,803
12,406
0
W
Ah Muzen Cab
jultexas
Ah Muzen Cab
25,343
12,081
0
806
7,832
3,712
1,360
3,542
4,290
0
57,834
L
Nu Wa
tukevenge
Nu Wa
4,675
1,875
0
725
13,139
4,589
0
4,983
8,156
9,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,843
Gold Earned
28,808
66
Minions Killed
129
1
Camps Cleared
7
452,552
Distance Traveled
584,190
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,468
679
35
3
1
158,342
0
W
Chang'e
9,496
863
34
3
2
190,992
1
W
Cthulhu
8,842
804
17
2
2
215,729
0
L
Cerberus
7,490
681
17
2
0
171,235
0
W
Ah Muzen Cab
10,470
952
78
7
3
177,469
0
L
Nu Wa
6,885
626
14
1
0
122,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role