Player Matchup

Anhur
Anhur
Silver III
Cryptolyt
Anhur
Silver III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,060 MMR
Party 2
Tiamat
Tiamat
Gold V
Josporte
Tiamat
Gold V
Level 86
God Stats
2W - 2L
1,525 SR
Queue Stats
72W - 91L
1,325 MMR
Solo
Bellona
Bellona
Silver IV
StevenBunsee
Bellona
Silver IV
Level 45
God Stats
3W - 6L
1,325 SR
Queue Stats
12W - 20L
1,415 MMR
Party 3
Awilix
Awilix
Gold IV
black-sangel
Awilix
Gold IV
Level 103
God Stats
4W - 2L
1,579 SR
Queue Stats
33W - 35L
1,446 MMR
Party 2
Cthulhu
Cthulhu
Silver V
xInTheBuildinGx
Cthulhu
Silver V
Level 45
God Stats
1W - 3L
1,334 SR
Queue Stats
10W - 19L
1,233 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 76
1,452 SR
1,296 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,537 SR
1,295 MMR
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
ClashBank95
Ganesha
Gold IV
Level 160
God Stats
16W - 14L
1,494 SR
Queue Stats
418W - 412L
1,326 MMR
Solo
Lancelot
Lancelot
Gold III
SekuJoestar
Lancelot
Gold III
Level 89
God Stats
3W - 2L
1,559 SR
Queue Stats
80W - 74L
1,475 MMR
Party 1
Neith
Neith
Silver I
ShivaGM187
Neith
Silver I
Level 65
God Stats
10W - 6L
1,605 SR
Queue Stats
100W - 106L
982 MMR
Solo
Merlin
Merlin
Silver I
Sr_Tuper
Merlin
Silver I
Level 90
God Stats
5W - 5L
1,528 SR
Queue Stats
119W - 122L
1,194 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cryptolyt
Anhur
13
0 / 4 / 0
7,419
464
4,985
12,391
3,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Josporte
Tiamat
13
2 / 5 / 2
7,502
469
8,078
14,582
10,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
StevenBunsee
Bellona
13
2 / 2 / 1
7,868
492
10,490
14,719
13,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
11
1 / 2 / 0
7,109
444
4,156
13,414
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 3
6,424
402
6,291
14,717
10,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
LokiPoseidonCabrakanHorusZhong Kui

VS

Bans
DanzaburouChironKaliAchillesBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 1 / 4
8,992
562
12,714
19,482
17,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
ClashBank95
Ganesha
12
0 / 0 / 8
7,894
493
7,418
12,700
7,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
SekuJoestar
Lancelot
14
7 / 3 / 0
9,165
573
12,497
11,688
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
15
5 / 0 / 2
9,219
576
8,546
6,541
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
Sr_Tuper
Merlin
14
3 / 1 / 2
9,139
571
7,733
7,601
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
16
16
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
4
3
W
Ganesha
ClashBank95
Ganesha
0
0
8
4
L
Anhur
Cryptolyt
Anhur
0
4
0
0
L
Tiamat
Josporte
Tiamat
2
5
2
0.6
W
Lancelot
SekuJoestar
Lancelot
7
3
0
2.33
W
Neith
5
0
2
6
W
Merlin
Sr_Tuper
Merlin
3
1
2
4
L
Bellona
StevenBunsee
Bellona
2
2
1
1.25
L
Awilix
1
2
0
0.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,000
Damage
48,908
69,823
Taken
58,012
42,305
Mitigated
35,295
17,104
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,714
2,030
0
8,971
19,482
17,128
451
2,622
16,860
0
70,045
W
Ganesha
ClashBank95
Ganesha
7,418
894
290
5,538
12,700
7,270
26
4,094
8,606
28,438
5,105
L
Anhur
Cryptolyt
Anhur
4,985
2,779
0
3,277
12,391
3,966
0
2,141
10,250
0
68,418
L
Tiamat
Josporte
Tiamat
8,078
844
129
3,464
14,582
10,259
0
4,669
9,913
47,801
0
W
Lancelot
SekuJoestar
Lancelot
12,497
2,371
0
750
11,688
5,086
0
4,603
7,085
0
67,839
W
Neith
8,546
3,289
0
2,861
6,541
2,770
1,512
1,074
5,467
0
62,356
W
Merlin
Sr_Tuper
Merlin
7,733
743
0
307
7,601
3,041
21
2,424
5,177
69,970
0
L
Bellona
StevenBunsee
Bellona
10,490
4,436
0
5,680
14,719
13,106
384
2,174
12,545
0
55,523
L
Awilix
4,156
2,035
0
1,000
13,414
4,738
0
1,216
12,198
0
56,623
L
6,291
1,205
683
2,871
14,717
10,236
0
4,735
9,982
29,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
44,409
445
Minions Killed
471
0
Camps Cleared
0
1,563,712
Distance Traveled
1,591,480
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,992
562
124
8
0
326,157
1
W
Ganesha
7,894
493
23
1
0
325,763
9
L
Anhur
7,419
464
113
7
0
274,629
2
L
Tiamat
7,502
469
88
6
0
295,272
1
W
Lancelot
9,165
573
83
5
0
366,203
1
W
Neith
9,219
576
120
8
0
274,512
4
W
Merlin
9,139
571
121
8
0
298,845
7
L
Bellona
7,868
492
113
7
0
337,753
7
L
Awilix
7,109
444
91
6
0
346,386
2
L
Cthulhu
6,424
402
40
3
0
309,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role